Dawn of war 2: Why I hate windows live

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AceDiamond

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Things I learned

1. People are still surprised when something in the computer industry doesn't work 100% successfully when it's new.
2. People blame everybody but themselves for violating the terms of the beta.

Actually come to think of it neither of those things are new to me.
 

BladePHF

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AceDiamond said:
Things I learned

1. People are still surprised when something in the computer industry doesn't work 100% successfully when it's new.
2. People blame everybody but themselves for violating the terms of the beta.

Actually come to think of it neither of those things are new to me.
1. Windows LIVE =/= new. It's been around far longer then the DoW2 beta.
2. As I've asked before, will someone please tell me what beta rules are being violated?
 

BladePHF

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corroded said:
Internet Vagueness Laws state you cans state something as fact, and that they are wrong without ever backing the point up with valid proof.
Riiiight...

Regardless, to my knowledge DoW2 is in Open Beta. Closed Beta has all sorts of rules and regulation. Again, what Open Beta rules did the people who posted before violate?
 

rebus_forever

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ok im off topic etc etc, but...........
anyone know why dow 2 isnt called, company of war, or dawn of heroes possible even everyone quick get bolters?
my first post and i know i know very little bla bla, but as someone who sleeps thinking about the ig now being forced to accept dow 2 not only having no ig but that it has also lost and i mean lost the base element and that which remains is like turning the very often unreliable and sometimes utterly cheap mechanism that was the base system in dow with the duplo brick crafted from shit that is the beta build system as far as i am currently aware.
at least we had a mechanism before.
crucify me i know what is coming...
 

Cheesebob

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rebus_forever said:
ok im off topic etc etc, but...........
anyone know why dow 2 isnt called, company of war, or dawn of heroes possible even everyone quick get bolters?
my first post and i know i know very little bla bla, but as someone who sleeps thinking about the ig now being forced to accept dow 2 not only having no ig but that it has also lost and i mean lost the base element and that which remains is like turning the very often unreliable and sometimes utterly cheap mechanism that was the base system in dow with the duplo brick crafted from shit that is the beta build system as far as i am currently aware.
at least we had a mechanism before.
crucify me i know what is coming...
Why would you build a base during war?

Surely if you invade somthing, all your crap should be ready to go, all you need are the resources to send it in
 

_Serendipity_

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Jun 15, 2008
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*Sigh*

The amount of programs I'm having to install on my PC to run games is getting silly...

First of all, I had to install Steam to play the Orange Box. Frankly, I'm cool with this. It isn't that power hungry and, unlike some people on the forum, I've never had any problems with it whatsoever.

Secondly, I had to install Impulse to play Sins of a Solar Empire. Not that big a problem, but it just seems to be a worse version of Steam. Whatever.

Now, on top of having to register with Ubisoft to play Rainbow Six: Vegas, with... whoever owns the Witcher to play the Witcher, Eipc to play UT3, Bioware to play Mass Effect, and Ubisoft (again for some reason) to play Far Cry 2, I have to install GFWL as well???


I love PC gaming, deeply and truly, but it seems that this is the dark and seedy part of the internet revolution...
 

rebus_forever

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a) well then clever why dont u start with an army, then just fight? like in real life.

b)in real life u get shot ur dead, thats it. in a "game" however to make it fun they often bend the rules u may or may not have noticed. dow was a game dow2 is also a game however the point i was making is that with dow u have the option of navagating ur tech/econ/army development in a number of different ways depending on ur strategy, dow 2 is much more rigid thus far all of the options are so it would seem at the moment pretty much decided after picking commander. i dont see how there will be so many options though i accept it is still early days.
i hope im wrong i love dow its come between me and most of my loved ones and im gonna try and love its bastard offspring, but i dont want to want , id like to feel it again.
if someone can just fix ss we can all go back there and be happy ever after.
 

theultimateend

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Wouldukindly said:
theultimateend said:
shatnershaman said:
No IG and now this. DOW2 is looking grimmer and grimmer.
Have you played the Demo?

