For me it just seemed like an attempt at a free-roaming Left 4 Dead...one that failed pretty hard.
One of the complaints about L4D is that it's level based and people get tired of just going from point A to B all the time. Well what is a quest system if not just a glorified "Go from point A to B" system? Yeah, the exploration and such is fun, but that ends the moment you leave the resort portion of the game and end up locked in the zombie-infested city.
Then there's all the mechanical issues that plagued the game. My personal favorite was when a couple pissed off zombies come charging you and you're standing ready with your Super Electric Fireaxe-o-Death, ready to split some heads, and then end up running through you and start wailing on your back.
Then there were the areas that randomly spawned never-ending hordes of pre-pissed off zombies that run straight for you, making it only a matter of time before you get overwhelmed.
The escort missions are absolute crap with the people unable to make up their mind as to whether they want to just utterly ignore all the zombies and make a break for it or run off to fight every single zombie within a 4 block radius. A number of them are absolutely pointless by their very nature! Escort the sewer technician so he can help you lower the water. Ok, fair enough. Show up at the sewers. "I'll stay here, you go find the lever and turn it." "..........wait, why the fuck did I have to bring you with me in the first place?"
The story got progressively worse as the game moved on. You go from a beach resort to the city to the sewers to the other half of the city - save the retarded daughter of the mechanic because she doesn't understand the meaning of "THEY WILL MURDER AND RAPE YOU!" - go back to the sewers, back to the city, then out to.........the jungle where you engage in combat with rebel militants and crimelords. Wait....what? Then we get to the prison and behold!
I'd say that cutscene alone ruined the game for me more than anything else. By the time I got to the forest I was just grinding my way through to get the completion achievement and take the game back to Blockbuster. Then I get to the end and facepalmed so hard I damn near broke my glasses.
One of the complaints about L4D is that it's level based and people get tired of just going from point A to B all the time. Well what is a quest system if not just a glorified "Go from point A to B" system? Yeah, the exploration and such is fun, but that ends the moment you leave the resort portion of the game and end up locked in the zombie-infested city.
Then there's all the mechanical issues that plagued the game. My personal favorite was when a couple pissed off zombies come charging you and you're standing ready with your Super Electric Fireaxe-o-Death, ready to split some heads, and then end up running through you and start wailing on your back.
Then there were the areas that randomly spawned never-ending hordes of pre-pissed off zombies that run straight for you, making it only a matter of time before you get overwhelmed.
The escort missions are absolute crap with the people unable to make up their mind as to whether they want to just utterly ignore all the zombies and make a break for it or run off to fight every single zombie within a 4 block radius. A number of them are absolutely pointless by their very nature! Escort the sewer technician so he can help you lower the water. Ok, fair enough. Show up at the sewers. "I'll stay here, you go find the lever and turn it." "..........wait, why the fuck did I have to bring you with me in the first place?"
The story got progressively worse as the game moved on. You go from a beach resort to the city to the sewers to the other half of the city - save the retarded daughter of the mechanic because she doesn't understand the meaning of "THEY WILL MURDER AND RAPE YOU!" - go back to the sewers, back to the city, then out to.........the jungle where you engage in combat with rebel militants and crimelords. Wait....what? Then we get to the prison and behold!
I mean seriously...that just absolutely ruined any last remnant of a good thought that I had for the game. What the fuck happened to my super decked-out katana? Or my previously mentioned Fireaxe-o-Death? Or all my fucking guns? No. We just show up at the chopper, the dumb ***** gets shot, and the entire cast just kinda stands there like a bunch of slack-jawed idiots "Duuuuuhhh....damn. She done gone got shot.....let's just continue to stand here and watch as this single guy with a pistol mutates into a monstrosity. Oh wait! We found our weapons! Time to fight!" Even the guys in the video mention it "Where's our weapons?" "Why don't we just pull out our guns and start shooting him?"
I'd say that cutscene alone ruined the game for me more than anything else. By the time I got to the forest I was just grinding my way through to get the completion achievement and take the game back to Blockbuster. Then I get to the end and facepalmed so hard I damn near broke my glasses.