[HEADING=1]Don't be Hypocrites, Escapists[/HEADING]
As long as everyone keeps lapping up shallow Triple-A games, then we can't argue. As long as everyone, and that includes gaming media websites, keep putting up videos comparing x & y titles on the consoles, we can't argue. Like the phone industry's increasing GHz processor, this industry is built on the bread and butter of graphics. Game-play always comes second.
[HEADING=3]In fact, graphics have always evolved
faster than gameplay mechanics, narrative development,
and characterization in big titles.[/HEADING]
[HEADING=3]Mass Effect[/HEADING]
This Story isn't very good, or reaching to any depth, and anyone who finds an emotional connection with Sheppard is using a large part of their brain to fill in the gaps of vague characterization. Not to mention that the game's presentation is so awkward.
It substitutes a false sense of choice in exchange for losing a major piece of narrative perspective. What do I care which world I visit first, as long as there are things to shoot at and allies to make in this story about galactic war.
We play this game for its lush environments, for its curvaceous female character models (Miranda anyone?), for its unique weapons, and its beautifully rendered sci-fi powers -- we play this game for the graphics.
+1 Cevat Yerli
[HEADING=3]Assassin's Creed[/HEADING]
This series just thinks the world of itself, but
Assassin's Creed mainly relies on rendering a past world. The actual assassination part of the game started going out with
Revelations, and now the series itself is just lost in the tide, selling itself on next gen graphics and a larger world scale. There's nothing substantive or gratifying about
Assassin's Creed, nothing moving about it's characters or vapid world design. It just looks good.
+1 Cevat Yerli
[HEADING=3]HALO[/HEADING]
Like Mass Effect except with an even more incomprehensible arc to go along with its repetitive gameplay. It's basically Battlefield/COD in a (beautifully rendered) outer space. (And naked Cortana.) We play this game to gawk at the enemy's amazing polygon count as we shoot them.
+1 Cevat Yerli
[HEADING=2]Triple A Games haven't been very good[/HEADING]
Their combat usually summarizes an old trend, and most narratives
serve only to point the gamer in the direction to shoot at. There's
often very little fluidity, and very little risk taking. Almost every big
title trumps on it's graphics. And we lap it up.
[HEADING=3]Final Fantasy[/HEADING]
How is this series still a major player in 2013? Re-hashing the same cast of JRPG trope characters in what feels like an ever increasing hope to build the most awkwardly dressed 3d model. For goodness sake, Lightning is wearing her
Final Fantasy XIII jacket for pants in
Lightning Returns. Not to mention all of the Mommy and Daddy complexes that resemble the Freudian case that is Japanese culture. No one plays this game for the story, or even the uninvolving gameplay. We play it for the spectacular graphics and beautifully rendered movies.
This series would be a horrible introduction to anyone new to video games. And yet
XIII-2 sold over 2 million units!
+1 Cevat Yerli
[HEADING=3]Metal Gear Solid[/HEADING]
And here is a title so thoroughly convinced of it's greatness. But MGS's lore is as convoluted as it's adoration for breaking in engines (Fox Engine) has become. And not to discount those 40+ minute movies with stiff motion acting and sleep inducing dialogue. This game claims a sci-fi stealth/action game and yet has us using Ak105's and 1960's M16's.
Ghost Recon: Advanced Warfare had more innovative weapons at your disposal. Hideo Kojima would be the absolute mastermind of gameplay if he pulled his eyes from drafting those 100+ page scripts.
+1 Cevat Yerli
[HEADING=1]Games are all about graphics[/HEADING]
You'd be silly and hypocritical to say otherwise about this male driven industry.
I freely admit to buying
Metal Gear Solid IV because it looked amazing in 2009. I bought
Final Fantasy XIII because it looked absolutely gorgeous in 2010, and still remains unbeaten in the aesthetic dept. for the Playstation 3. I bought
Gran Turismo 5 because the car models looked impressive! I Bought
Uncharted 2 because the Demo "Urban Warfare" level was so vivid to look at.
For me, one of the main selling points of Halo 1
happened when my friend zoomed into the grass and it looked almost
real! Or how about following the Halo ring up into the sky!
[HEADING=2]Don't be Self-righteous[/HEADING]
Just admit that he is right and move on.
Update: Mass Effect's BOLD commentary slightly altered from "all" to "a major piece...".