Dark souls is utter crap as a game.

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kingthrall

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I dont even need to make an argument about its gameplay or storyline. The port for PC is unplayable and for that reason it is the worst game I have ever played.

At least in the worst games you can exit and open your inventory. In this it took me alt,ctrl, delete to exit the thing because my mouse was not able to exit. Biggest waste of money.
 

lapan

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kingthrall said:
I dont even need to make an argument about its gameplay or storyline. The port for PC is unplayable and for that reason it is the worst game I have ever played.

At least in the worst games you can exit and open your inventory. In this it took me alt,ctrl, delete to exit the thing because my mouse was not able to exit. Biggest waste of money.
Steam actually recommends playing it with a gamepad. If you bought it on steam and didn't read that it's to a part your fault.
 

PsychedelicDiamond

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I love Dark Souls... but i don't see how it's an RPG either. It'smore of a very hard action game. Really, the games it reminds me of the most would be Zelda, only with a bigger focus on character build and equipment.
 

Exius Xavarus

Casually hardcore. :}
May 19, 2010
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PsychedelicDiamond said:
I love Dark Souls... but i don't see how it's an RPG either. It'smore of a very hard action game. Really, the games it reminds me of the most would be Zelda, only with a bigger focus on character build and equipment.
...Which might actually be why it's an RPG. The Chosen Undead isn't just some cardboard cutout with a generic personality that gets just a LIIIITLE bit of growth throughout the course of the game. You decide where that character goes through the game, you can skip a good quarter of the game itself should you so desire. You can do certain events in different orders, you choose what weapons you want to use in what style, what armor you use, how they act, how they grow, how they look, you can even make them look pretty close to yourself, if you tweak it right. Your actions actually have consequences on the world and characters therein, as well.

Ninja Gaiden is a very hard action game. Dark Souls is quite so an RPG. It's an Action RPG, but an RPG nonetheless, even by the most basic and streamlined of definitions.

s69-5 said:
T'is understandable. No bad blood, I hope.
 

kingthrall

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lapan said:
kingthrall said:
I dont even need to make an argument about its gameplay or storyline. The port for PC is unplayable and for that reason it is the worst game I have ever played.

At least in the worst games you can exit and open your inventory. In this it took me alt,ctrl, delete to exit the thing because my mouse was not able to exit. Biggest waste of money.
Steam actually recommends playing it with a gamepad. If you bought it on steam and didn't read that it's to a part your fault.
It does not justify the gameplay because of a game-pad. Maybe when they release starcraft on the consoles they will blame consoles for not having a keyboard. Your argument is stupid at best, and why the hell should I need to purchase a game-pad when it was clearly meant to be ported properly.

Lets say someone walked into a shop like a lot of every day joe's do and find the box for the pc and purchase it. Those people are going to have to put up with all the same crap and would be less informed than myself. Also I should not require to use a gamepad to play the game. They should be both as good as each other. There is no viable excuse for it, none. You attempt to lay blame on me for buying a game that says its for PC. PC's use keyboards not gamepads. If I wanted a gamepad I might as well throw myself into the console peasant bandwagon.
 

Nomanslander

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Cool story bro!

Of course personally, I thought it was the greatest game ever made (no joke! Number one on my list of all time)- and I've been gaming since Atari - so I guess the moral of the story is "different strokes."


:p
 

lapan

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kingthrall said:
lapan said:
kingthrall said:
I dont even need to make an argument about its gameplay or storyline. The port for PC is unplayable and for that reason it is the worst game I have ever played.

At least in the worst games you can exit and open your inventory. In this it took me alt,ctrl, delete to exit the thing because my mouse was not able to exit. Biggest waste of money.
Steam actually recommends playing it with a gamepad. If you bought it on steam and didn't read that it's to a part your fault.
It does not justify the gameplay because of a game-pad. Maybe when they release starcraft on the consoles they will blame consoles for not having a keyboard. Your argument is stupid at best, and why the hell should I need to purchase a game-pad when it was clearly meant to be ported properly.

Lets say someone walked into a shop like a lot of every day joe's do and find the box for the pc and purchase it. Those people are going to have to put up with all the same crap and would be less informed than myself. Also I should not require to use a gamepad to play the game. They should be both as good as each other. There is no viable excuse for it, none. You attempt to lay blame on me for buying a game that says its for PC. PC's use keyboards not gamepads. If I wanted a gamepad I might as well throw myself into the console peasant bandwagon.
The devs warned everyone from the beginning of the faults of the port. If you close your eyes and ears and buy it it is not their fault. If you don't have internet and bought it retail i guess you could be kinda excused.

