Pretty much any boss in Dead Rising 1 and 2. The Chef and dude with chainsaws in 2 especially. Unless your an insane level don't bother even trying.
Looking for Baal?Azaradel said:Duriel. A thousand times Duriel.
He is so fucking overpowered it's not even funny.
*mutter* Prince of Pain indeed... *grumble*
Oh, hate the chainsaw majini do you? Wait until you come across hordes of tribal majini -- brutal waves against guys with close/mid-range weapons, who will jump @ will (big friggin' deal in RE), in (often) tight/narrow spaces. But wait...then there's also the [a href="http://residentevil.wikia.com/Giant_Majini"]big guys[/a]; they can bludgeon you to death with 2 staff swings on normal, and have annoying, comically oversized masks that shield then from headshots/upper-bodyshots/flash grenades, and don't fall unless killed. EVER.ChillzMaster said:Started playing Resident Evil 5 a few days ago (too late to the party... just like Mass Effect) and 3rd or 4th level, after saving Sheva from a building of death, we ran down a path and a zombie with a chainsaw cut through the fence blocking our path and started screaming and running at us.
A zombie with a chainsaw. I loved Street Fighter 4, both Dead Risings, I even poked at some Mega-Man 2 and thought it was pretty cool, but a ZOMBIE WITH A CHAINSAW. What virus infected the minds of the devs at Capcom that made them think it was a good idea giving a zombie a MOTHER F*CKING CHAINSAW was a good idea?
Needless to say, on Normal Difficulty, the thing takes multiple explosions, punches, and headshots to eventually take down.
And I quote myself after I killed it after my 5th attempt "Capcom, no more chainsaw-zombies, please, you already made me feel like a super-KKK member with these zombies, no more chainsaws"
Capcom heeded my prayer and next level threw a bat-centipede at me.
And this is why I love Resident Evil 5.
-Chillz
What, Shards? They're piss easy. Its the fucking Dark Stalkers that hang around the Shards in goddamn hordes that will kill you.Yanzo said:Those little crystal enemies with ridiculous long range insta drop magic attacks - Dungeon Siege
They're not easy when I was going for a run as a solo magic user and I was getting half my hp taken off with a couple of zaaaaaaps. Most of my spells were either too slow moving/weak or just out of range.Soviet Heavy said:What, Shards? They're piss easy. Its the fucking Dark Stalkers that hang around the Shards in goddamn hordes that will kill you.Yanzo said:Those little crystal enemies with ridiculous long range insta drop magic attacks - Dungeon Siege
As for me? Bloodsuckers from Call of Pripyat. Especially the mission where you have to take out a nest of the bastards in pitch darkness.
Good Job quoting Yahtzee.DannyJBeckett said:All of the infinitely respawning enemies in the LEGO games. Every time I get to an area with those infinitely respawning faceless bastards who chip away at my health and studs I say a silent prayer that the fucker who designed them goes to Hell.
Oh, i forgot that one, the most anoying enemy in a Star Wars game EVER!TheTim said:The Imperial Star Destroyer from TFU, that was the worst thing i have ever experienced in my life, wanted to punch a hole through someone.
Awww, you beat me to it. I had a level 22 Ice Sorc to deal with him, so i'd just set up a portal in front of the burial chamber, go in and pick off some health with glacial spike, die, and repeat. His boss chamber is just too small. Even teleport doesn't help.Azaradel said:Duriel. A thousand times Duriel.
He is so fucking overpowered it's not even funny.
*mutter* Prince of Pain indeed... *grumble*