Criticize Your All Time Favorite Game...HARSHLY

Recommended Videos

XMark

New member
Jan 25, 2010
1,408
0
0
The original Deus Ex had graphics which were ugly as hell, and were even considered ugly for the time it was released.
The voice acting in the game ranged from comically horrible to barely passable.
After the Hong Kong section is over, the remainder of the game feels far more like a linear series of levels.
People looked super-goofy when they were running around.
The conspiracy theories that made the bulk of the backstory were absolutely ridiculous.
 

Soviet Heavy

New member
Jan 22, 2010
12,218
0
0
Oh boy, here we go...... Knights of the Old Republic 2

-Numerous bugged quests that either won't launch, or won't trigger following sequences properly.
-30% of the game was hacked out with an axe for a christmas release, on an already short development cycle
-No options to choose whether you want Mira/Hanharr or Brianna/Mical regardless of gender or alignment
-Lack of influence options for certain characters. Unless you know exactly what you are doing, it is next to impossible to -gain the proper influence with everybody to get certain story elements
-Visuals, while improved from KOTOR 1, suffer from a total lack of light sources. Everything is well lit, ambient light doesn't exist, giving everything this drab, flat feel
-Very unbalanced boss fights. God help you if you don't take Mandalore or a Melee tank to deal with the Sith Lord trio on Dxun, or if you haven't been building up your health for your fight with any of the Jedi masters.
-The ability to completely break the game by going dual blaster Jedi, using the proper upgrades to bypass shields altogether and kill enemies in one volley
-BUILD YOUR OWN FUCKING LIGHTSABER. Meaning that, rather than just going to a junk shop and getting the parts you need, you have to go on this wild fucking goose chase across Nar Shaddaa to get the pieces you need from random quest givers
 
Sep 14, 2009
9,073
0
0
Soviet Heavy said:
Oh boy, here we go...... Knights of the Old Republic 2

-Numerous bugged quests that either won't launch, or won't trigger following sequences properly.
-30% of the game was hacked out with an axe for a christmas release, on an already short development cycle
-No options to choose whether you want Mira/Hanharr or Brianna/Mical regardless of gender or alignment
-Lack of influence options for certain characters. Unless you know exactly what you are doing, it is next to impossible to -gain the proper influence with everybody to get certain story elements
-Visuals, while improved from KOTOR 1, suffer from a total lack of light sources. Everything is well lit, ambient light doesn't exist, giving everything this drab, flat feel
-Very unbalanced boss fights. God help you if you don't take Mandalore or a Melee tank to deal with the Sith Lord trio on Dxun, or if you haven't been building up your health for your fight with any of the Jedi masters.
-The ability to completely break the game by going dual blaster Jedi, using the proper upgrades to bypass shields altogether and kill enemies in one volley
-BUILD YOUR OWN FUCKING LIGHTSABER. Meaning that, rather than just going to a junk shop and getting the parts you need, you have to go on this wild fucking goose chase across Nar Shaddaa to get the pieces you need from random quest givers
just gonna quote you and say "this is my opinion also"

also would add to it:

random doors/mapped rooms that don't open/do anything, i know this adds to the whole "axed out for a year development" but god dammit if that didn't piss me off, i'd scour the whole damn planet trying to figure out how to get it open (the one i'm thinking of was on onderon when you go back the second time inside the palace.)

to be honest it's hard for me to get mad about this game when it had such a short development cycle..there are plenty of things to improve but that would've required time.
 

YCRanger

New member
Jul 31, 2011
120
0
0
Xenogears

- The TEXT. It's soooooo slow.
- I realize the PSX was only so capable of handling graphics but when they zoom in on the sprites things get gross. At far distances the anime style looks good

Persona 4
- . . . um, I don't have a Vita so I can't get Golden? Honestly I tried people, I tried
 
Sep 14, 2009
9,073
0
0
Haefulz said:
Pokemon

-The story is always super cheesy, and while the franchise has made small steps in the right direction with Black and Whit 1 & 2, it still kind of sucks.
-There hasn't been a really really awesome rival since Gary/Blue.
-The in-game trainers don't use any in-depth strategy at all, making it super easy to just sweep through their entire team. Most of the time, when you don't win against a tough trainer, it's because your monsters aren't at a high enough level, not because you're going about the battle the wrong way
-Certain legendary Pokemon being obtainable only through promotional events sucks. I'll probably never get my hands on a Mew or a Celebi.
-Forcing me to teach my party Pokemon battle-useless HM moves to get to cool areas.
gary/blue?!?!?!

