Decline of COD

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oG x TEDDY

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Discussing if Call of Duty is declining, whether the games are repetitive, and if the multiplayer is ever going to improve(or at least change)and how.
oh and i'm not saying its not fun, i'm just saying that's its the same every time
 

remnant_phoenix

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Just made a post directly related to this topic that has no replies thus far, so I'm going to shamelessly link it here:

http://www.escapistmagazine.com/forums/read/9.302822-Call-of-Duty-4-is-the-Final-Fantasy-VII-of-the-CoD-series#12108020
 

Loonyyy

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The latest is scheduled to outsell it's predecessors: the creators are happy making more of what people want. It's people's choice whether they want to buy it. (I'm not, not at launch, simply because I've seen pretty much all the stuff from the gameplay footage in Modern Warfare 2, barring some new kit, which is kind of a staple).
But, on a side note, cover-based, regenerating health, military shooter: Tell me where they can go with this that wouldn't piss of the fans of the game. More disturbing is the trend of other games to try to replicate it (Bad Company, hundreds of generic shooters, Medal of Honour, Homefront).
 

oG x TEDDY

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I Don't Really Know Where They could go with it, i do enjoy how it is now but i also believe that the maker can change it in someway to make it better.
I also do think that it is disturbing for other games to try to replicate it, have game developers really run out of ideas that can make a game unique
 

Grabbin Keelz

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They haven't even fixed the bugs on the Black Ops multiplayer and yet they're releasing MW3.
Doesn't matter to them, as long as people buy it, and they will.
 

Jegsimmons

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COD finest hour, two, and the campaign to Wolrd At War were when the series was at it's best.

4 was ok but got really old really quick. MW2 and forward were just shit. Story, gameplay, multiplayer, community, ect.
 

oG x TEDDY

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Grabbin Keelz said:
They haven't even fixed the bugs on the Black Ops multiplayer and yet they're releasing MW3.
Doesn't matter to them, as long as people buy it, and they will.
That's how most People are now, its all about the money, i miss the days when games were made for people to enjoy playing them and not to make money off of it
 

FFHAuthor

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Meh. CoD has the basic mechanic of online multiplayer down solid, but it's simple. They took the game styles that Halo created them and added a level of customization to weapons and equipment, but the game doesn't feel like it's evolved at all. It's the same as CoD 4 now, just tweaks. It's not as 'creative' as HALO when it comes to making your own game types, you're pretty restricted.

I can say that I just got bored with Black Ops, and I made a full move to Battlefield, the gameplay feels more open and more complex than CoD, you just do the same thing over and over again. Oh, fight the map, oh, kill the enemy, oh, watch that choke point that's always been there, oh, someones in the ONLY sniper spot, oh, someone's camping in the SAME corner, oh...what have you again and again and again. I hooked two hardcore CoD players (level 15 prestige players at that) into Battlefield because they simply got bored with it.

But it comes down to the same argument I always make, Halo, CoD, and Battlefield are for different types of FPS gamers:


Halo is for over the top combat with customizable gametypes, setups and basically making your games whatever you want it to be. If you want to run with rocket launchers and plasma swords at 5x speed with 1/10th grav on Sandtrap, you can set it up. You can give everybody warthogs, you can make the pistol your only weapon, you can set up everyone invisible with sniper rifles. You make the game to play.


CoD is for run and gun. Firefight gaming over the same plot of land the same way, over and over, customize your guns and your loadout, but all and all most maps play the same way every time. Same snipe spots, same camp spots, same choke-points, same firefights. If you're an avid CoD player, wheither it's Black Ops, or Modern Warfare 1&2, or even WaW, you know the maps, and you know what you have to take and hold to win a Deathmatch, you know where you have to fight to hold to win at Domination, you know the best route to capture the flag, the best way to cover the objective. There are ONLY certain ways to fight the map, and you learn them, you know the weapons and the gear you need. It's not bad, but it's Firefight gaming, small scale.


Battlefield is for Battle gaming. Big maps, destructible environments, vehicles, different classes to define the weapons and gear you can use, small squads that need to work together to garner points. You have a wide open canvas to fight a battle and seize positions or defend objectives. You can play any way you want, but it's geared towards team play in a squad. Case in point, I can play a lone wolf sniper in Battlefield, I'll do well and score about 3,000 points on a good match, get about 4-5 pins.
I play with my squad and I average about 30,000 points and 40-50 pins.

You're fighting battles, and there are many routes to take in fighting them. Yeah, it's the same terrain, but you can play on a battlefield three different times and find three different ways of approaching it. Infantry assault one time to take a position, bombard it the next time to destroy the M-Con station, or drive your armor up the third. It's much more fluid, and it forces you to think in very different ways.


In the end, every FPS game falls into one of the categories. CoD, Halo, or Battlefield, and I just don't think that 'decline' is the right term for what's happening to CoD or any of the game, I think that each style has it's following, and you're not going to see that fluctuate much unless the three 'styles' merge into something different (which I think would be a -very- bad thing).

