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bradley348

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Apr 17, 2009
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Contun said:
What Class would make an interesting addition to the Team Fortress gang? What weapons would they have?


The Lumberjack - Weapons: Hunting Rifle, Pistol, Nun chucks-Chainsaw.

The Mobster - Weapons: A BAR, Revolver, Frying Pan.

The Rocketeer - Weapons: Ray Gun, Pistol, Crowbar.
(Would also be able to fly around on a prototype jet-pack for a short amount of time.)
heh, unforgotten realms

but, Lumber jack wouldnt work, because the sniper already has a hunting rifle...

Mobster sounds a bit plain with an assault rifle (closest thing to it is the snipers SMG) and a revolver (ZEH SPY CRAB!?). And where did the frying pan come into mobster lore?

Rocketeer - Really? a Ray gun? reaaally? but seriously the idea of being called a rocketeer and not having a rocket launcher is a bit silly, and secondly the jet pack would be shit annoying, imagine all the lame camping spots they could find. (Demo jumps and soldier jumps require you to sacrifice some of your hp AND you can't get anywhere completely WTF, so i like those)
 

Contun

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Anarchemitis said:
Contun said:
Saxton Hale - His fists should suffice.
Russian_Assassin said:
SAXTON HAAAAALE!

Weapon: HIS GOD-DAMN BARE HANDS!
Once, a friendly Heavy threw a sandwich to Saxton Hale as a gesture of good will. It spattered all over Saxton's chest and making a big mess. Saxton, in returned, laughed it off like it's nothing, because he's cool like that.

Logically, Saxton Hale will never accomplish the Achievement "Nemesis" because it is impossible for him to die.

When Saxton Hale Spins up a minigun, the barrels are not spinning. The universe is.

Saxton Hale can get headshots with every weapon. Including the Sandvich.

Saxton Hale's first appearance was in Half-Life, as the resonance cascade. [http://saxtonhalefacts.net/]
This made me laugh.

:D
 

bradley348

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Apr 17, 2009
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OptimusPrime33 said:
The Ghost: You get him after you get all of the Spy's achievements. He's an upgraded Spy, only you can Backstab and Sap while invisible, stay Cloaked for 15 seconds, and can use enemy teleporters. top that.
the spy can use enemy teleporters...
 

Contun

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Mar 28, 2009
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bradley348 said:
Contun said:
What Class would make an interesting addition to the Team Fortress gang? What weapons would they have?


The Lumberjack - Weapons: Hunting Rifle, Pistol, Nun chucks-Chainsaw.

The Mobster - Weapons: A BAR, Revolver, Frying Pan.

The Rocketeer - Weapons: Ray Gun, Pistol, Crowbar.
(Would also be able to fly around on a prototype jet-pack for a short amount of time.)
heh, unforgotten realms

but, Lumber jack wouldnt work, because the sniper already has a hunting rifle...

Mobster sounds a bit plain with an assault rifle (closest thing to it is the snipers SMG) and a revolver (ZEH SPY CRAB!?). And where did the frying pan come into mobster lore?

Rocketeer - Really? a Ray gun? reaaally? but seriously the idea of being called a rocketeer and not having a rocket launcher is a bit silly, and secondly the jet pack would be shit annoying, imagine all the lame camping spots they could find. (Demo jumps and soldier jumps require you to sacrifice some of your hp AND you can't get anywhere completely WTF, so i like those)
I had a more Science-Fictiony vision with the Rocketeer, more of an astronaut really....
 

Dirty Apple

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Apr 24, 2008
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I sat and thought about this for a bit and all I could come up with was:

Hunter: Primary - Spear gun
Secondary - Pepper Spray
Melee - Meat Hook
Special Skill - Can set up stationary, trigger activated traps

Tank: Primary - Mortar
Secondary - Taser
Melee - Nightstick
Special Skill - Armoured and carries a riot shield. Slow moving while activated.
 

