Criticize Something You Love

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Twintix

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Waffles
-So delicious, but why must you be so filling? I want to fill my tummy with more than just two at a time! T_T

Milk chocolate
- Destroys my teeth and hardens my arteries. Also gives me pimples.

Soda
- Ditto.

My mom
- GOD, JUST LET ME HELP YOU WHEN YOU NEED HELP INSTEAD OF WHINING ABOUT HOW NOTHING WORKS!
- Workaholic to the point of constantly overbooking herself and neglecting eating (sometimes) and sleeping. Then she complains about how the 5-2 diet doesn't work for her. Gee, I wonder, could it be because you don't eat the assigned lunch because you "don't have time" and instead snack on chocolate in the car between meetings?
- Mood swings. No, Mom, the whole world is not out to get you and not everyone want to purposefully get in your way. Sometimes I think that she intentionally takes offense to things because she wants to get angry.

My dad
- Default mode: Grumpy.
- Man of action, not of words. He's bad with words, is what I'm trying to say.
EDIT: - Stop interrupting me all the goddamn time. Could you let me finish my sentence just once without feeling the need to cut me off?

My brother
- Can be a bit of a hypocrite when it comes to emotions. Process: He gets pissed off at me over something trivial --> I snap back --> He gets super-offended and asks what the hell my problem is. Thank you for confirming that people think that everyone in the world except for me are allowed to get angry.
- Fitness geek. He's on the hunt for "the perfect body", and honestly, it reaches levels of silliness at points. Not to mention, it's a diet that he himself has invented. Sometimes, mom and I are worried that he might have an eating disorder. But at least it's not as bad as when he was 13-14, where he wouldn't even eat food if there was salt in it. Spoiler alert: He eventually got the worst cold he's ever had due to his immune system being knocked out. After being force-fed milkshakes, he immediately became better.

Video games
- Distract me when I really should be doing other things.

Let's Plays
- Ditto.

Nintendo
- Your stance on Let's Plays is not cool, yo. Like someone else said, it's practically free advertisement! I bought Fortune Street because of The Runaway Guys' playthrough of it, and I don't regret a thing!
- Your console advertisement campaigns are subpar at best.
- GIVE ME A SEQUEL TO ELITE BEAT AGENTS!

Paper Mario: Sticker Star (OH BOY, THIS AGAIN, ARE YOU TIRED OF ME TALKING ABOUT IT YET?!)
- The main game mechanic made fights pointless.
- Sudden difficulty spike with some bosses. Cannot beat the final boss. Like, what the shit, dude?
- Kersti sucks. Navi's annoyingness should not be a fairy companion template.
 

Saetha

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Guilion said:
The Pendragon Adventure book series: It doesn't matter how much I want to convince myself otherwise it doesn't change the fact that the series was obviously written for teenage girls.
Speaking as a (Formerly teenaged) girl, I'm not too sure about that. I remember having some rather negative feelings on them.
Creator002 said:
Soft drink (A.K.A. Soda, pop, stealth sugar storage containers): the diet/sugar free drinks often don't taste too good.
*Slams down Diet Coke* You take that back, sir.
 

Nyarlantothep

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Morrowind: scaling is a little tedious, as I'm currently replaying it. It requires me to either exploit some mechanics to win some fights, other go on my way and return - which is bad, given the fact that there are lots of quests in which you do this.
 

Creator002

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Saetha said:
Creator002 said:
Soft drink (A.K.A. Soda, pop, stealth sugar storage containers): the diet/sugar free drinks often don't taste too good.
*Slams down Diet Coke* You take that back, sir.
*quietly thinking* God am glad I decided to not stick with what I was originally going to say about their taste.
 

Zen Bard

Eats, Shoots and Leaves
Sep 16, 2012
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Skyrim - If I have to go into one more cave/crypt/tomb and kill one more draugr...

Diablo II - How come that other Necromancer can teleport but yours can't?

Doctor Who - Would kill the writers to at least crack open ONE science book?

guitar - Having six different ways to play the same note makes it challenging to play sheet music written for other instruments.

Star Trek:TOS Movies - All that time you had Shatner in the cast and you never once gave him an opportunity to do this...

 

Gordon_4_v1legacy

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Ironman126 said:
Gordon_4 said:
Mass Effect 3: I love you, but my God the hour or so between leaving Earth and going to Menae was frustrating as balls because regardless of difficulty level it's still a damn hand-holding exercise.
That is what you didn't like about Mass Effect 3? That? Not, you know, the half-dozen enemy heavies that will insta-kill you if you are with 30 meters of them? Oh, looks it's a mutated Asari/Krogan/Rachni... and I'm dead. Oh, look, it's an Atlas mech, let me just Biotic Charge... and I'm reloading another save.
Nope, never bothers me; you see in the Alliance they don't say "Personnel Shortage" they say "Cross-skilling opportunity". It is a wise Biotic class that takes a power like Energy Drain, or a tech class that gets in on Warp Ammo for their bonus skill.
 

