Dark Souls 2 Q&A

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FlyAwayAutumn

Rating: Negative Awesome
May 19, 2009
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So that red phantom at the bridge guarding the gate to the undead purgatory with the greatsword and greatshield... Does anyone know how to get his armor and what it's called?
 

Dragonlayer

Aka Corporal Yakob
Dec 5, 2013
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I haven't got the game itself but I have played (however briefly) Dark Souls and have two very important questions:

1. Is Dark Souls 2 liable to infuriate me so much that I trade it back in on the day I get it, a'la my experience with its predecessor?

2. Are there full-face helmets?

I know the first question paints me in the wrong light for this game but I am genuinely interested in giving the universe a proper chance and have heard that the second Souls is more accessible.
 

Souplex

Souplex Killsplosion Awesomegasm
Jul 29, 2008
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harrisonmcgiggins said:
Thank you, With that info, I was able to find out its called the Faraam armor, and isn't available untill almost endgame. Shame.
White Lightning said:
harrisonmcgiggins said:
Sweet man, thanks for elping others out.

Ive been wondering, where in the world is the armor that was shown in all the trailers/previews and was in the demo for the Temple knight.
If it's the armor I'm thinking of it's in Castle Dragneic (spelling) one of the doors that opens in the room with all the stone soldiers and ruin sentinels has a hole in the ground that leads to it.
Was it in a wooden chest? Because a wooden chest got smashed in my fight with some ruins sentinels there, and as a result all I got from it was Rubbish.
 

ExtraDebit

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Jul 16, 2011
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Escapist forum format is ancient and horrible for this kind of question and answer, most post are never read and hard to follow up unlike disqus.

But anyway I got a tip to give on my own, if you thinking of going sorcerer, don't. They're horrible and never gets better, the only advantage they get is that their spells are long range which doesn't help out 90% of the time. Their damage is horrible except for one spells that you get at the end of the game.

If you like casters, try Hex (faith + int), Pure faith build, or pyromancy. When you see your pyromancy doing 1000 damage and up is when you truly feel your sorcerer spells are useless.
 

sXeth

Elite Member
Legacy
Nov 15, 2012
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Dragonlayer said:
I haven't got the game itself but I have played (however briefly) Dark Souls and have two very important questions:

1. Is Dark Souls 2 liable to infuriate me so much that I trade it back in on the day I get it, a'la my experience with its predecessor?

2. Are there full-face helmets?

I know the first question paints me in the wrong light for this game but I am genuinely interested in giving the universe a proper chance and have heard that the second Souls is more accessible.
Its generally easier, though its not particularly any better explained. Early on you can take 5 or 6 hits completely unarmored, so you have a margin for error. There's a little less ranged attack spamming in the early bits too. There's helmets that show your face, and helmets that cover it, so I'm guessing yes, though I'm not sure which you meant.


ExtraDebit said:
Escapist forum format is ancient and horrible for this kind of question and answer, most post are never read and hard to follow up unlike disqus.

But anyway I got a tip to give on my own, if you thinking of going sorcerer, don't. They're horrible and never gets better, the only advantage they get is that their spells are long range which doesn't help out 90% of the time. Their damage is horrible except for one spells that you get at the end of the game.

If you like casters, try Hex (faith + int), Pure faith build, or pyromancy. When you see your pyromancy doing 1000 damage and up is when you truly feel your sorcerer spells are useless.

Fewer things tend to resist the sorcery then the Pyromancy overall (though even less things seem to resist the Faith Lightning). I've found Sorcery works better in a hybrid form then as a pure option, helping to shore up a melee build a bit (and boost elemental weapons).
 

Dragonlayer

Aka Corporal Yakob
Dec 5, 2013
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Seth Carter said:
Dragonlayer said:
I haven't got the game itself but I have played (however briefly) Dark Souls and have two very important questions:

1. Is Dark Souls 2 liable to infuriate me so much that I trade it back in on the day I get it, a'la my experience with its predecessor?

2. Are there full-face helmets?

I know the first question paints me in the wrong light for this game but I am genuinely interested in giving the universe a proper chance and have heard that the second Souls is more accessible.
Its generally easier, though its not particularly any better explained. Early on you can take 5 or 6 hits completely unarmored, so you have a margin for error. There's a little less ranged attack spamming in the early bits too. There's helmets that show your face, and helmets that cover it, so I'm guessing yes, though I'm not sure which you meant.


