So Dead Island seems to have been condemned by most every reviewer and in public opinion as being not fun, not interesting and a game to steer clear of. And I was wondering why.
I really, really enjoyed Dead Island, and spent nigh on 12 hours on my first play session. From what I gathered through my play of it, it had (Yay, dot-points):
- Involved and highly satisfying combat
- A great selection and variety of weapons both ranged and melee
- A surprisingly interesting and detailed storyline with plenty of logs and diaries to read
- An upgrade system that was better than most examples that I have seen in First Person games
- Interesting and well balanced enemies
- Great graphics
- Entertaining and interesting characters with unique skill trees and traits
And of course, the gore. And the introductory trailer goes without saying as being a fantastic and highly emotional piece of video.
So basically I am wont to ask: Why is the overall response to this game so very negative? It's easily the most satisfying zombie game I've played, and I have yet to really glean any reasons as to why it's so "bad".
I really, really enjoyed Dead Island, and spent nigh on 12 hours on my first play session. From what I gathered through my play of it, it had (Yay, dot-points):
- Involved and highly satisfying combat
- A great selection and variety of weapons both ranged and melee
- A surprisingly interesting and detailed storyline with plenty of logs and diaries to read
- An upgrade system that was better than most examples that I have seen in First Person games
- Interesting and well balanced enemies
- Great graphics
- Entertaining and interesting characters with unique skill trees and traits
And of course, the gore. And the introductory trailer goes without saying as being a fantastic and highly emotional piece of video.
So basically I am wont to ask: Why is the overall response to this game so very negative? It's easily the most satisfying zombie game I've played, and I have yet to really glean any reasons as to why it's so "bad".