Dead Rising 3 Coming to PC - Update

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Rodolphe Kourkenko

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Dec 10, 2012
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it's now official:
http://www.gamespot.com/articles/dead-rising-3-coming-to-pc-this-summer-system-specs-revealed/1100-6420128/

I can only say that any word coming from Microsoft about exclusivity must be taken with caution.
 

Bindal

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May 14, 2012
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Glaice said:
If they don't screw up the port, then it could be a hit on the PC.
Well, with the exception of GfWL, the port of Dead Rising 2 wasn't bad as far as I could tell. Had some issues with detecting anything that wasn't an official 360 gamepad (including not being able to detect third-party controller), so I am confident that it won't be horrible (like, say, Watchdogs)
 

4Aces

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May 29, 2012
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Steven Bogos said:
Dead Rising 3 is one of Xbox One's more powerful exclusive titles, so having it available on the PC as well is sure to hurt its potential sales.
It just shows that M$ is not even willing to have true exclusives anymore, just pretending. 'Time limited' is just another way to say 'not exclusive for long'. So much for X-Bone sales this Summer.
 

Oly J

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Nov 9, 2009
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just one less reason to get an Xbox One, it'll be on Steam right? which also means mods right?...this is going to be awesome
 

Azaraxzealot

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On the steam store page it says it needs at LEAST a Radeon hd 7870/gtx 570? Holy shit that's demanding! I thought my 7850 would last at least 2 or 3 years but I guess not D: is this game just super poorly optimized or do you all think that it's really THAT demanding?
 

Cerebrawl

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Azaraxzealot said:
On the steam store page it says it needs at LEAST a Radeon hd 7870/gtx 570? Holy shit that's demanding! I thought my 7850 would last at least 2 or 3 years but I guess not D: is this game just super poorly optimized or do you all think that it's really THAT demanding?
Super poorly optimized. Badly designed engine basically. Instead of building the engine with all the graphical tricks in mind, they took a basic engine and started piling on the effects later on. So it runs like arse, has massive framerate dip issues and pop-in to the point where it affects gameplay.

Don't get me wrong, it looks good, great for screenshots. Great art assets, lots of neat effects. The engine just can't handle it.

The only really next-gen engine as far as I'm aware, which was built from the ground up with all the graphical tricks in mind... is the Cryengine... which was released in 2007. I wouldn't be surprised if Watch Dogs is running on the same engine as Assassins Creed IV.
 

KungFuJazzHands

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Meh, Crapcom can keep their shitty DLC-infested ports away from the PC realm as far as I'm concerned. Besides, I was burned by Dead Rising 2; it looked like a lot of fun and the console crowd couldn't seem to stop slobbering all over themselves to praise it, but it turned out to be the most unfocused and restrictive "open world" game I've ever played.

Did they at least remove the stupid time limit for the third one? Jeebus, what a nut-punching fun killer that mechanic turned out to be.
 

Metalrocks

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didnt like part 2. the boss battles are ridicules, this stupid time limit made it even worse to actually explore and mess around with things.
not interested. thank you.
 

Jakisall

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Nov 23, 2009
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So... now I have absolutely no reason at all to bother getting an Xbone, this was the one thing I wanted. And now I'll get it on PC...
Microsoft? If you want to just admit you fucked up, that's ok. We're here for you.
 

Rozalia1

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Is there some reason why Microsoft is completely incompetent in regards to exclusives? Just checked the Exclusives list for PS360 and Sony has 3 exclusives that aren't actually exclusives (Closure, Modnation racers, pixeljunk), Nintendo has just 2 (Tatsunoko, Your shape)...Microsoft has 21.

Funnily enough looking at the PS4/WiiU/Xbone list shows Sony having likely more non-exclusives than perhaps they've ever had even though the console hasn't been out that long (Indie ports seem to be the contributing factor due to Microsoft's stupidity, but I'm not sure those have ever been touted as exclusives).

Anyway, I'm personally unsure I'll even bother getting it for the PC as I found their ping ponging in regards to exclusivity disgraceful.
 

