Certainly every player is aware that the option is there, but the same goes for every other game too. Don't like the way Mario keeps jumping on the poor Koopas because that's the only way to progress? Turn it off! We just don't think about it because that means sacrificing not only our money but our potential future enjoyment in the name of outrage over something that isn't really happening.Mojo said:Fair enough. I get your point of wanting to get everything possible out of something you paid for and quitting would interfere with that. The game probably never expects you to quit but it wants you to at least consider that you have the option to do so and don't HAVE TO kill innocent people only because that is the only choice the game gives you.
If a real, live human died every time you pulled the trigger in Spec Ops then yes, I see why you'd turn it off. However, all that's happening is that a fictional human who was on the screen a moment ago is no longer on the screen. Perhaps the main character is doing bad things, and perhaps the player is the agency behind these things, but the player is also fully aware that these things are not really real. It influences the decision as to whether or not to turn off a game because while the actions of the character may repulse you you're still aware that the character and his actions are a fiction.
All hail.Mojo said:All hail SonicWaffle, king and benevolent leader of all Waffles!SonicWaffle said:I forgive you. I am a benevolent god.