I'll be as honest as I can be in this post.
When I first played Dead Space (The first one) I didn't find it all that scary. The only moments that made me jump were the weird drag tentacle things and the ending. Oh dear god, the ENDING.
However, I liked it, so I was hyped for Dead Space 2, hell I even pre-ordered it. I played it, and I found it better than the first. I think I found it better because I never really saw the "scare" factor to begin with. The more action direction was a little distracting, but awesome. I didn't let those moments deter me.
However, even though I was hyped (initially) for Dead Space 3, the comments by others kinda put me off. Reviewers, gaming journalists and so fourth made me look at it again, and made me think much differently.
Wide open areas? Rubbish.
More set pieces? Bah.
Human opponents? Pfft.
Co-Op? Just why?
Microtransactions? It's EA.
So I didn't pre-order it. Hell, I wasn't even all that excited and even spoiled myself of the story because I didn't think I'd get it.
...A month later, I got it.
I've only finished about a third of the game (Single Player, I wanna prolong it a little) and I enjoy it. I noted all the things that reviewers mentioned and while I can see their point, I kinda went "Yea, I can see what they are an about...moving on". I would like to talk about some things that people have issues with:
Less scares, more action: Yes, this is true. There are a lot more 'intense' moments in an exciting sense than in a frightening sense. But, as I mentioned before, I never really found Dead Space all that scary to start with. The thing is, Dead Space 3 has 'scared' me more than Dead Space 2 has. The enemies are like Creepers, they can be right behind you, and they won't make a sound (Even the orchestral scare cords shut up). So that can make you jump.
Human opponents: You are Isaac Clarke. You have weapons capable of dismembering limbs in 1000 different fashions and have quite a lot of health by the time you really face them if you choose to upgrade it. You do the math.
Co-Op: I think this links to the scares thing. Yes it's true that the game is much less scary with a friend, and yes it annoys me that the story is ever so slightly different without the added character. My opinion? Play both, if you can. Play the single player first and the multiplayer second. Dead Space 3 is a long ass game. Do you really think you're expected to play the game for that long? The answer to that question is...yes. So play it the way it should be played first. Alone.
Micro-transactions: Now, something no-one seems to mention that kinda annoys me is that you don't have to buy the micro-transactions. The game gives you "Ration Seals" given to you by your scavenger bots which can be used to buy the extra resources instead of your real money. In all honesty, if you feel you need to use real money to buy more stuff, then stop playing. Also, there is an exploit for unlimited resources. Nice job making your own money-grubbing techniques redundant, EA.
However, some of the extra DLC is just plain stupid. A DLC that costs 400 Microsoft points ($5?) to give your scavenger bot a personality? Gimme a break. And if the rumors are true, the upcoming story DLC picks up after the ending.
...Yea, I'm gonna wait for a price-drop...or for when it's free...or just watch it on Youtube.
If you can ignore the general stuff that people mention about Dead Space 3, that it's not scary or the Co-Op, then you may enjoy it. He'll, I haven't even mentioned the weapon crafting on general which is rather enjoyable or the rather fun gameplay. Some people will have already played it and have their own opinions, be it positive or negative (Hell, my own opinion might change, I'm not done yet), but if you are curious about whether it's a good game or not compared to the previous, at least rent it or borrow it from someone and give it a shot. You might be surprised.
P.S. Sorry if this seems like mindless rambling. Just trying to get my point across here.
When I first played Dead Space (The first one) I didn't find it all that scary. The only moments that made me jump were the weird drag tentacle things and the ending. Oh dear god, the ENDING.
However, I liked it, so I was hyped for Dead Space 2, hell I even pre-ordered it. I played it, and I found it better than the first. I think I found it better because I never really saw the "scare" factor to begin with. The more action direction was a little distracting, but awesome. I didn't let those moments deter me.
However, even though I was hyped (initially) for Dead Space 3, the comments by others kinda put me off. Reviewers, gaming journalists and so fourth made me look at it again, and made me think much differently.
Wide open areas? Rubbish.
More set pieces? Bah.
Human opponents? Pfft.
Co-Op? Just why?
Microtransactions? It's EA.
So I didn't pre-order it. Hell, I wasn't even all that excited and even spoiled myself of the story because I didn't think I'd get it.
...A month later, I got it.
I've only finished about a third of the game (Single Player, I wanna prolong it a little) and I enjoy it. I noted all the things that reviewers mentioned and while I can see their point, I kinda went "Yea, I can see what they are an about...moving on". I would like to talk about some things that people have issues with:
Less scares, more action: Yes, this is true. There are a lot more 'intense' moments in an exciting sense than in a frightening sense. But, as I mentioned before, I never really found Dead Space all that scary to start with. The thing is, Dead Space 3 has 'scared' me more than Dead Space 2 has. The enemies are like Creepers, they can be right behind you, and they won't make a sound (Even the orchestral scare cords shut up). So that can make you jump.
Human opponents: You are Isaac Clarke. You have weapons capable of dismembering limbs in 1000 different fashions and have quite a lot of health by the time you really face them if you choose to upgrade it. You do the math.
Co-Op: I think this links to the scares thing. Yes it's true that the game is much less scary with a friend, and yes it annoys me that the story is ever so slightly different without the added character. My opinion? Play both, if you can. Play the single player first and the multiplayer second. Dead Space 3 is a long ass game. Do you really think you're expected to play the game for that long? The answer to that question is...yes. So play it the way it should be played first. Alone.
Micro-transactions: Now, something no-one seems to mention that kinda annoys me is that you don't have to buy the micro-transactions. The game gives you "Ration Seals" given to you by your scavenger bots which can be used to buy the extra resources instead of your real money. In all honesty, if you feel you need to use real money to buy more stuff, then stop playing. Also, there is an exploit for unlimited resources. Nice job making your own money-grubbing techniques redundant, EA.
However, some of the extra DLC is just plain stupid. A DLC that costs 400 Microsoft points ($5?) to give your scavenger bot a personality? Gimme a break. And if the rumors are true, the upcoming story DLC picks up after the ending.
...Yea, I'm gonna wait for a price-drop...or for when it's free...or just watch it on Youtube.
If you can ignore the general stuff that people mention about Dead Space 3, that it's not scary or the Co-Op, then you may enjoy it. He'll, I haven't even mentioned the weapon crafting on general which is rather enjoyable or the rather fun gameplay. Some people will have already played it and have their own opinions, be it positive or negative (Hell, my own opinion might change, I'm not done yet), but if you are curious about whether it's a good game or not compared to the previous, at least rent it or borrow it from someone and give it a shot. You might be surprised.
P.S. Sorry if this seems like mindless rambling. Just trying to get my point across here.