Contun

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Mar 28, 2009
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Dirty Apple said:
I sat and thought about this for a bit and all I could come up with was:

Hunter: Primary - Spear gun
Secondary - Pepper Spray
Melee - Meat Hook
Special Skill - Can set up stationary, trigger activated traps

Tank: Primary - Mortar
Secondary - Taser
Melee - Nightstick
Special Skill - Armoured and carries a riot shield. Slow moving while activated.
I like the Hunter Idea, kinda reminds me of Zaroff from The Most Dangerous Game.
 

Contun

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Carbonic Penguin said:
Korten12 said:
Swordsman: Uses a katana and can quickly run up to enimies.

:p
I had this thought a couple of weeks ago... but thought that it would kind of make the backstab redundant...

OT:... I really cannot think of anything else, except maybe someone who flies... and drops bombs,and can use the flying device to charge at enemies, except has scout HP, and soldier speed.
A Bombardier...?
 

Contun

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Mar 28, 2009
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OptimusPrime33 said:
Contun said:
OptimusPrime33 said:
The Ghost: You get him after you get all of the Spy's achievements. He's an upgraded Spy, only you can Backstab and Sap while invisible, stay Cloaked for 15 seconds, and can use enemy teleporters. top that.
Contun said:
Saxton Hale - His fists should suffice.
who the HELL?!?! is that?!?!?!?!
A god among men. http://tf2wiki.net/wiki/Saxton_Hale

He's the Creator of Mann Co., suppler of all RED and BLU weapons...
 

Zenode

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Jan 21, 2009
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Gunner:(Primary) A machine gun similar to the Snipers except it has slightly slower firing and increased damage.
(Secondary)3 grenades
(Melee) A large club

I have always wanted a class like that for some reason.
 

Contun

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Mar 28, 2009
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OptimusPrime33 said:
Contun said:
OptimusPrime33 said:
Contun said:
OptimusPrime33 said:
The Ghost: You get him after you get all of the Spy's achievements. He's an upgraded Spy, only you can Backstab and Sap while invisible, stay Cloaked for 15 seconds, and can use enemy teleporters. top that.
Contun said:
Saxton Hale - His fists should suffice.
who the HELL?!?! is that?!?!?!?!
A god among men. http://tf2wiki.net/wiki/Saxton_Hale

He's the Creator of Mann Co., suppler of all RED and BLU weapons...
o..........that i didn't know. but i think mine is way cooler.

ps: did he even invent Jarate?
Saxton Hale learned Jarate by kicking a chair across the room.
 

OmegaCheese

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Nov 19, 2009
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Contun said:
RanD00M said:
Contun said:
Saxton Hale - His fists should suffice.
But,but,but...YOU BLOODY NINJA.

OptimusPrime33 said:
who the HELL?!?! is that?!?!?!?!
<url=http://saxtonhalefacts.net/?act=list&page=1>Saxton Hale.
Ninja- Weapons: Bow, Shurikan,Chainsaw-Nun Chucks.
F*ck I thought of that, except without chainsaw and spike trappy things that you step on
 

Contun

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Mar 28, 2009
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The Hacker- Scattergun, Pistol, Swiss Army Knife.
The Hacker jams into enemy chat and spies on enemy's through a small monitor, but is vulnerable while watching.
 

Contun

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Mar 28, 2009
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OptimusPrime33 said:
Contun said:
OptimusPrime33 said:
Contun said:
OptimusPrime33 said:
Contun said:
OptimusPrime33 said:
The Ghost: You get him after you get all of the Spy's achievements. He's an upgraded Spy, only you can Backstab and Sap while invisible, stay Cloaked for 15 seconds, and can use enemy teleporters. top that.
Contun said:
Saxton Hale - His fists should suffice.
who the HELL?!?! is that?!?!?!?!
A god among men. http://tf2wiki.net/wiki/Saxton_Hale

He's the Creator of Mann Co., suppler of all RED and BLU weapons...
o..........that i didn't know. but i think mine is way cooler.

ps: did he even invent Jarate?
Saxton Hale learned Jarate by kicking a chair across the room.
but...........isn't Jarate piss in a bottle?
Yep.