The hate for controllers is also pretty funny. People have something as universal as a pc which can use almost any kind of inputdevice, but god forbid someone suggests to use something else than keyboard or mouse.

And besides, there are mods to fix almost any fault of the game by now. From resolution, to mouse, to fps.
 
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I thought the game was pretty easy. I stopped playing though because the game started loosing direction after I fought a giant butterfly and I had no idea where to go next.
 

kingthrall

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kingthrall said:
lapan said:
kingthrall said:
I dont even need to make an argument about its gameplay or storyline. The port for PC is unplayable and for that reason it is the worst game I have ever played.

At least in the worst games you can exit and open your inventory. In this it took me alt,ctrl, delete to exit the thing because my mouse was not able to exit. Biggest waste of money.
Steam actually recommends playing it with a gamepad. If you bought it on steam and didn't read that it's to a part your fault.
It does not justify the gameplay because of a game-pad. Maybe when they release starcraft on the consoles they will blame consoles for not having a keyboard. Your argument is stupid at best, and why the hell should I need to purchase a game-pad when it was clearly meant to be ported properly.

Lets say someone walked into a shop like a lot of every day joe's do and find the box for the pc and purchase it. Those people are going to have to put up with all the same crap and would be less informed than myself. Also I should not require to use a gamepad to play the game. They should be both as good as each other. There is no viable excuse for it, none. You attempt to lay blame on me for buying a game that says its for PC. PC's use keyboards not gamepads. If I wanted a gamepad I might as well throw myself into the console peasant bandwagon.
The devs warned everyone from the beginning of the faults of the port. If you close your eyes and ears and buy it it is not their fault. If you don't have internet and bought it retail i guess you could be kinda excused.

The hate for controllers is also pretty funny. People have something as universal as a pc which can use almost any kind of inputdevice, but god forbid someone suggests to use something else than keyboard or mouse.

And besides, there are mods to fix almost any fault of the game by now. From resolution, to mouse, to fps.
LOL, Yeah I can see it right now on the packaging.

GAMES FOR WINDOWS LIVE PC
"WARNING" THIS GAME SHOULD NOT BE PLAYED FOR PC

your argument is a joke, and devs should not be releasing material that is half finished.

Oh and you dont see xbox or playstations panning out a keyboard and mouse to play their platforms either so your argument there is also invalid.
 

Rooster Cogburn

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Dakota Ray said:
So ENB(Someone famous in the Souls community) made a video today that explains what most people think about the game and replies to the OP. You can watch the whole video if you'd like but the time specified below reminded me of this thread immediately.

6:30-8:10 (in the video below)

http://www.youtube.com/watch?v=-b91BWzLigs&feature=g-all-f
Here's the video embedded:Slightly off-topic, more about the video:

I learned a few things from that video but basically he voiced all the things I was thinking. I don't like this attitude floating around that treats games as a series of images and button presses with no further meaning to the player. Unless you're some kind of robot, games just don't work that way, and they shouldn't. And as ENB argues, expecting the game to not change even in that very academic sense for it's current target audience is unrealistic to put it kindly.

I agree with him about Dark Souls specifically but this attitude is applicable to video games in general. Fortunately, devs are well aware of this human element and attribute creative choices to it all the time. Denying it is strictly for internet arguments only. Even Todd Howard cut things out of Skyrim because they might effect how the player feels while playing. "Don't like it, don't use it" you say? Tell it to Todd.
 

repeating integers

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This thread makes me wonder what people see in difficulty.

For me, things are either fun or they're hard. What satisfaction do you get out of frustration?
 

Rooster Cogburn

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Cowpoo said:
I think the fact that a game needs failure to motivate someone is darn stupid. Why not just make it so you can't die? BEST GAME EVARRR!!!11

The gameplay itself should be fun. If I have to go through 15 minutes of killing the same stuff again, it should be fun.
Dark Souls was a "HA! You didn't know you should have dodged back then, here's some tedious annoying shit." The game itself wasn't even that difficult as others have mentioned, it's just a one trick pony relying on poor 'checkpoints' to seem difficult.

I loved the sombre atmosphere and lack of direct storytelling, but it felt like a hipster's bad art project that was meant to be deep, but everyone kinda missed the point.
Full Disclosure: I have not finished Dark Souls, and I don't think I'm even close. My opinion may change when I have more complete information.

