Okay, I may be among the first ones here who's defending a game that was actually panned, not mildly disliked. Hold on to your knickers, gentlemen, for it is Kane & Lynch: Dog Days.
Yep, you heard me. That piece of shit game everyone hated.
Youtube-style camera makes you nauseous? Poppycock. I actually liked the atmosphere of chaos it created, and never once did I stop and think "oh, it sure is shaky, I might barf."
Bad graphics? Ballbags. I don't care about the graphics as long as the aesthetics hold up, and this game has fucking great aesthetics.
Too grimdark, naked level gratuitous? Baloney. It's kind of Kane & Lynch's thing, isn't it? I mean, in the first game's ending you had to choose between letting your daughter die or hanging your men out to dry while your daughter calls you a traitor (and rightly so) and forever refuses to have anything to do with you. Besides, that torture and post-torture scene was genuinely unsettling, and that doesn't happen often in video games.
Too short? Yep, still much more packed than your average 15-hour game, which is in fact 40% padding anyway.
Too difficult? Utter nonsense. Being raised on games like Max Payne and Mafia as my idea of a third-person shooter, I felt right at home with it. The cover system isn't "broken", it's just not a "make me temporarily invincible" mode that every other goddamned game has.
Bad ending? A load of fooey. No ending is an ending, and sometimes a very fitting one. Like this case, where I felt like the protagonists (note how I don't call them heroes) didn't deserve a better one. And I thought the whole game was supposed to be more of a bridge to the next installment than a full-fledged sequel. Which we'll likely never get now, thanks to Dog Days getting panned.
Retarded stealth section? Bullsh- eh, you're actually right on this one.
Now that we've dealt with all the common criticisms, why don't I mention the positive stuff everyone seemed to overlook, like the absolutely brilliant dialogue and atmosphere, some pretty decent directing, really good voice acting (by videogame standards, anyway), and the multiplayer that at least tries to transcend the done to death CTF and deathmatch stuff -- and, in my mind, succeeds at it.
The defense rests.