So that red phantom at the bridge guarding the gate to the undead purgatory with the greatsword and greatshield... Does anyone know how to get his armor and what it's called?
Was it in a wooden chest? Because a wooden chest got smashed in my fight with some ruins sentinels there, and as a result all I got from it was Rubbish.harrisonmcgiggins said:Thank you, With that info, I was able to find out its called the Faraam armor, and isn't available untill almost endgame. Shame.
White Lightning said:If it's the armor I'm thinking of it's in Castle Dragneic (spelling) one of the doors that opens in the room with all the stone soldiers and ruin sentinels has a hole in the ground that leads to it.harrisonmcgiggins said:Sweet man, thanks for elping others out.
Ive been wondering, where in the world is the armor that was shown in all the trailers/previews and was in the demo for the Temple knight.
Its generally easier, though its not particularly any better explained. Early on you can take 5 or 6 hits completely unarmored, so you have a margin for error. There's a little less ranged attack spamming in the early bits too. There's helmets that show your face, and helmets that cover it, so I'm guessing yes, though I'm not sure which you meant.Dragonlayer said:I haven't got the game itself but I have played (however briefly) Dark Souls and have two very important questions:
1. Is Dark Souls 2 liable to infuriate me so much that I trade it back in on the day I get it, a'la my experience with its predecessor?
2. Are there full-face helmets?
I know the first question paints me in the wrong light for this game but I am genuinely interested in giving the universe a proper chance and have heard that the second Souls is more accessible.
ExtraDebit said:Escapist forum format is ancient and horrible for this kind of question and answer, most post are never read and hard to follow up unlike disqus.
But anyway I got a tip to give on my own, if you thinking of going sorcerer, don't. They're horrible and never gets better, the only advantage they get is that their spells are long range which doesn't help out 90% of the time. Their damage is horrible except for one spells that you get at the end of the game.
If you like casters, try Hex (faith + int), Pure faith build, or pyromancy. When you see your pyromancy doing 1000 damage and up is when you truly feel your sorcerer spells are useless.
Ah, excellent on both accounts! I may just keep an eye out for a cheap copy then - and to clarify, I was after helmets that hide my character's ugly mush. Call it petty, but I found some of the immersion of the previous game sucked out by the simple inability to lower my knight's visor.Seth Carter said:Its generally easier, though its not particularly any better explained. Early on you can take 5 or 6 hits completely unarmored, so you have a margin for error. There's a little less ranged attack spamming in the early bits too. There's helmets that show your face, and helmets that cover it, so I'm guessing yes, though I'm not sure which you meant.Dragonlayer said:I haven't got the game itself but I have played (however briefly) Dark Souls and have two very important questions:
1. Is Dark Souls 2 liable to infuriate me so much that I trade it back in on the day I get it, a'la my experience with its predecessor?
2. Are there full-face helmets?
I know the first question paints me in the wrong light for this game but I am genuinely interested in giving the universe a proper chance and have heard that the second Souls is more accessible.
ExtraDebit said:Escapist forum format is ancient and horrible for this kind of question and answer, most post are never read and hard to follow up unlike disqus.
But anyway I got a tip to give on my own, if you thinking of going sorcerer, don't. They're horrible and never gets better, the only advantage they get is that their spells are long range which doesn't help out 90% of the time. Their damage is horrible except for one spells that you get at the end of the game.
If you like casters, try Hex (faith + int), Pure faith build, or pyromancy. When you see your pyromancy doing 1000 damage and up is when you truly feel your sorcerer spells are useless.
Fewer things tend to resist the sorcery then the Pyromancy overall (though even less things seem to resist the Faith Lightning). I've found Sorcery works better in a hybrid form then as a pure option, helping to shore up a melee build a bit (and boost elemental weapons).
A good strategy I used on her was to move around the arena until she gets ready to use her laser attack. The second you see it, make a B-line for the opposite head and get a few hits then, then back off before she can counter attack. She never touched me once doing this, although it does take patience.Burchy22 said:Yeah I'm having trouble Fighting the boss battle Duke dear Freja (The giant spider) I spend too much time trying to dodge out the way of the little spiders before it wipes me out, any tips?
