Dark Souls. Why should I keep playing?

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Fat Hippo

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Project_Xii said:
But if you're stuck at the Taurus Demon, I wouldn't get your hopes up. After all, that enemy becomes a "common" enemy later in the game, and there are dudes that dwarf him in required skill to beat.
To be honest, I had quite a bit of difficulty with the Taurus Demon my first time, and I finally beat him because he jumped of the bridge backwards. The difference is, I didn't whine about how hard this boss is, and just kept trying, until I finally beat him. These days, I can easily wipe the floor with his ass, which is just a great feeling when I remember how tough I thought he was. That just shows how far I've come. And I have beaten the game at this point, even defeating bosses like The Four Kings on my first attempt in a truly epic battle, which is just an incredible feeling. And this feeling makes playing the game worth it.
 

Lug100

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K1CKER said:
I want to make it clear, I`m not BAD at the game, I can do all the moves easy, all the counter kills, kicks and jump attacks, I don`t mind at all that I have no map, I can remember an area without difficulty.
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I`m at the early Taurus Demon and I can get to him and clear all the 30 or so minions before him without even being touched if I`m careful, but WHY do I have to do it EVERY TIME HE KILLS ME?
I'm sorry, but the moment you make the comment that you're not bad at the game, but can't beat the Taurus Demon, your entire argument went out the window.

As it has been pointed out above, he is one of the easiest bosses, I killed in on my second attempt ever playing the game, without know about the convenient ladder behind you. And i certainly wouldn't have said i was good at the game to start with, not by a long way.

Also about your "I can do all the moves easy, all the counter kills, kicks and jump attacks," sentence,

1) Kicks and jump attacks aren't meant to be hard, so being able to perform them isn't exactly an achievement
2) What you're not realising is that far more important than doing fancy attack moves, is simply learning to Dodge, that is the reason you can't beat the Taurus Demon

I'm sorry, but please don't start a thread about dark souls being a stupid game, just because you can't beat the first boss. It was never designed to give you enemy's head's on a platter.
 

K1CKER

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ahaha all you ladies getting upset I called the game shit are really funny; it`s ok kiddies you can take it out on me and tell me I suck, I don`t mind, really


thanks for all the other useful comments guys, made me give the game more chances, as for the "pros" here, thanks for some good laughs, human stupidity is always funny
 

Dr.Panties

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K1CKER said:
ahaha all you ladies getting upset I called the game shit are really funny; it`s ok kiddies you can take it out on me and tell me I suck, I don`t mind, really


thanks for all the other useful comments guys, made me give the game more chances, as for the "pros" here, thanks for some good laughs, human stupidity is always funny
"I'm not enjoying something as much as a whole bunch of other people in a given demographic. Tell me why this is so. Why aren't I enjoying this as much as you? Convince me to enjoy it, while I repeatedly tell you that you are wrong, and that the thing you like is terrible.

Please, make me like something that I currently dislike. I need your help to like this thing, because you like it and I don't. Also, you are wrong and elitist, because I still don't like it.

And, even though questioning my ability to appreciate and/or operate the "something" is a valid argument, as it can actually impact one's enjoyment of said thing, I assure you that I am perfectly capable of appreciating and/or operating it. No, really, I am...although there is actually no way to prove or disprove this fact. And it is a fact, I assure you. Let me assure you of this again. Fact.

Therefore, you are "human stupidity kiddies", and I laugh at you thusly:

"ahaha, ladies. ahaha, kiddies. ahaha, pros"."
 

K1CKER

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Jul 24, 2009
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it was a simple question: is the late game content better and worth getting to?

apparently it`s too hard reading until the end of a post. excuse me for not putting it first so all you short attention span pros can read it.

again, thanks to the guys who answered on topic.
 

Dr.Panties

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K1CKER said:
it was a simple question: is the late game content better and worth getting to?

apparently it`s too hard reading until the end of a post. excuse me for not putting it first so all you short attention span pros can read it.

again, thanks to the guys who answered on topic.
"I have a simple question for those of you who like this particular thing. I tried this thing because I heard many of you say that it was good. However, this thing is stupid!