ExtraDebit said:
Escapist forum format is ancient and horrible for this kind of question and answer, most post are never read and hard to follow up unlike disqus.

But anyway I got a tip to give on my own, if you thinking of going sorcerer, don't. They're horrible and never gets better, the only advantage they get is that their spells are long range which doesn't help out 90% of the time. Their damage is horrible except for one spells that you get at the end of the game.

If you like casters, try Hex (faith + int), Pure faith build, or pyromancy. When you see your pyromancy doing 1000 damage and up is when you truly feel your sorcerer spells are useless.

Fewer things tend to resist the sorcery then the Pyromancy overall (though even less things seem to resist the Faith Lightning). I've found Sorcery works better in a hybrid form then as a pure option, helping to shore up a melee build a bit (and boost elemental weapons).
Ah, excellent on both accounts! I may just keep an eye out for a cheap copy then - and to clarify, I was after helmets that hide my character's ugly mush. Call it petty, but I found some of the immersion of the previous game sucked out by the simple inability to lower my knight's visor.
 

Skeith2005

Master Of Mashed Potatoes
Aug 31, 2008
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Burchy22 said:
Yeah I'm having trouble Fighting the boss battle Duke dear Freja (The giant spider) I spend too much time trying to dodge out the way of the little spiders before it wipes me out, any tips?

Also where is this smelter Demon? Pretty sure I haven't fought it yet people mention it like its an early to mid game boss.
A good strategy I used on her was to move around the arena until she gets ready to use her laser attack. The second you see it, make a B-line for the opposite head and get a few hits then, then back off before she can counter attack. She never touched me once doing this, although it does take patience.
 

BigOrteil

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Apr 2, 2011
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The smelter demon is in Iron keep. He's optional, you can completely skip him, that's probably why you missed him. He's on the right side of the first big room with lava and the furnace, you gotta pass the bridge and turh left.
 

Mahorfeus

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Feb 21, 2011
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I really, really hope they nerf that one pyromancy that homes in on you and explodes. It does an obscene amount of damage, even if your fire defense is relatively high (Alonne or Smelter sets).
 

Ulquiorra4sama

Saviour In the Clockwork
Feb 2, 2010
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So i'm not all that far into the game and right now am just wondering if i'm going the right way.

I beat the Last Giant and then went back to Majula. After that i went over the the Heide's whatever place and found my way to a guy called the Dragonrider (i think that was his name. Carried a greatshield and a halberd). After that i ventured forward into some abandoned town area with creatures that sometimes shy away from the light of my torch and sometimes run straight into it causing horrible bleed every time.

So what i'm wondering is: Should i stay on this path or should i turn back and go somewhere else?
 

Mahorfeus

New member
Feb 21, 2011
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Ulquiorra4sama said:
So i'm not all that far into the game and right now am just wondering if i'm going the right way.

I beat the Last Giant and then went back to Majula. After that i went over the the Heide's whatever place and found my way to a guy called the Dragonrider (i think that was his name. Carried a greatshield and a halberd). After that i ventured forward into some abandoned town area with creatures that sometimes shy away from the light of my torch and sometimes run straight into it causing horrible bleed every time.

So what i'm wondering is: Should i stay on this path or should i turn back and go somewhere else?
No-Man's Wharf? Depends on how persistent you are, I guess. I had trouble with that area, but it's possible to just blitz to where you have to go and proceed to the next place.
 

Ulquiorra4sama

Saviour In the Clockwork
Feb 2, 2010
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Mahorfeus said:
Ulquiorra4sama said:
So i'm not all that far into the game and right now am just wondering if i'm going the right way.

I beat the Last Giant and then went back to Majula. After that i went over the the Heide's whatever place and found my way to a guy called the Dragonrider (i think that was his name. Carried a greatshield and a halberd). After that i ventured forward into some abandoned town area with creatures that sometimes shy away from the light of my torch and sometimes run straight into it causing horrible bleed every time.

So what i'm wondering is: Should i stay on this path or should i turn back and go somewhere else?
No-Man's Wharf? Depends on how persistent you are, I guess. I had trouble with that area, but it's possible to just blitz to where you have to go and proceed to the next place.
Well that's kinda what i'm wondering, like... is the village where i'm supposed to go or should i just travel back and continue on the "intended" path? Since there's no way to tell i figured i'd raise the question of where other people went after the Last Giant fight.
 

