Dead State Surpasses Kickstarter Goal

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Fanghawk

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Dead State Surpasses Kickstarter Goal

After three years, DoubleBear finally has the funds needed to make its definitive zombie game.

Doublebear's Zombie roleplaying game Dead State has been on the radar for gamers and zombie fans alike since it was first announced as <a href=http://www.escapistmagazine.com/news/view/93802-Designing-a-Serious-Zombie-RPG>"ZRPG" back in 2009. Emphasizing resource management and group dynamics in the face of a looming zombie apocalypse, the game promised an open-ended Fallout-styled roleplaying experience headed by former Obsidian developers and husband-wife team Annie VanderMeer Mitsoda and Brian Mitsoda. After almost three years of trying to get the project off the ground, the pair noticed the success of <a href=http://www.escapistmagazine.com/news/view/115916-Double-Fine-Adventure-Kickstarter-Breaks-2-Million>Double Fine's Kickstarter Project and thought they'd give it a shot. They thought correctly: with thirteen days remaining the project surpassed its $150,000 goal.

Most video game Kickstarter projects come with a huge variety of pledge rewards, and Dead State is no exception. A $30 dollar pledge will get you the soundtrack and a digital DRM-free copy of the game upon release. Increasing your pledge can provide donors with t-shirts, a "Making of Dead State" book, a Deluxe Edition Boxset, and even the option to have your own personalized "zombie apocalypse" story included in the finished game.

Rewards aside, to the fans who have been following the project since Day One, the real prize will be seeing the project reach the light of day. Dead State will include dozens of characters, randomized events, reactive AI, base-building mechanics, and more. Successfully implementing even a portion of these elements would please thousands of fans, but as Carlson and Mitsoda's Kickstarter video shows, they plan to go all out.

Dead State is scheduled for release in December 2013.

Source: <a href=http://www.kickstarter.com/projects/70755535/dead-state-the-zombie-survival-rpg>Dead State Kickstarter

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octafish

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You know I was pretty sure I was sick of zombies in games. DayZ and Dead State have renewed mu interest because they remember what is at the core of zombie movies, the human element.
 

Baldry

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This is nice and all but I what I really want is a combination of this and DayZ. I think that would be the perfect zombie game...Well for me it would be.
 

kajinking

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octafish said:
You know I was pretty sure I was sick of zombies in games. DayZ and Dead State have renewed mu interest because they remember what is at the core of zombie movies, the human element.
I thought it was all about miniguns, tanks, and alien/mutant/robot/wizard super zombies......with lasers
 
Dec 14, 2009
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That guy's voice sounds really familiar. I think he did some VO work for Vampire the Masquerade: Bloodlines, which makes sense, considering he worked on it.

OT: Game looks really interesting. Will keep an eye on it.
 

Tony2077

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FelixG said:
Tony2077 said:
cool but I'm still waiting for nexus 2 to show up on there
...the Jupiter incident?
yes they tried it somewhere else and failed then they said they would do a kickstarter one I'm still waiting for it. starting to worry its not going to show up
 

Farther than stars

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Anyone else think "The Walking Dead" when they heard this was a game about zombie survival set in the American South? I'm actually wondering how "human" this would feel. It seems to me that the interactions in the actual Walking Dead game are a lot more emotional than this text-based game. Still, I'm glad that they got to make what they wanted and I'm happy for all the people who have been waiting patiently for their game.
 

bobisimo

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Farther than stars said:
Anyone else think "The Walking Dead" when they heard this was a game about zombie-survival set in the American South?
I actually thought "The Colony". But good.
 

Brawndo

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octafish said:
You know I was pretty sure I was sick of zombies in games. DayZ and Dead State have renewed mu interest because they remember what is at the core of zombie movies, the human element.
Your avatar reminds me why I'm glad they went with the turn-based combat route!
 

rapidoud

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kajinking said:
octafish said:
You know I was pretty sure I was sick of zombies in games. DayZ and Dead State have renewed mu interest because they remember what is at the core of zombie movies, the human element.
I thought it was all about miniguns, tanks, and alien/mutant/robot/wizard super zombies......with lasers
Day Z is about shooting each other.

Except with crappy guns.

Although Dead State doesn't look that interesting like it lacks depth; only one shelter, pre-defined upgrades to it. Maybe for 1 playthrough it'd be good.

Think I'd enjoy project zomboid more.
 

Clearing the Eye

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Can we stop with the cavalcade of zombies? I'm about as sick of them as one can get without having an actual zombie chewing on my leg.
 

Noble_Lance

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Huh, didn't know about this until now thought it was at first that zombie board game that was on the Kickstarter a while ago.