Playing DoWII is like teabagging a belt sander.
If that's the case I must be some kind of perverted freak because I love it so far.
Well somebody likes everything.

Somewhere out there there is somebody who likes hiding large objects in their rectum. However I think overall its a practice that wouldn't do very well worldwide. I feel the nature of DoWII is the same.

Had it not been called DoWII I wouldn't be whining about it. They squandered a good update of a great game with a different game entirely.

It's like when people talk about Super Mario Bros and Super Mario Bros 2.

It's not right to call it SMB2 it should have bene called "Mario and Friends" or something...they are trying to make money off name recognition.
 

theultimateend

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Wouldukindly said:
theultimateend said:
Wouldukindly said:
theultimateend said:
shatnershaman said:
No IG and now this. DOW2 is looking grimmer and grimmer.
Have you played the Demo?

Playing DoWII is like teabagging a belt sander.
If that's the case I must be some kind of perverted freak because I love it so far.
Well somebody likes everything.

Somewhere out there there is somebody who likes hiding large objects in their rectum. However I think overall its a practice that wouldn't do very well worldwide. I feel the nature of DoWII is the same.

Had it not been called DoWII I wouldn't be whining about it. They squandered a good update of a great game with a different game entirely.

It's like when people talk about Super Mario Bros and Super Mario Bros 2.

It's not right to call it SMB2 it should have bene called "Mario and Friends" or something...they are trying to make money off name recognition.
I find nothing wrong with innovation, I'd rather they do something new with Dawn of War then simply rerelease the first one with better graphics and a few new units a la probably what Starcraft will do (I'm hoping not). Relic's not trying to make money off name recognition, they are trying to expand the RTS genre, and also take Warhammer 40k gameplay to a level similar to what the tabletop game is like. If anything, Dawn of War could be seen as 'too different' from the original to be called a Warhammer 40k game. I like a company who tries to think outside the box I guess, instead of thinking 'well, it's RTS, it has to have base building, paper-scissors-rock gameplay, etc.'

Also, if you've ever been on Warren Ellis' website, you'll find far too much information about the kind of fetish you're describing haha.
I don't want to know about that fetish O.O.

Basically here is how I see it on 'innovation' (since I've seen far more people not liking it than liking it):

If you want to innovate something you need to rename it. Do NOT run off the old name, because people always expect the same thing but a little different when they see the same name. If you do not rename it you are essentially hoping that tons of people will buy it without looking at the massive changes and Relic is banking that they'll like it.

In one of my irc networks alone there have been roughly 120 people who have tried it, (and I'm not exaggerating here) 100 people roughly have had little positive to say about it because it's NOT Dawn of War.

It's a new Warhammer franchise.

Had that Fire Warrior game been called "Dawn of War: Fire Warrior" people would have had a tyrade and raped and pillaged, the blood of the innocent would have been shed over the corpses of virgins teenagers who were forced to eat their parents.

That's my deal. You do NOT do that. I don't mind if they wanted to try something new...but this is ridiculous. It's like when people try to say they are a certain music genre and then their music is in no way that Genre. I don't mind that you are trying to do new mr/ms musician but stop trying to bullshit people into thinking what you are doing belongs to something.

Dawn of War II is a nice game for what it is, but its not an RTS, I don't know what it should be called. But if you are going to strip out everything but units from it its probably not an RTS game anymore (at least in the conventional sense).

Maybe ADHDRTS or something similar since that seems to be the common theme. I find no small bit of chucklage when I see entire 3 vs 3's of people playing the only 2 hero's that can build stuff. (One part overpowered building and in my case at least the fact that I missed one of the most enjoyable parts of RTS games).

I'm just waiting for them to release DoWIII where there aren't even resources. You just click build buttons as fast as you can and your units rush the other guy automatically.

PS. Am I the only one that finds it odd they stripped the game down to its underwear and still could only fit 4 armies into it?
 