Also where is this smelter Demon? Pretty sure I haven't fought it yet people mention it like its an early to mid game boss.
No-Man's Wharf? Depends on how persistent you are, I guess. I had trouble with that area, but it's possible to just blitz to where you have to go and proceed to the next place.Ulquiorra4sama said:So i'm not all that far into the game and right now am just wondering if i'm going the right way.
I beat the Last Giant and then went back to Majula. After that i went over the the Heide's whatever place and found my way to a guy called the Dragonrider (i think that was his name. Carried a greatshield and a halberd). After that i ventured forward into some abandoned town area with creatures that sometimes shy away from the light of my torch and sometimes run straight into it causing horrible bleed every time.
So what i'm wondering is: Should i stay on this path or should i turn back and go somewhere else?
Well that's kinda what i'm wondering, like... is the village where i'm supposed to go or should i just travel back and continue on the "intended" path? Since there's no way to tell i figured i'd raise the question of where other people went after the Last Giant fight.Mahorfeus said:No-Man's Wharf? Depends on how persistent you are, I guess. I had trouble with that area, but it's possible to just blitz to where you have to go and proceed to the next place.Ulquiorra4sama said:So i'm not all that far into the game and right now am just wondering if i'm going the right way.
I beat the Last Giant and then went back to Majula. After that i went over the the Heide's whatever place and found my way to a guy called the Dragonrider (i think that was his name. Carried a greatshield and a halberd). After that i ventured forward into some abandoned town area with creatures that sometimes shy away from the light of my torch and sometimes run straight into it causing horrible bleed every time.
So what i'm wondering is: Should i stay on this path or should i turn back and go somewhere else?
First and second playthrough, I went to Hiede's Tower of Flame. Third playthrough I killed Pursuer and went to Lost Bastille.Ulquiorra4sama said:Well that's kinda what i'm wondering, like... is the village where i'm supposed to go or should i just travel back and continue on the "intended" path? Since there's no way to tell i figured i'd raise the question of where other people went after the Last Giant fight.Mahorfeus said:No-Man's Wharf? Depends on how persistent you are, I guess. I had trouble with that area, but it's possible to just blitz to where you have to go and proceed to the next place.Ulquiorra4sama said:So i'm not all that far into the game and right now am just wondering if i'm going the right way.
I beat the Last Giant and then went back to Majula. After that i went over the the Heide's whatever place and found my way to a guy called the Dragonrider (i think that was his name. Carried a greatshield and a halberd). After that i ventured forward into some abandoned town area with creatures that sometimes shy away from the light of my torch and sometimes run straight into it causing horrible bleed every time.
So what i'm wondering is: Should i stay on this path or should i turn back and go somewhere else?
You can get a "Greatsword", the Ultra Greatsword class variant fairly early by going the route of Heide's -> No Man'sMasterOfHisOwnDomain said:Okay, my Q as a veteran of DS1: is there an equivalent for the Zweihaender, an early-game weapon with massive damage potential and a ridiculous range?
I'm not sure if you're talking about where the Salamander is or where the Giant Tree is.PrimitiveJudge said:Ok question. That gorge near the beginning forest area where you get the fire longsword, how do you get to the other side of it to the building? I have tried jumping but the end result was quite messy.
I have only found 2 NPC's that will trade for boss souls. The stone mage and the harpy. I have no idea what the four main souls are for. I would like to know as well.StriderShinryu said:Couple of questions that I'm sure you all can help me with:
1.) Lockstones, do you get enough of them throughout the game or are there specific places you should prioritize? I'm not looking for exact locations to use them but in the Pharros Doors and Saint's Grave areas alone there are a ton of slots for them and it doesn't seem like you'll ever get enough to use them all.
2.) Boss Soul Weapons, when the heck will I actually get to make them? I'm just starting Drangleic Castle so I'm a decent chunk of the way into the game and have a ton of the boss souls sitting in my bank that just seem to be accumulating. Not looking for details on which are good to make or not, just want to know how much longer until I can actually use them for something.
3.) Is Old Dragonslayers armour in the game at all? I wants it.