what.the.fuck.is.wrong.with.you.

blue is the stunt double wanna be that no one talks about, RED IS HIS NAME.
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
9,612
0
0
gmaverick019 said:
Haefulz said:
Pokemon

-The story is always super cheesy, and while the franchise has made small steps in the right direction with Black and Whit 1 & 2, it still kind of sucks.
-There hasn't been a really really awesome rival since Gary/Blue.
-The in-game trainers don't use any in-depth strategy at all, making it super easy to just sweep through their entire team. Most of the time, when you don't win against a tough trainer, it's because your monsters aren't at a high enough level, not because you're going about the battle the wrong way
-Certain legendary Pokemon being obtainable only through promotional events sucks. I'll probably never get my hands on a Mew or a Celebi.
-Forcing me to teach my party Pokemon battle-useless HM moves to get to cool areas.
gary/blue?!?!?!

what.the.fuck.is.wrong.with.you.

blue is the stunt double wanna be that no one talks about, RED IS HIS NAME.
Red is the name of the main character.

OT:
I'm still debating whether I prefer Persona 4 or The Walking Dead. But either way, Persona 4 takes way too fucking long to get started and TWD...the facial animation is bad in the first few episodes?
 

Sir Pootis

New member
Aug 4, 2012
240
0
0
Psychonauts:

The lip synching is awful. One could claim that the character models are designed in the way they are to fit with the theme, but the speaking animations are just off. Also, the latter part of the game contains a large tower section, where if you fall, you're going to fall back to the start. Also not helped by awquard jumps and the camera facing slightly downward while using Levitation.
 
Sep 14, 2009
9,073
0
0
hazabaza1 said:
gmaverick019 said:
Haefulz said:
Pokemon

-The story is always super cheesy, and while the franchise has made small steps in the right direction with Black and Whit 1 & 2, it still kind of sucks.
-There hasn't been a really really awesome rival since Gary/Blue.
-The in-game trainers don't use any in-depth strategy at all, making it super easy to just sweep through their entire team. Most of the time, when you don't win against a tough trainer, it's because your monsters aren't at a high enough level, not because you're going about the battle the wrong way
-Certain legendary Pokemon being obtainable only through promotional events sucks. I'll probably never get my hands on a Mew or a Celebi.
-Forcing me to teach my party Pokemon battle-useless HM moves to get to cool areas.
gary/blue?!?!?!

what.the.fuck.is.wrong.with.you.

blue is the stunt double wanna be that no one talks about, RED IS HIS NAME.
Red is the name of the main character.

OT:
I'm still debating whether I prefer Persona 4 or The Walking Dead. But either way, Persona 4 takes way too fucking long to get started and TWD...the facial animation is bad in the first few episodes?
Woops I misread "Rival" as "Rivalry" for some reason and assumed he was speaking about both. (I could be 100% wrong, but I thought in pokemon red/blue their was choices for both characters to be red or blue? and usually ash defaulted to red and gary to blue, but Like I said could be wrong.)
 

hazabaza1

Want Skyrim. Want. Do want.
Nov 26, 2008
9,612
0
0
gmaverick019 said:
hazabaza1 said:
gmaverick019 said:
Haefulz said:
Pokemon

-The story is always super cheesy, and while the franchise has made small steps in the right direction with Black and Whit 1 & 2, it still kind of sucks.
-There hasn't been a really really awesome rival since Gary/Blue.
-The in-game trainers don't use any in-depth strategy at all, making it super easy to just sweep through their entire team. Most of the time, when you don't win against a tough trainer, it's because your monsters aren't at a high enough level, not because you're going about the battle the wrong way
-Certain legendary Pokemon being obtainable only through promotional events sucks. I'll probably never get my hands on a Mew or a Celebi.
-Forcing me to teach my party Pokemon battle-useless HM moves to get to cool areas.
gary/blue?!?!?!

what.the.fuck.is.wrong.with.you.

blue is the stunt double wanna be that no one talks about, RED IS HIS NAME.
Red is the name of the main character.