Most games rely on the threat of failure to motivate the player, if you want to put it that way. I'm sure if you turn god mode on in all your games you will find them a different experience. Personally, I would probably just quit rather than play that way. Dark Souls is only different in the way it takes advantage of that motivation to achieve it's ends.

I find the gameplay very fun (so far), even when I am playing a section I know I can beat (unless I get lazy, of course). I'm sorry you do not. Saying it wasn't difficult and then complaining about the punishment for death seems incongruous to me. But it sounds like you're really complaining about the nature of the difficulty and what you experienced as tedium. This game has me constantly making decisions and feeling pressure that I simply would not experience if I constantly had convenient checkpoints. It's a fact of most games that they would be better with more convenient checkpoints, but it's not an immutable law of nature. Dark Souls taught me that.

I like how the difficulty isn't in the technical execution but in dearth of information. It takes me back to Symphony of the Night. I like starting with incomplete information and learning the game as I go. I like those "AH-HA!" moments. I like starting with a seemingly unbeatable scenario and learning to make it trivial. It is not a "one-trick pony", it just seems that way to you because you don't like what it is trying to do in the broad sense. It's like saying any game is a "one-trick pony" because all you do is *insert whatever the game is here*.

This is one of those "I understand why you don't like it but are you sure you really can't see the appeal?" moments. I'm the first to call shit out for being pretentious, but Dark Souls isn't. It doesn't promise anything it doesn't deliver.
 

lapan

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Jan 23, 2009
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kingthrall said:
kingthrall said:
lapan said:
kingthrall said:
I dont even need to make an argument about its gameplay or storyline. The port for PC is unplayable and for that reason it is the worst game I have ever played.

At least in the worst games you can exit and open your inventory. In this it took me alt,ctrl, delete to exit the thing because my mouse was not able to exit. Biggest waste of money.
Steam actually recommends playing it with a gamepad. If you bought it on steam and didn't read that it's to a part your fault.
It does not justify the gameplay because of a game-pad. Maybe when they release starcraft on the consoles they will blame consoles for not having a keyboard. Your argument is stupid at best, and why the hell should I need to purchase a game-pad when it was clearly meant to be ported properly.

Lets say someone walked into a shop like a lot of every day joe's do and find the box for the pc and purchase it. Those people are going to have to put up with all the same crap and would be less informed than myself. Also I should not require to use a gamepad to play the game. They should be both as good as each other. There is no viable excuse for it, none. You attempt to lay blame on me for buying a game that says its for PC. PC's use keyboards not gamepads. If I wanted a gamepad I might as well throw myself into the console peasant bandwagon.
The devs warned everyone from the beginning of the faults of the port. If you close your eyes and ears and buy it it is not their fault. If you don't have internet and bought it retail i guess you could be kinda excused.

The hate for controllers is also pretty funny. People have something as universal as a pc which can use almost any kind of inputdevice, but god forbid someone suggests to use something else than keyboard or mouse.

And besides, there are mods to fix almost any fault of the game by now. From resolution, to mouse, to fps.
LOL, Yeah I can see it right now on the packaging.

GAMES FOR WINDOWS LIVE PC
"WARNING" THIS GAME SHOULD NOT BE PLAYED FOR PC

your argument is a joke, and devs should not be releasing material that is half finished.

Oh and you dont see xbox or playstations panning out a keyboard and mouse to play their platforms either so your argument there is also invalid.
That's why i said those who bought it in retail are excused. Steam store says a controller is recommended. And with a controller its a great game.

also:
 

scorptatious

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May 14, 2009
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OhJohnNo said:
This thread makes me wonder what people see in difficulty.

For me, things are either fun or they're hard. What satisfaction do you get out of frustration?
That's kinda how I like to view things as well. Although I'll admit there is some satisfaction to getting past something really difficult. Like for me, I found the final boss of Final Fantasy IX qute hard and frustrating. When I did beat him though, I was both relieved and satisfied to beat him and to get to view the game's fantastic ending.

I guess it just depends on whether or not you feel that the reward for getting past a frustrating section is worth it.
 

Rooster Cogburn

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Aeshi said:
Yes, Dark Souls difficulty mostly comes in the form of "just trial-and-error until you find what works" but it LOOKS LIKE it takes Skill/Intelligence to do, and that's what's most important because it means that people can feel superior to the mindless hordes without having to do something actually challenging.