SuperScrub

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Let's see...Ah Journey (my favorite game of the 7th console generation) is short and at times feels just a tad pretentious, and the snow level really isn't something I like playing through.

GTA San Andreas (one of my favorite games of all time) runs out of stuff to do once you complete the story missions.

Avengers 2 Age of Ultron While a very respectable movie in it's own right even compared to the OG Avengers, it felt...lacking, not lacking in that I'm not going to buy it later this week but lacking.

Fallout 4 teaser trailers (please don't kill me) I'm pretty sure that Fallout 4 is going to be a very god game it's just that the trailers are giving me an impression that this has the potential to be Far Cry 3 set in the Fallout verse rather than a Fallout game.
 

Queen Michael

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Jun 9, 2009
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Scarim Coral said:
Monster Musume- There should be more development on the main guy backstories (where does he work? Where are his family) and the monster girls too.
Monster girls? Okay. But the main guy? He's not fascinating. He's a good character because he's the straight man to the monster girls. He's not that interesting in and of himself.
 

Scarim Coral

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Queen Michael said:
Scarim Coral said:
Monster Musume- There should be more development on the main guy backstories (where does he work? Where are his family) and the monster girls too.
Monster girls? Okay. But the main guy? He's not fascinating. He's a good character because he's the straight man to the monster girls. He's not that interesting in and of himself.
True but I guess I used to seeing harem guys like Tenchi (but in saying so that is the only haren show I had watched to the fullest). At least with Tenchi I learned that he was just a student and can do farm works while in Tenchi in Tokyo he was studying to be a Priest or something like that. Oh and he has royal bloodline aswell.
 

Kingjackl

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I love Red Dwarf, it's my favourite show of all time, but it needs to think about ending soon. According to the DVD commentaries, in the early days the showrunners were never certain whether or not they'd be renewed for another season, so they always wrote the last episodes as if that was it. Well, maybe not Parallel Universe, but Me2, Last Day and Back to Reality were all written as potential last episodes. But since series 6, they kept ending on stupid cliffhangers only to have the show cancelled for several years.

Now with the most recent season, they wrote a pretty good final episode that gave Rimmer some nice character payoff. But of course there's meant to be another series, so I really hope they end it while the actors are still able to walk. Maybe do what they did to Rimmer in the last episode for Lister in the last episode of the new series.
 

Dalisclock

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SweetShark said:
The Blackwell - Epiphany:
- You really need to play all the previous games of the series to feel indeed this game worth your time and money.
It's a good game and a nice way to finish off the series, but it's really disappointing the whole Gavin plot from the previous game pretty much just gets left hanging with two sentences of resolution. It's just good that the Madeline plot was just as interesting.
 

Ironman126

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Gordon_4 said:
Nope, never bothers me; you see in the Alliance they don't say "Personnel Shortage" they say "Cross-skilling opportunity". It is a wise Biotic class that takes a power like Energy Drain, or a tech class that gets in on Warp Ammo for their bonus skill.
Huh. It bothered the hell out of me. The multiplayer was especially bad about insta-kills.

As for the cross-class skills, I stayed away from the Biotics after the second mission since they got so unbelievably nerfed from ME 2 to 3. I had to restart my Sentinel playthrough as an Infiltrator because the biotic powers were made nearly useless. Warp ammo was, however, a staple of my Infiltrators.

Perhaps I just never figured out the correct way to deal with the heavies. Shooting them never seemed to make much of a dent and the good biotic powers (Stasis) only worked on enemies with health, not armor.
 

Dalisclock

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Kerbal Space Program-

The game scratches my space itch in a way that so many space games just don't and it's great to just be able to set your own goals and do what you want(if you play sandbox, Career and Science make you earn money and/or experience to progress). There's no threat, no ultimate goal, just a star system, a space center, a ton of space/aircraft parts and an unlimited number of kerbals willing to fly to their near certain demise without hesitation. Your only enemy is physics.

However, the editor can be incredibly frustrating at times, rovers are not very balanced(literally, it's very easy to flip a rover over on it's back, especially on other planets), and patches occasionally mess up core aspects of the game(everyone had to relearn how to fly in an atmosphere when 1.0 released). It's also still occasionally buggy.

I end up having a love-hate relationship with the game where I will get really into it and play it as much as I can until I get frustrated with it and don't touch it for weeks or months.
 

