Dead Rising 2: BEST....ZOMBIE...GAME....EVER

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Hatchet90

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Nov 15, 2009
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Hello everyone! Today I am here to talk about a franchise that is near and dear to my heart. A franchise that has given me as much grief as it has joy. A franchise that is reminiscent of classic zombie movies... look if you couldn't tell by the title I'm talking about Dead Rising 2. I'm here to talk about the shortcomings of this wonderful game as well as the things that have been greatly improved.

I bought the original Dead Rising a couple years ago and when I first picked it up and played it... I absolutely hated it. All I wanted was a game with a simple plot and a simple goal: kill as many zombies as possible. Afterwards I put it down for months. I considered it a waste of money and shelved it. I was stuck on the part where you have to defeat Isabella on the motorcycle, and decided that it was way too difficult. I didn't realize that you had to save lives to gain PP, I didn't understand that you could pick up that ringing phone, hell I pretty much didn't understand any of the gaming mechanics. One day I picked it back up and I discovered how to play it and absolutely loved it after that.

Once I got past the steep learning curve and once I understood what was going on, I was thoroughly enjoying myself. I loved the game so much that I finished it multiple times to get the multiple endings as well as the *drumroll*

Megaman Powersuit Armor with the Megabuster



After being pleased with finally finishing the game I once again shelved it and since then I've been waiting for another taste of zombie killing combined with people rescuing. Today was the day that I finally got my hands on Dead Rising 2.

The basic premise is that you're motocross extraordinaire Chuck Greene. Your one mission in life is to make sure that your daughter Katey, who has been infected, stays alive for just a bit longer. You keep her alive by finding and giving her a drug called Zombrex which staves off the infection for another 24 hours. You do this by competing in a reality show called "Terror is Reality". After a quick match of an admittedly tedious game, all hell breaks lose on the streets of Fortune City. It's up to you, and a group of survivors, to survive for 3 days (not real time), rescue as many people as possible, and wait for the army to come. All the while trying to clear Chuck Greene's name for causing this zombified disaster (as well as discovering who did it) and defeating a number of psychopaths. The game is very similar to the first in this regard.




Let me be the first to say that so far, the game is no where near as hard as the first one, which is a little disconcerting, but it's easier for all the right reasons. The A.I. is significantly improved over the first one. I no longer dread those long walks to and from the safe house because not only are the escorts responsive, but they also keep up with you. I've yet to encounter any hand-holding (which I hated in the first one) and the path to and from the safe house isn't any where near as treacherous. The fighting system is simplistic and rewarding and the combination system that is presented is a great addition to an already fun game. I'm happy to say that the psychopaths are just as crazy and hard to defeat as the first one. Seriously the only way to defeat them is to find the hunting shop (2nd floor of Palisades mall) and grab a couple shotguns.

The series is just as silly as ever, allowing you to wield a variety of weapons, from broad swords to lawn darts, guitars to novelty perfume bottles, and kayak paddles to baseball bats. Boxes, cash registers, soccer balls, footballs, hunks of meat, hand guns, sniper rifles, brooms, rakes, buckets, cones, wheelchairs, garbage cans, 2x4's, firecrackers, spray paint, crowbars, tomahawks, benches... I'm sorry where was I? Uh... you can also wear a bunch of outfits throughout the many stores in the many malls across the Fortune City strip. Cowboy outfits, police uniforms, child's clothes, dresses... okay, I'm not starting that again. Let's just say a shitload. You can also ride motorcycles, cars, and even skateboards.

Something that I'm glad they got rid of is the picture taking. I always thought that it was incredibly pointless to do so and escort missions that actually REQUIRED you to take pictures were irritating. You're no longer a photographer, you're a motocross superstar.



What I probably love most about this series is that your actions drive the game forward. Don't want to give Katey Zombrex, save any escorts, or advance the plot? Go right ahead, the game isn't going to punish you for it, but it will teach that your actions have consequences. Now I know people are complaining because this game actually offers a challenge unlike Left 4 Dead (which I do love).

But allow me to say that this game wouldn't be anywhere near as fun if it didn't have goals or objectives. I don't think people understand that Capcom didn't create a flawed game. They created the time limit, objectives, story missions, escorts, and save system BECAUSE you have to strategize where you're going next and what you're going to do when you get there. By the way, the newly improved save feature, which has 3 save slots instead of one, allows you to explore without ever really being penalized, so long as you save before you go off to an objective.

In short, if you loved the first one then your going to love this one. And if you hated the first one... I suggest giving it another try. Who knows maybe a second attempt through the first game will change your opinion of the franchise. Maybe you'll even be convinced enough to play the second one. To conclude this lenghty review, I absolutely am having a blast playing this second installment and cannot wait to see how it all ends.

Final Score: 8/10

Happy killing.
 

NoNameMcgee

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Feb 24, 2009
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Nice written review but I disagree with pretty much everything. I finished the game yesterday and found it it be pretty flawed in a number of ways. It had its fun moments but they were completely overshadowed by frustrating moments... Pretty normal for Capcom though.
 

zombiesinc

One day, we'll wake the zombies
Mar 29, 2010
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I only just got my copy today, and so far, as you already said, a lot of it is similar to the original. But all that ridiculous zombie bashing is the reason I love the game. But... I still haven't finished Dead Rising, mainly because I would constantly die during psychopath fights. Too damn hard! But that probably had a lot to do with me not understanding how to actually play the game, and my not liking too much of a challenge.

Have you finished the game yet?