Syntax Error

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Khell_Sennet said:
No bases! This game is shaping up to be less and less appealing to me. Real time strategy without the base is like first person shooters without guns. Can be done, but why would you try such things?
More killing (emphasis on combat), less micro. Don't enter this game expecting StarCraft. That may not necessarily be a bad thing though, seeing as I can't micromanage efficiently.
 

GloatingSwine

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theultimateend said:
It's like when people talk about Super Mario Bros and Super Mario Bros 2.
You mean Super Mario Bros and Doki Doki Panic, right?


Dawn of War II is a nice game for what it is, but its not an RTS, I don't know what it should be called. But if you are going to strip out everything but units from it its probably not an RTS game anymore (at least in the conventional sense).
I find it interesting that you define "RTS" by it's simcity elements, not by any of the key elements of the thing it is actually trying to represent (combat).

Maybe it's your definition of RTS that needs work.
 

Wolvaroo

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I've had not a single issue with the exception of my teammate being disconnected because his brother turned on their xbox... I imagine they'll eventually find some way to allow two instances of your LIVE account to be online without opening it up to piracy.
 

Jandau

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Dec 19, 2008
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Ok, I see some people throwing around wierd rumors they heard about the game. I'll attempt to clarify, since I've actually played it.

1. No, there's no base building worth mentioning. But no, you won't miss it much. You main base is essentially all the stuff you built in DoW1 rolled into one single structure. In all fairness, base building was just something to occupy you while you wait for stuff to happen, a filler mechanic. Build orders are still important, only it's unit build orders you're concerned with now, not urban planning. Also, this means that all your units come from the same building and you don't need to poke around your base to get all your production queued...

2. Unit upgrades aren't global, you buy them for every unit individually. Again, this works great. The only problem is learning all your commander upgrades, since each gets about 10 of them, can have 3 of them active and can switch them around. Kinda like the Necron Lord from DoW1.

3. There is no lack of stuff to do in the game. At best, you can buy yourself a few seconds of peace every now and then, but every time the shooting stops, there is likely something else you should be doing, like queuing more units, repositioning your forces, upgrading your power generators, decapping and capping points, harrassing or just going to find more stuff to kill.

4. Unit placement and micro wins the battle. Attack + move loses battles. DoW1 was a macro oriented game. DoW2 is the opposite. If you can outmaneuver your opponent, you can take out a force several times your size. I managed to turn a nearly complete defeats into victories by careful unit placement and proper use of special abilities.

DoW2 is an RTS game. It's not the first game to take the focus off base building, and if you define an RTS by base building, I am forced to disagree with your definition of the genre. Especially since such a definition means that Homeworld series, World in Conflict, Myth series, Kohan series and Ground Control series are not RTS games. Are you saying that those games are not RTS games?

Geez, some people and their security blankets...

P.S. When I say "take the focus off base building" I mean exactly that. Some of the games I mentioned do away with bases altogether, others just streamline the entire thing (DoW2 is in this category).
 

Abedeus

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Every game I'm more sure I will pre-order the game. Not at Steam, but at Polish distributor for 100 PLN, which equals ~$33 as opposed to $50 or 50 EUR.

No boring base building. You do have (at least at Orks, didn't play any other race) 2 upgrades, which give your units and commander more options and more units in total.

I like the idea of having to hide behind obstacles to maximise offense and defense. Also, buildings are great - my weakened squad of infantry could hold off an enemy vehicle and two groups of infantry before falling for at least 2 minutes. That's 4-6 times more than outside.

Also, I was slaughtered few times because my melees rushed unsupported.

The only thing I hate is that game waits for people with lag. It's their fault for playing on shitty connections and 300+ ping.

Agree on everything Jandau posted, especially about 3 and 4. Every time I held off an enemy, I had to move my other units on other part of map to reinforce energy source or build more turrets or units.

Oh, and zergs don't work. YEEEAAAH.