OT:
I'm still debating whether I prefer Persona 4 or The Walking Dead. But either way, Persona 4 takes way too fucking long to get started and TWD...the facial animation is bad in the first few episodes?
Woops I misread "Rival" as "Rivalry" for some reason and assumed he was speaking about both. (I could be 100% wrong, but I thought in pokemon red/blue their was choices for both characters to be red or blue? and usually ash defaulted to red and gary to blue, but Like I said could be wrong.)
I'm not entirely sure, but in all of the mangas 'Ash' is Red and 'Gary' is Blue. People seem to go from that.
 

uchytjes

New member
Mar 19, 2011
969
0
0
Minecraft - The combat sucks ass, there isn't enough options for randomizing terrain, and without the modding community it would suck all the balls. That and it can eat even the beefiest computers.
 

New Troll

New member
Mar 26, 2009
2,984
0
0
Masters of Magic

The graphics are horribly out-dated but that's not this buggy game's worse offense. No Windows version; DOS only. And the few emulators I've seen run this game have only added to the already unstable gameplay. Worth checking out? Not in the least. Give Warlock: Master of the Arcane a try instead.
 

TecnoMonkey

New member
Jul 2, 2012
88
0
0
Deus Ex

-Butt ugly game
-NPCs are blind retards
-Voice acting and lip synching is horrible
-The character models are something out of a nightmare
-Lot a bugs
-Some upgrages are completely useless





Fucking love this game though.
 

Tuesday Night Fever

New member
Jun 7, 2011
1,829
0
0
Sorry, Deus Ex... I'm doing this because I love you.

1. Graphics: Even at its time of release back in 2000, the graphics of Deus Ex were fairly primitive. They were especially unimpressive given how taxing they were on systems of the time. To make matters worst, most of the game's animations were incredibly robotic and clunky. The end result is a game that was visually unspectacular and aged very badly at an incredibly rapid pace. There are plenty of mods out there attempting to rectify this issue, but there's only so much they can really do without having to rebuild the game from the ground up.

2. Sound: Many of the game's sound effects are fairly generic. While they're adequate for their purposes, there's nothing about them to really 'wow' a player.

3. Voice Acting: Hilariously bad. It's pretty obvious that the majority of the voice acting work was recruited from people around the offices or friends-of-friends. There's some quality voice acting here and there, but it tends to be the exception rather than the rule. The attempts to simulate New Yorker accents, Chinese accents, and French accents are particularly bad and lead to a significant amount of hilarious stereotyping and sometimes even unintentional racism.

4. Gameplay: Like the animation, much of the gameplay is pretty clunky. The combat in particular is atrocious. Enemies will charge straight at you spraying their guns in your general direction, making no attempt whatsoever to avoid your own shots. If you're trying to be stealthy and an enemy is alerted to your presence, they'll give up in mere seconds (An enemy can clearly spot you, like perfect view of you, then if you duck around a corner the enemy will wander around for a few seconds, say something dumb about how it must have been his imagination, then go back onto patrol... even if that patrol paths directly over the corpses of his buddies).

5. RPG Elements: Most of the RPG elements don't actually change anything. Some conversation options may cause slightly different short-term outcomes, but they have little effect on any long-term situations. There are a few decisions you can make as a player that actually have significant long-term consequences, but they can be counted on one hand. You're given the option to develop your character's abilities by allocating skill points, but frankly, most of the choices (like Swimming) are completely worthless. While Augmentations can add some unique abilities to your character, they're horribly unbalanced (Regeneration Augmentation > All Other Augmentations), most of them are incredibly situational, and are more or less completely unnecessary to complete the game.

6. Characters: There are some genuinely good characters, but the vast majority of them are tired cliches. Most characters, even major ones, you'll only see once or twice during the entire course of the game. More often than not, if you're hearing from a major character, it's because they're communicating directly to you through your Infolink and you can't respond to them.

7. Story: There are some genuinely decent twists and turns, but at the end of the day, the story is fairly generic as well. Additionally, the game encounters some awkward pacing in a number of areas that lead to strange and rapid changes in the perceived urgency for your objectives.

