Wasn't quite sure what to name this, or even more where to put it, but advice sounds like a good place.
About 4 years back, around Halloween, my parents had a collection of little Halloween themed ceramic houses lying out and about:
They had it set up like a little neighborhood, but since the houses themselves were very expensive, they used Dungeons and Dragons miniatures to populate the area, rather than the official ones. There were knights on porches, and dragons behind houses. It was really cool, because not only did the buildings look awesome in the light, they also lit up as well.
Well, this spawned an idea for a campaign based around this little neighborhood my parents built.
Why not make a D&D campaign based around Halloween?
I got to brainstorming a bit, and got a little bit of backstory and such, but could never figure out the mechanics. The story I've thought out goes as follows:
Everyone in a typical neighborhood had set up for Halloween, until some strange event happened that turned the costumes real, transforming the typical townsfolk into monstrous creatures, and turning the houses into labyrinthine dungeons. A few of the people living in the neighborhood were not wearing the costumes, and as such were unaffected, but have taken up the duty of either saving the cursed townspeople; or slay them.
As for the gameplay, it'd basically be a huge dungeon crawl campaign.
On the surface, would be the "safe zone", where there would be merchants and npcs and stuff, but inside the houses (each themed after a certain monster, or something) would be these huge elaborate dungeons. Armor and weapons would be certain costume pieces, magical or otherwise, and currency would be measured in candy, which could also be spent as a revival item.
There would be four classes, each based off of the basic D&D characters (Warrior, Mage, Rogue, and Priest), and each class would have a different archetype path you could choose at a certain level: The Slayer, The Warlock, and I still need names for the other two.
That's all I really have so far, so I'd really appreciate any ideas for mechanics, spells, or even names.
About 4 years back, around Halloween, my parents had a collection of little Halloween themed ceramic houses lying out and about:

Well, this spawned an idea for a campaign based around this little neighborhood my parents built.
Why not make a D&D campaign based around Halloween?
I got to brainstorming a bit, and got a little bit of backstory and such, but could never figure out the mechanics. The story I've thought out goes as follows:
Everyone in a typical neighborhood had set up for Halloween, until some strange event happened that turned the costumes real, transforming the typical townsfolk into monstrous creatures, and turning the houses into labyrinthine dungeons. A few of the people living in the neighborhood were not wearing the costumes, and as such were unaffected, but have taken up the duty of either saving the cursed townspeople; or slay them.
As for the gameplay, it'd basically be a huge dungeon crawl campaign.
On the surface, would be the "safe zone", where there would be merchants and npcs and stuff, but inside the houses (each themed after a certain monster, or something) would be these huge elaborate dungeons. Armor and weapons would be certain costume pieces, magical or otherwise, and currency would be measured in candy, which could also be spent as a revival item.
There would be four classes, each based off of the basic D&D characters (Warrior, Mage, Rogue, and Priest), and each class would have a different archetype path you could choose at a certain level: The Slayer, The Warlock, and I still need names for the other two.
That's all I really have so far, so I'd really appreciate any ideas for mechanics, spells, or even names.