StormShaun

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This is more like ranting, but hey, it's good to vent once in a while.

Procrastination.
- I love you, but fuck off for once so I can focus on my own writing.

The Escapist Avatar Adventures.
- Once again... I WANT TO WORK ON MY OWN MATERIAL... but I love it too much. ;_;

Relaxing.
- The mind is always plagued with "DO THIS" thoughts. Sometimes I hate you brain.

Junk food.
- You taste good, you you're so, so bad for the body, and I ain't a masochist.

Metal Gear Solid V: Phantom Pain.
- STOP KILLING OFF MY MEN, YOU FUCK!

Dragon Age Inquisition .
- What happened to the neat quests from Origins?!

Guild Wars 2.
The story final boss. It only takes cannons to kill. Pretty lame, especially since I wanted to sink a arrow into that dragon's eyes.

Books.
- 50 Shades of Gray is actually making money. Which fuels my anger, and urge to crush it with my own material.

Anime.
- Too much harem/fanservice bullshit.

Clannad.
- Would have been worse if Tomoya ended up with another girl.

Clannad After Story.
- Slight confusion with the ending, and it leaves you wanting not only more, but you really want to see what happens to the other characters.

Little Busters.
- Kud isn't the only girl.

Galaxy Angel (series).
- You have a sequel series that should not exist!
Also you should make a HD remake, instead of focusing on Otome games.
 

PainInTheAssInternet

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Splinter Cell, why do you make me engage in firefights when the player doesn't benefit from aimbot and infinite ammo, especially when the whole premise is you are supposed to avoid combat? Also, why did you fly off the rails in the last few games?
 

Gordon_4_v1legacy

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Ironman126 said:
Gordon_4 said:
Nope, never bothers me; you see in the Alliance they don't say "Personnel Shortage" they say "Cross-skilling opportunity". It is a wise Biotic class that takes a power like Energy Drain, or a tech class that gets in on Warp Ammo for their bonus skill.
Huh. It bothered the hell out of me. The multiplayer was especially bad about insta-kills.

As for the cross-class skills, I stayed away from the Biotics after the second mission since they got so unbelievably nerfed from ME 2 to 3. I had to restart my Sentinel playthrough as an Infiltrator because the biotic powers were made nearly useless. Warp ammo was, however, a staple of my Infiltrators.

Perhaps I just never figured out the correct way to deal with the heavies. Shooting them never seemed to make much of a dent and the good biotic powers (Stasis) only worked on enemies with health, not armor.
Dealing with the heavies I found was all about choosing your back up: if you're playing a squishy class like Adept then you should probably be taking guys like Vega with you a lot to lay down heavy fire. Also, make use of the assigned target command and make your squad mates focus on them while you take out the little guys. The worst level for this sort of shit was Grissom Academy - unless you went in as the Infiltrator or Engineer because then it became stupid easy - just keep hacking the turrets and they do half the work for you.

What does piss me off is that Disruptor Ammo is not an available bonus power - Warp ammo sees you through Barriers and Armour very nicely, Incendiary is nice (especially if you like setting shit on fire) but since a good portion of the game is spent fighting Cerberus and the Geth (who are all about shields) then not having it restricts your squad load out.
 

Thyunda

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Crusader Kings II: Can I not just have ONE succession that doesn't immediately erupt into civil war? In fact, on that note, PICK A SIDE, PICTLAND! Getting sick of you being funny about being my ally. You do this every time. Do you remember that time the good folk of pagan Sweden were curbstomping you so bad you had to beg for my help? Did I not abduct the king's whole family and execute them? Did I not do that for you, Pictland?

I did! So just fuck the fuck off and STOP SIDING WITH MY REBELS!

The Witcher 3: Wild Hunt: Ciri, please stop talking like you're giving orders from the other end of a corridor. There's no need to be so loud all the damn time. And Geralt, three words. Consistent falling damage. How am I meant to judge a drop when tapping B neutralises all damage apart from when it doesn't? Where the bloody hell is that line?

Skyrim: Why do you remind me so much of milk with water in it? Why do you feel so diluted?
 

Ironman126

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Gordon_4 said:
Dealing with the heavies I found was all about choosing your back up: if you're playing a squishy class like Adept then you should probably be taking guys like Vega with you a lot to lay down heavy fire. Also, make use of the assigned target command and make your squad mates focus on them while you take out the little guys. The worst level for this sort of shit was Grissom Academy - unless you went in as the Infiltrator or Engineer because then it became stupid easy - just keep hacking the turrets and they do half the work for you.