Kopikatsu

New member
May 27, 2010
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Ulquiorra4sama said:
Mahorfeus said:
Ulquiorra4sama said:
So i'm not all that far into the game and right now am just wondering if i'm going the right way.

I beat the Last Giant and then went back to Majula. After that i went over the the Heide's whatever place and found my way to a guy called the Dragonrider (i think that was his name. Carried a greatshield and a halberd). After that i ventured forward into some abandoned town area with creatures that sometimes shy away from the light of my torch and sometimes run straight into it causing horrible bleed every time.

So what i'm wondering is: Should i stay on this path or should i turn back and go somewhere else?
No-Man's Wharf? Depends on how persistent you are, I guess. I had trouble with that area, but it's possible to just blitz to where you have to go and proceed to the next place.
Well that's kinda what i'm wondering, like... is the village where i'm supposed to go or should i just travel back and continue on the "intended" path? Since there's no way to tell i figured i'd raise the question of where other people went after the Last Giant fight.
First and second playthrough, I went to Hiede's Tower of Flame. Third playthrough I killed Pursuer and went to Lost Bastille.

For No Man's Wharf...there's a Pharros' Lockstone thing near the second story of houses. Using it will light up the entire area and usually cause the monsters to cower.
 
Feb 28, 2008
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Okay, my Q as a veteran of DS1: is there an equivalent for the Zweihaender, an early-game weapon with massive damage potential and a ridiculous range?
 

endnuen

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Sep 20, 2010
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MasterOfHisOwnDomain said:
Okay, my Q as a veteran of DS1: is there an equivalent for the Zweihaender, an early-game weapon with massive damage potential and a ridiculous range?
You can get a "Greatsword", the Ultra Greatsword class variant fairly early by going the route of Heide's -> No Man's
 

PrimitiveJudge

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Aug 14, 2012
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Ok question. That gorge near the beginning forest area where you get the fire longsword, how do you get to the other side of it to the building? I have tried jumping but the end result was quite messy.
 

Kopikatsu

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May 27, 2010
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PrimitiveJudge said:
Ok question. That gorge near the beginning forest area where you get the fire longsword, how do you get to the other side of it to the building? I have tried jumping but the end result was quite messy.
I'm not sure if you're talking about where the Salamander is or where the Giant Tree is.

If the former, then you can go in through a door near where the Last Giant was using the Iron Key (obtained from Iron Keep). If the latter, that's where you fight Giant Lord after getting the King's Ring from the Undead Crypt.
 

StriderShinryu

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Dec 8, 2009
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Couple of questions that I'm sure you all can help me with:

1.) Lockstones, do you get enough of them throughout the game or are there specific places you should prioritize? I'm not looking for exact locations to use them but in the Pharros Doors and Saint's Grave areas alone there are a ton of slots for them and it doesn't seem like you'll ever get enough to use them all.

2.) Boss Soul Weapons, when the heck will I actually get to make them? I'm just starting Drangleic Castle so I'm a decent chunk of the way into the game and have a ton of the boss souls sitting in my bank that just seem to be accumulating. Not looking for details on which are good to make or not, just want to know how much longer until I can actually use them for something.

3.) Is Old Dragonslayers armour in the game at all? I wants it.
 

PrimitiveJudge

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Aug 14, 2012
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It's the area above the salamander cave where the fire long sword is. I finished the Iron Keep, I am actually dealing with that bullshit room in the Dranglic(sp?) castle with the Ruin soldiers and stone guardians. Didn't know the sentinels respawn.
 

PrimitiveJudge

New member
Aug 14, 2012
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StriderShinryu said:
Couple of questions that I'm sure you all can help me with:

1.) Lockstones, do you get enough of them throughout the game or are there specific places you should prioritize? I'm not looking for exact locations to use them but in the Pharros Doors and Saint's Grave areas alone there are a ton of slots for them and it doesn't seem like you'll ever get enough to use them all.

2.) Boss Soul Weapons, when the heck will I actually get to make them? I'm just starting Drangleic Castle so I'm a decent chunk of the way into the game and have a ton of the boss souls sitting in my bank that just seem to be accumulating. Not looking for details on which are good to make or not, just want to know how much longer until I can actually use them for something.

3.) Is Old Dragonslayers armour in the game at all? I wants it.
I have only found 2 NPC's that will trade for boss souls. The stone mage and the harpy. I have no idea what the four main souls are for. I would like to know as well.

as for the lodestone part I have no idea. I would assume no cause half of those faces were pointless or caused a shit ton of broken armor