I hear all of you saying that this thing is good for certain reasons, but it's not. It's just a waste of time!

I want to make it clear that I am perfectly capable of appreciating and/or operating this thing.

However, I am not currently able to appreciate and/or operate a specific aspect of this thing, although I am perfectly capable of doing so, I assure you.

Therefore, it is just boring and stupid and a waste of my time.

Furthermore, were I to operate or attempt to appreciate this thing in an incorrect manner, I could easily appreciate and/or operate this thing. Easily!

So, my simple question is this: Does this thing get any better, or does it remain a stupid, boring waste of my time? Please tell me. I need your help here."
 

Arluza

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If the Tarus Demon is killing you that easy, you are not using the terrain to your advantage. It is a difficult game, and one that rewards you for figuring out the terrain and weaknesses of enemies.
 

Eddie the head

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K1CKER said:
it was a simple question: is the late game content better and worth getting to?
I wouldn't say so, but I have shit to do so the lack of a pause menu brakes the game for me.
 

SpectreGirl

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Torrasque said:
lionsprey said:
sigh your friend showed you the wrong things if you really wanted to see what it was about the last fight with the lord of cinder is just a simple 1vs1 (or 2 vs 1) boss fight. if you really want to "cheat" and jump straight into the action try playing Sens fortress followed by anor londo
He didn't offer to show me Cinder, I asked him to show me Cinder since he's the last boss, and I've always believed the last boss of any game should be the most difficult boss or the longest boss. I've dealt with mid-bosses harder than Cinder.
Even still, I think my strategy of just watching and waiting for the opening and then rinsing and repeating, would work on any boss.

My point isn't that I am upset that Cinder was easy, I am upset that he was so easy to figure out how to beat and that he wasn't impossibly hard; something that this game always gets branded as.
zombieshark6666 said:
Except that you never made it there.
Point?
If I get someone to go against Ganondorf in Ocarina of Time after an hour of gameplay, they are probably going to die a whole lot because they have no idea what to do. The fact that I was able to beat Cinder after a few hours of gameplay in the beginning stages of the game on new game++, is pretty sad.
I think his point was that this game's challenge is not about beating certain enemies or bosses. True if you're patient enough to observe enemies and play it right to exploit their weaknesses you can easily beat them- and to me that's a plus because it shows that fights in this game are intuitive. But the game's hardest part- at least the way I experienced it- is exploring and getting through the areas to checkpoints without dying. For me, boss fights per se are the rewards for overcoming and reaching the end of a certain area, not the challenge. : )
 

Sirron Kcuch

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Jan 3, 2012
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Answering OP's question: yes, the rest of the game is worth playing, but:

It gets very difficult and at a certain point you're left almost clueless about what to do.

Personally, I'm at the part where you have to get several MacGuffins [http://tvtropes.org/pmwiki/pmwiki.php/Main/MacGuffin] and in between you're free to explore. Something people haven't spoken much about is the multiplayer, which is quite interesting at this point, but be aware that while the MP gets really fun, the single player takes a twist which you may not like (it becomes less linear).

Anyway, the greatest thing about the game is that everything, including the story, is based on its difficulty. So if you don't feel like being punished rather than challenged, this is not the game for you. Let's face it: the game is not as difficult as people seem to think, but it's rather old school trial and error. This is the core mechanic of the game which will keep constant throughout it, so it's a matter of your personal preference on this matter.

However, something interesting happened to me, because while I hate this kind of gameplay, DS somehow pulled me in. I don't know if it's the tense combat, the originality of the lore and setting, or just that I want to beat it already. Anyway, there's another thing which I liked a lot and it's that after all the highs and the lows, all those deaths feel like yours. In other words, you feel somehow attached to your character, and immersed at the same time. Not many RPG's managed to pull this off, but I think that's a great thing which every gamer should experience, whether it is playing Dark Souls or any other game.

To conclude, yes, it is a punishing game, ant it will always be. It's also gratifying, but only a specific public is likely to enjoy it. It's okay if you're not one of those, it doesn't make you a worse player or unskilled to dislike any game, and Dark Souls is no exception. This game is just not for everyone.