What does piss me off is that Disruptor Ammo is not an available bonus power - Warp ammo sees you through Barriers and Armour very nicely, Incendiary is nice (especially if you like setting shit on fire) but since a good portion of the game is spent fighting Cerberus and the Geth (who are all about shields) then not having it restricts your squad load out.
I usually played as an infiltrator, but I know what you mean about Grissom Academy. My worst level was the Ardak Yakshi monastery. Too many Banshees, too little room.

In and of themselves, the heavies weren't too bad, Banshees excepted, but what annoys me about them is that they have an undodgeable instant death attack. Either make it undodgeable or have it kill me immediately. There is a quicktime event implemented for the Husk, so why could there not have been one for the Banshee/Brute/Atlas? I'm no fan of QTEs, but if it means that I'm not being punished for playing a vanguard or a Krogan aggressively, I'll take it.

It was frustrating that the ammo powers were class restricted. They could have easily let you you pick your ammo power(s), like in ME1. It would have been simple to do, since they already have you pick a bonus power.
 

SweetShark

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Dalisclock said:
SweetShark said:
The Blackwell - Epiphany:
- You really need to play all the previous games of the series to feel indeed this game worth your time and money.
It's a good game and a nice way to finish off the series, but it's really disappointing the whole Gavin plot from the previous game pretty much just gets left hanging with two sentences of resolution. It's just good that the Madeline plot was just as interesting.
Ah, yes, the energy vampires from the 4rth game. I expected to see some kind of epic showdown with maybe the founder of the vampires. But as you said we get a small explanation for their appearance in the 5th game [but acceptable reason for me].
 

Neverhoodian

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Team Fortress 2, we need to talk...

I remember buying you back in October 2007 and being enthralled with what I found. A Leyendecker-inspired retro art style, a cool spytech vibe, a subtle cautionary undertone of corporate greed gone amok, hilariously witty characters and gameplay that was nothing short of sublime...all running smoothly with the then-newly revamped Source engine. After a few months it was announced you were getting major updates that included new weapons. While the method of unlocking them via achievements was lame, the unlocks themselves were fine. They were (mostly) balanced, allowed new methods of play, and were visually consistent with the art style. Then you started getting hats, which was fine...at first. The early runs were subtle, fashionable, and also consistent with the style.

But somewhere, somehow, you lost your way. You had made missteps before ("Halocaust," anyone?), but you eventually reached a point of no return...

Look, I get it. You were planning on going F2P, yet you still had to pay the bills somehow. You had all these weapons and hats lying around, so why not monetize them? It's not like it was pay-to-win or anything, since the unlocks were either sidegrades or purely cosmetic. In fact, I think that it's still one of the best-implemented F2P methods I've run across. Having said that, it didn't give you permission to take a fucking sledgehammer [http://i53.tinypic.com/2rrmkjd.png] to the art style with a tidal wave of garish nightmares. Eventually there was so much stuff that it became impossible to keep track of it all. Now the game's creaking under its own weight, what with a whopping 516 updates making a wadded-up mess of the engine. My old computer could run the game smoothly in 2007 on med/high settings, but my current one that's twice as powerful struggles to reach 30 fps in a firefight...in DX8! That is just absurd.

It didn't help that the introduction of the "Mannconomy" gave rise to the cancerous trading crowd; a bunch of assholes refusing to actually play the game and taking up valuable player slots just so they can try and con folks out of their virtual hats. Then you had to go a step further and kill off community servers by introducing Quickplay. Now instead of a friendly, tight-knit community we have a population of assholes and, at the risk of sounding elitist, mouth-breathers that can hardly walk out of spawn, much less put up a decent fight. Oh yeah, and the hackers. They aren't fun either.

Eventually you decided to reboot the lore as well, with ultimately similar results. While early attempts on the official blog were witty and unobtrusive, it soon fell apart. Subtlety and smart, punchy dialogue were done away with in favor of overly-long "LOL SO RANDOM" jokes, a.k.a. the diarrhea of humor. TF2 always had a silly side, but this was taking it much too far. I could ignore it for a while when it was relegated to the blog, but soon elements of it started seeping into the game as well.

And now...what is this? WHAT THE SHIT IS THIS?! [https://wiki.teamfortress.com/wiki/Potassium_Bonnett] And you made this wearable year-round?! Hell, the author INTENDED it to be Halloween-only!

Snap out of it, man! This isn't who you are! I know there's still some element of the "old you" in there somewhere! It's what keeps me coming back after all these years. The game I loved is still there somewhere, buried deep. I still have a blast playing you, but it's becoming an increasing chore looking past all the bullshit to get there. I can only implore you to exercise more restraint in the future and hope for the best (still crossing my fingers over the planned optimization and competitive matchmaking).