8. Multiplayer: This wasn't available at launch, and was tacked on post-release. While it had some good ideas that were somewhat ahead of the time, the execution was pretty flawed. The result was an unbalanced, laggy mess with few active players even during its height.
 

Smeggs

New member
Oct 21, 2008
1,253
0
0
Let me get my mean reviewer mindset...okay.

Metro 2033 is just a hot mess of good ideas that fell short. To begin with, the graphics seem slightly dated. The human features all have a sort of dead porcelain doll stare to them, no emotion, wide eyes. The voice acting in this game-at least by the English actors-is horrendous. Some of the worst fake accents I've heard in some time, added to just plain voice acting in-general (once you hear one annoying little boy, you'll despise every little boy in the game, because they are all voiced by the same annoying little boy). Outside of scripted motions, AI movement is a bit choppy, and even during cutscenes there are odd motion glitches.

The gunplay in the game is absolutely nothing to write home about. I found myself more often just charging human enemies with a knife than wanting to engage them with firearms (and, hilariously enough, the Throwing Knife weapon tends to deal more damage than bullets, tell me how that works). The first gun you get in the game is comically called/played off as a "Bastard gun," because it overheats and chews through ammo, while being totally inaccurate. Probably the only weapon that really seemed as effective as it should have been is the double-barrel shotgun you get early in the game; forget the combat shotgun, bayonet or not, the CS is so incredibly WEAK that it's even outclassed by the regular Revolver, the first weapon you find in the game. Top that off with the already bad gunplay and you may as well be fighting with rocks.

The stealth mechanic is complete garbage, and it is basically always better just to run in, guns blazing, save for the underground mission on the Red/Nazi occupied bridge, where you'll be wasted within five seconds by a literal army.

They introduced this mechanic where the best ammunition you can find (Military Grade) is also the currency of the metro, however, you can also use this ammunition to deal more damage in an emergency. This would have been an amazing mechanic in the game...were it not so easy to find and buy new ammunition. Honestly, even on the hardest difficulty it's easy to keep yourself stocked with ammo. You can always pick up any kind of ammunition, and certain "special" weapons you can grab sell for a lot-as well as their ammo. Chances are you won't find ammunition for this weapon for another level or so, so it's easier to just sell them at the shops and restock the ammo for guns you have. In fact, you'll almost always want to grab a weapon that sells better, because chances are good that the weapon you dropped to pick it up will be found again soon, or a better one (for instance, AK-47's become extremely plentiful by about the halfway mark of the game, and yet they make such a big deal about you getting one from one of the characters, when you begin finding them one mission later).

On top of that, you never-EVER-find another shop after the 2/3rd mark of the story. You will actually meet up with the Rangers (Metro's version of "RUSSIA, FUCK YEAH" soldiers) and they will literally GIVE YOU a choice of the best type of gun for each slot of your weapons inventory FOR FREE, meaning you will have no purpose for any MG ammunition you have saved from the final shop after the first 2/3rds.

The good points would have to be the secret caches you can find, along with the music and atmosphere, but even this gets ridiculous when you eventually head to a nuclear weapons facility only to fight a giant mutated amoeba-spewing fungus.
 

neonsword13-ops

~ Struck by a Smooth Criminal ~
Mar 28, 2011
2,771
0
0
Persona 4.

1. Main Character dies = Game Over.

One fucking Mudo or Hama and you're outta there. I'm glad Golden at least tended to this issue by allowing you to start over at the beginning of the floor that you died on.

2. Combat can become monotonous at some stages.

You'll see the same set of enemies when you run around a dungeon and will soon fall into a pattern. "Oh look, this group of enemies again. Let's start with a Magarula with Yosuke, Marigion with Yukiko, All-Out Attack, Win. Repeat."
 

cookingwithrage

New member
Apr 4, 2012
38
0
0
Metro 2033.

Apart from the story and atmosphere..Everything sucked..Stealth was wonky, combat felt like nothing more than get into cover and "Juice em" with bullets. (even on the hardest, minimal ammo mode, found it easier due to kill do to not having to shoot them as much.)

Awesome game though.