Tuesday Night Fever

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I'm admittedly pretty happy about this. The Dead Rising games have always been a bit of a guilty pleasure for me, since I'm generally tired of zombie media otherwise. I did actually want to play Dead Rising 3 quite a bit, despite the criticism, though not enough to drop the cash to get an XBone that'll likely just collect dust afterward.

Now the question is do I buy it on release, or do I wait for the usual October sale on horror-themed games on Steam?
 

mysecondlife

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Feb 24, 2011
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http://www.escapistmagazine.com/forums/read/9.826552-Dead-Rising-3-wont-be-a-timed-Xbone-exclusive

I guess they were confident that Xbox was going to have higher installation base than it currently is now.

Although its nice to know that I don't have to get an Xbox to play this game. Still not interested however.
 

Kenjitsuka

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"Dead Rising 3 is one of Xbox One's more powerful exclusive titles, so having it available on the PC as well is sure to hurt its potential sales."

Hurt? Not THIS long after sales started, and those are two rather distinct player bases.
It will do quite the opposite for the games numbers, though.
 

razer17

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Evonisia said:
If this is true, then cool, good for PC gamers. Granted I can't imagine what playing a Dead Rising game would be like on PC and frankly I don't want to. I'm happy with the version I got eight months ago.

Steven Bogos said:
perhaps we'll see the original (and best) Dead Rising too?
Oo, that's a bold statement. Meh, most people didn't play the first one anyway.
Not to be "that guy", but a PC version, assuming the port is decent, will be better than the Xbone version. Better graphics, better frame rates. And you can still play it with a controller.
 

Strazdas

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May 28, 2011
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So the exclusive isnt so exclusive anymore? Good. the more platforms the game comes out to the better. I never cared for DR franchise, but i always like games stop being exclusives.

Saulkar said:
Steven Bogos said:
LE SHNARP!
Wait, what? You can get warnings Bogos? Hmmm, thought you were immune.
there was a debacle about staff breaking the rules and not getting equal treatment couple months back. it ended with Greg Tito getting a warning. Nice to see they are not above the rules.


Cerebrawl said:
The only really next-gen engine as far as I'm aware, which was built from the ground up with all the graphical tricks in mind... is the Cryengine... which was released in 2007. I wouldn't be surprised if Watch Dogs is running on the same engine as Assassins Creed IV.
erm, CryEngine 3 has been released this year, and its quite a ground up reworking since CryEngine 2. Watch Dogs run on a hybrid engine. its built from ground up, but they incorporated functions from both Assasins Creed engine and Far Cry engines. Sort of took parts they liked, changed the rest. It is technically a new engine, and one that Ubisoft plan to use for further games.
 

Lightknight

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Nov 26, 2008
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Heh, let me say that I enjoyed Bogos' response! Sorry it got a warning.

Anyways, this is great news. I've got to say that this is the ONLY game on the XBO so far that I had any desire for. I'd even posit that it was the best launch title too. Can't wait to enjoy it on pc.

RicoADF said:
Let me guess, the game didn't make it's 5 million sales Microsoft promised?......



.... Yeah I know, any lower and the fruit would be on the ground.
It was most likely just a timed exclusive with an agreement that it would never show up on the PS4. Though EA clearly hitched their cart to the wrong horse here.

mysecondlife said:
http://www.escapistmagazine.com/forums/read/9.826552-Dead-Rising-3-wont-be-a-timed-Xbone-exclusive

I guess they were confident that Xbox was going to have higher installation base than it currently is now.

Although its nice to know that I don't have to get an Xbox to play this game. Still not interested however.
Who knows, maybe Microsoft includes an outright denial clause in their timed release clause that enforces this kind of lie.

But yeah, DR3 only sold 1.04 million copies. Don't know if that's profitable considering EA's habit of inserting caution while budgeting directly into the trash.
 

RicoADF

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Jun 2, 2009
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Lightknight said:
RicoADF said:
Let me guess, the game didn't make it's 5 million sales Microsoft promised?......



.... Yeah I know, any lower and the fruit would be on the ground.
It was most likely just a timed exclusive with an agreement that it would never show up on the PS4. Though EA clearly hitched their cart to the wrong horse here.
I figured that was the case, just had to take the piss out of Capcom and Microsoft at how stupid turning a sequal to a multi platform game (Dead Rising 2) into an exclusive.