Create a new TF2 Class.

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koeniginator

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Jul 29, 2009
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The captain.

The captain is a self-righteous fool who can't view anyone else's opinions.
He can mark a spot on the map, and when his team members are on it, they gain a bonus of some sort.

He holds his mark pointing weapon, whatever it is.

he also holds a shotgun and a rapier.


and everyone else who says that Saxton Hale is the 10th class, are wrong.
He is the 3rd team.
 

FURY_007

New member
Jun 8, 2008
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The Stormtrooper
Primary Rifle: Blaster Rifle, Ability: Can't hit the Broadside of a Barn :D
 

Guitarmasterx7

Day Pig
Mar 16, 2009
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There was that fanmade "watchdog" thing, which i think would integrate into the game perfectly. I want to see that.
 

Contun

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Mar 28, 2009
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LordCuthberton said:
Contun said:
What Class would make an interesting addition to the Team Fortress gang? What weapons would they have?

The Mobster - Weapons: A BAR, Revolver, baseball bat/crowbar/flick knife/garrote.
Frying pan... what?!


OT: Lord Cuthberton - Weapons: Insta win button & a glass of brandy.
....topped off with a nice Santa hat and beard especially for the holidays!
 

fontlas

New member
Mar 5, 2009
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Ninja.



He gets no guns, only a sword like a Katana or something, and knows Karate. But is slightly slower than scout (but still pretty fast) and has a double jump. The Ninja also has parkour/climbing abilities and robe latch thing so he can climb up on the roof or ceiling or something and wait till his enemies near him.


Also a smoke screen that blinds nearby players like a flash bang and creates a puff of smoke so he can escape.
 

The Warden

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Oct 6, 2009
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The Guard Dog Cut Man - Weapons: Needle gun, Ludmila, Tranquilizer, Walkabout, Backpack, Dynamite Pack, Overhealer, Syringe, Beer Stein, Branding Iron, Catchers Mitt, Club, Crowbar, Lead Pipe, Bear Trap, Concussion Grenade, EMP Grenade, Frag Grenade, Gas Grenade, Heal Grenade, MIRV Grenade, Nail Grenade, and a Napalm Grenade.
He'd have the appereance of the Civilian as well.
 

fontlas

New member
Mar 5, 2009
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The Robot/moving machine vendor thing that engineers build.


He supplies the forces with health weapons and metal for engineers. It moves as fast as a Heavy your life depends on wether or not an engineer builds you, that also decides the team that your on. If a blue engineer builds you your alive on the blue team. If you die and a red team engineer builds you, you transfer to the red team.





This aslo works with turrets which can still be uprgraded by the engineer and warp things. Although a moving warp would be incredibly boring to play as.
 

lenneth

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Aug 17, 2008
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Contun said:
Streaky Haddock said:
I hate how everybody always suggests Saxton Hale for the tenth class. It's a ridiculous idea.
Saxton Hale's obviously going to be the third team, you utter idiots.
This man has vision.
New gameplay mode to tie in with the "story" of this update, The Demoman and Soldier Discover they're working for the same company and rebel and then it boils down to RED + BLU VS Saxton Hale...easily set to become the hardest fight in any game ever
 

Contun

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Mar 28, 2009
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The_root_of_all_evil said:
Edward Cullen.

No weapons.
Vampire Hunter- Weapons: Crossbow, Pistol, Wooden Stake.

Though I'm not even sure if we can consider Ed a vampire....
 

ActionDan

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Jun 29, 2009
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TF2 does not NEED a new class. Why does everyone think there does? It's perfectly balanced as it is.
 

Contun

New member
Mar 28, 2009
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ActionDan said:
TF2 does not NEED a new class. Why does everyone think there does? It's perfectly balanced as it is.
I know, I know. I just wanted to here some creative ideas some of you guys come up with, and it's also interesting to think how these classes would interact in-game....