And consumers will have to get used to waiting longer for game releases. I personally have no problem with it as there is already more than an abundance of stuff to play that I?ll never even get to in my lifetime.Adam Jensen said:Game devs need to unionize. There's no other way.
I wonder though, how it would affect price models since volume of unique product would inevitably drop given the decreased work output. I get the feeling it would be a perfect excuse for publishers to introduce $70-$80 standard editions. Pretty sure people would pay it too since every release would feel more significant due to the above.