I enjoyed the review, but I have no doubt that there were more frustrations and elements that didn't work so well, which need to be considered and mentioned within any objective review.
 

goldenheart323

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Oct 9, 2009
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I also loved Dead Rising, but am disappointed in the sequel. I've only played Case Zero though.

I think the weapon sounds are lame/weak compared to the original. Some DLC that replaces the new weapon sounds with the old would make it at least twice as fun. They were extremely visceral. This is about 80% of why I'm disappointed in the game.

Zombies are more annoying. There's always that one that nearly runs to you whenever you stop. Whenever I drop something near zombies, I have to use a wide swinging weapon & knock about 15 zombies down before I have the space to pick up what I dropped w/o being attacked in the process. I don't recall that being the case in the original.

I actually liked the picture taking. It gave me time to take in the mayhem & rewarded me for it too.
 

goldenheart323

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Oct 9, 2009
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zombiesinc said:
I only just got my copy today, and so far, as you already said, a lot of it is similar to the original. But all that ridiculous zombie bashing is the reason I love the game. But... I still haven't finished Dead Rising, mainly because I would constantly die during psychopath fights. Too damn hard! But that probably had a lot to do with me not understanding how to actually play the game, and my not liking too much of a challenge.
Unlock the Real MegaBuster. The game's a breeze with that beast of a weapon. :)
 

Casual Shinji

Should've gone before we left.
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Jul 18, 2009
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goldenheart323 said:
I also loved Dead Rising, but am disappointed in the sequel. I've only played Case Zero though.

I think the weapon sounds are lame/weak compared to the original. Some DLC that replaces the new weapon sounds with the old would make it at least twice as fun. They were extremely visceral. This is about 80% of why I'm disappointed in the game.

Zombies are more annoying. There's always that one that nearly runs to you whenever you stop. Whenever I drop something near zombies, I have to use a wide swinging weapon & knock about 15 zombies down before I have the space to pick up what I dropped w/o being attacked in the process. I don't recall that being the case in the original.

I actually liked the picture taking. It gave me time to take in the mayhem & rewarded me for it too.
My only problem with Case Zero - apart from the graphics looking like shit - was that killing zombies didn't feel fun at all, as opposed to the first game. In the first Dead Rising there was this real kinetic feel whenever you bashed a zombie with a bat or bowlingball, but in Case Zero that sense of impact is gone.

Also, no Frank West : >(
 

Burningsok

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Jul 23, 2009
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Casual Shinji said:
goldenheart323 said:
I also loved Dead Rising, but am disappointed in the sequel. I've only played Case Zero though.

I think the weapon sounds are lame/weak compared to the original. Some DLC that replaces the new weapon sounds with the old would make it at least twice as fun. They were extremely visceral. This is about 80% of why I'm disappointed in the game.

Zombies are more annoying. There's always that one that nearly runs to you whenever you stop. Whenever I drop something near zombies, I have to use a wide swinging weapon & knock about 15 zombies down before I have the space to pick up what I dropped w/o being attacked in the process. I don't recall that being the case in the original.

I actually liked the picture taking. It gave me time to take in the mayhem & rewarded me for it too.
My only problem with Case Zero - apart from the graphics looking like shit - was that killing zombies didn't feel fun at all, as opposed to the first game. In the first Dead Rising there was this real kinetic feel whenever you bashed a zombie with a bat or bowlingball, but in Case Zero that sense of impact is gone.

Also, no Frank West : >(
actually frank west will be in a DLC
 
Jul 22, 2009
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I got this in the post yesterday!

I've hardly played any yet because I have a crap-load of ICT work to do...

But the 11 minutes I did play seemed like great fun!

Can't wait to finish this project proposal so I can get back to my 360!!!
 

SonicWaffle

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Oct 14, 2009
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I have it. I've done about 6 hours, but it's already repetitive as hell. The combo weapons are fun, but require too much lugging around useless junk to try the combinations.

Also, the basic weapons seem to break easier, and just aren't anywhere near as satisfying in the second game. I doubt I'll be finishing it, unless the endgame features Chuck's annoying as fuck needy little shit of a daughter getting zombiefied and the final boss fight is just Chuck smashing her face in with a chair. I don't care if you need Zombrex, *****, I have things to do!
 

dragonslayer32

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Jan 11, 2010
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I'm not sure about this one. I got it at release and I am a bit torn. It plays very well and the graphics are amazing but I would like more freedom. Having to get your kid zombrex every 5 bloody minutes ruined it for me. Also, what if I don't want a kid or to clear my name?
I'd be quite happy if my daughter turned into a zombie and the country thought I released the hoard, It would make an interesting third game, ie you on the run from the government in a zombie wasteland
 

Keios

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Aug 4, 2010
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I thought it was dull, repetitive, poorly designed and tedious as all hell. Yes, I get it, it's just fantastic IF you endure playing through it two or three times to unlock everything and change the tedium from "Oh look I just broke a solid steel pipe by hitting someone in the head twice with it" to "wow, this game is so laughably easy my cat could play it!" but honestly, neither of those gameplay options really appeal to me.
 

Beat14

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Jun 27, 2010
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Thanks I nearly picked this up yesterday but I took a wrong turn and bought a sandwich instead. Now that seems like a tragic move...
 

irequirefood

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May 26, 2010
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Nice review. I am playing it as I type, and am just about up to Case 2. So far I quite like it. Having only seen the first game but not played it, I feel I'm treading new ground rather than seeing everything all over again.
 

Hatchet90

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Nov 15, 2009
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Game is phenomenal. My one major, and it is a major complaint, is that getting into a ranked match should be way quicker and easier. Also the load times are absolutely disgusting. Also I hate that TK bastard.