Just about every 'great' game is based on the philosophy of "Make the player feel smart/competent for doing something even if said something requires neither competence nor intelligence."
As someone who speaks up for Skyrim, I know as well as anyone how condescending Dark Souls fans can be. But I don't think the main appeal of Dark Souls is the opportunity to feel superior to other people. Maybe for some people that is the appeal. Personally I just like it for what I get out of it.

However, I agree that many who beat Dark Souls or Baldur's Gate or whatever wildly overstate or misunderstand how that accomplishment reflects on their intelligence.
 

kingthrall

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lapan said:
kingthrall said:
kingthrall said:
lapan said:
kingthrall said:
I dont even need to make an argument about its gameplay or storyline. The port for PC is unplayable and for that reason it is the worst game I have ever played.

At least in the worst games you can exit and open your inventory. In this it took me alt,ctrl, delete to exit the thing because my mouse was not able to exit. Biggest waste of money.
Steam actually recommends playing it with a gamepad. If you bought it on steam and didn't read that it's to a part your fault.
It does not justify the gameplay because of a game-pad. Maybe when they release starcraft on the consoles they will blame consoles for not having a keyboard. Your argument is stupid at best, and why the hell should I need to purchase a game-pad when it was clearly meant to be ported properly.

Lets say someone walked into a shop like a lot of every day joe's do and find the box for the pc and purchase it. Those people are going to have to put up with all the same crap and would be less informed than myself. Also I should not require to use a gamepad to play the game. They should be both as good as each other. There is no viable excuse for it, none. You attempt to lay blame on me for buying a game that says its for PC. PC's use keyboards not gamepads. If I wanted a gamepad I might as well throw myself into the console peasant bandwagon.
The devs warned everyone from the beginning of the faults of the port. If you close your eyes and ears and buy it it is not their fault. If you don't have internet and bought it retail i guess you could be kinda excused.

The hate for controllers is also pretty funny. People have something as universal as a pc which can use almost any kind of inputdevice, but god forbid someone suggests to use something else than keyboard or mouse.

And besides, there are mods to fix almost any fault of the game by now. From resolution, to mouse, to fps.
LOL, Yeah I can see it right now on the packaging.

GAMES FOR WINDOWS LIVE PC
"WARNING" THIS GAME SHOULD NOT BE PLAYED FOR PC

your argument is a joke, and devs should not be releasing material that is half finished.

Oh and you dont see xbox or playstations panning out a keyboard and mouse to play their platforms either so your argument there is also invalid.
That's why i said those who bought it in retail are excused. Steam store says a controller is recommended. And with a controller its a great game.

also:
Made in Japan Obviously 1 out of a thousand players would have one. Also you can not exclude buyers of the game, its worse actually than knowing the problem and does not excuse the fact that they have to put up with dodgy control's.
Why the hell should I even be looking up if a game is playable anyway if its on PC? No game in 12 + years of gaming I have ever had the need to double check if its playable on the Pc? I just can not fathom this argument, its not even an argument if it were a faulty food product it would have been recalled right away as with any other product.
 

TrevHead

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kingthrall said:
Why the hell should I even be looking up if a game is playable anyway if its on PC? No game in 12 + years of gaming I have ever had the need to double check if its playable on the Pc? I just can not fathom this argument, its not even an argument if it were a faulty food product it would have been recalled right away as with any other product.
I won't defend From as the M&K controls were badly implemented with the mouse pointer visable, same goes for the fact that the wireless 360 pads wouldn't work without deleting a windows system file. That is even worse imo considering the 360 pad is the preferred method of control with the port using the 360s UI.

But that isn't really the argument here, it's about if a PC gamer can expect all PC games to work perfectly with M&K which imo is unrealistic if the game is built around a different controller and the devs don't have the time, money or ability to properly implement it. As a old PC gamer who didn't always have a 360 pad I find it very strange that you wouldn't do your research when it comes to console ports. Doing your homework and PC gaming go hand in hand when there's so many PC games with bugs and badly implimented features.

I would recommend you do what I did and just bite the bullet and buy a wired 360 pad. (all black slim version) There's nothing stopping you from playing with M&K with most games and using the pad for games like DS where you really need to. You never know you might actually start like using it.

I still think there needs to be more info on digital store pages for games, but that isn't really just From's problem alone, it's commonplace with PC.