The gamers are there, and in the end, t's the style you want to play. I have all three and enjoy them at different times. I've got my HALO games saved if I want to do them again, I love doing my DBZ game on Sandtrap with friends. I have my classes saved in Black Ops and love my AK-47 with Slight of Hand. And I have my loadouts for Recon, Assault and Engineer in Bad Company 2 memorized.
 

oG x TEDDY

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Jegsimmons said:
COD finest hour, two, and the campaign to Wolrd At War were when the series was at it's best.

4 was ok but got really old really quick. MW2 and forward were just shit. Story, gameplay, multiplayer, community, ect.
I Actually did enjoy the multiplayer for all the games. all the games had their goods and not so goods but it is true that it that they are getting worse as time goes by.
the only reason people are going to buy MW3 is because they want a flashy looking MW1 and 2 it isn't being improved
 

teh_Canape

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I'd say it declined with MW
granted, the game was awesome, but it opened the flood gates to the shitty playerbase it has

and then that got translated into the actual agmes and voilá

an incredibly stale franchise is born
 

HerrBobo

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Yes, CoD has decline, in fact I uninstalled Black Ops the other day, M/P was just not fun any more.

The thing is with CoD, its a one trick pony. Its a damn good trick, but we have all seen it, and now it just keeping one doing the same trick, but just changes the back ground, and adds more bells a whistles.

I'm pretty sure I'm done with the CoD series. The Battlefield games are far ricer IMO.
 

oG x TEDDY

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FFHAuthor said:
Meh. CoD has the basic mechanic of online multiplayer down solid, but it's simple. They took the game styles that Halo created them and added a level of customization to weapons and equipment, but the game doesn't feel like it's evolved at all. It's the same as CoD 4 now, just tweaks. It's not as 'creative' as HALO when it comes to making your own game types, you're pretty restricted.

I can say that I just got bored with Black Ops, and I made a full move to Battlefield, the gameplay feels more open and more complex than CoD, you just do the same thing over and over again. Oh, fight the map, oh, kill the enemy, oh, watch that choke point that's always been there, oh, someones in the ONLY sniper spot, oh, someone's camping in the SAME corner, oh...what have you again and again and again. I hooked two hardcore CoD players (level 15 prestige players at that) into Battlefield because they simply got bored with it.

But it comes down to the same argument I always make, Halo, CoD, and Battlefield are for different types of FPS gamers:


Halo is for over the top combat with customizable gametypes, setups and basically making your games whatever you want it to be. If you want to run with rocket launchers and plasma swords at 5x speed with 1/10th grav on Sandtrap, you can set it up. You can give everybody warthogs, you can make the pistol your only weapon, you can set up everyone invisible with sniper rifles. You make the game to play.


CoD is for run and gun. Firefight gaming over the same plot of land the same way, over and over, customize your guns and your loadout, but all and all most maps play the same way every time. Same snipe spots, same camp spots, same choke-points, same firefights. If you're an avid CoD player, wheither it's Black Ops, or Modern Warfare 1&2, or even WaW, you know the maps, and you know what you have to take and hold to win a Deathmatch, you know where you have to fight to hold to win at Domination, you know the best route to capture the flag, the best way to cover the objective. There are ONLY certain ways to fight the map, and you learn them, you know the weapons and the gear you need. It's not bad, but it's Firefight gaming, small scale.


Battlefield is for Battle gaming. Big maps, destructible environments, vehicles, different classes to define the weapons and gear you can use, small squads that need to work together to garner points. You have a wide open canvas to fight a battle and seize positions or defend objectives. You can play any way you want, but it's geared towards team play in a squad. Case in point, I can play a lone wolf sniper in Battlefield, I'll do well and score about 3,000 points on a good match, get about 4-5 pins.
I play with my squad and I average about 30,000 points and 40-50 pins.

You're fighting battles, and there are many routes to take in fighting them. Yeah, it's the same terrain, but you can play on a battlefield three different times and find three different ways of approaching it. Infantry assault one time to take a position, bombard it the next time to destroy the M-Con station, or drive your armor up the third. It's much more fluid, and it forces you to think in very different ways.


In the end, every FPS game falls into one of the categories. CoD, Halo, or Battlefield, and I just don't think that 'decline' is the right term for what's happening to CoD or any of the game, I think that each style has it's following, and you're not going to see that fluctuate much unless the three 'styles' merge into something different (which I think would be a -very- bad thing).

The gamers are there, and in the end, t's the style you want to play. I have all three and enjoy them at different times. I've got my HALO games saved if I want to do them again, I love doing my DBZ game on Sandtrap with friends. I have my classes saved in Black Ops and love my AK-47 with Slight of Hand. And I have my loadouts for Recon, Assault and Engineer in Bad Company 2 memorized.
You do make a point, each game is made for the each type of fps player, battlefield focuses on tactics and teamwork, COD focuses on killing, and Halo focuses on creativity. but i do believe that the developers have some ideas of making the game better, vertical battles, Arial fights, more objective modes, anything
 

Woodsey

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Do you know, I remember being surprised when Call of Duty 2 was announced (although I was 12 or something, so I can't say I'd known about how popular even the first was). I was even excited.

These days all you fucking hear is people whining about the buggy, unbalanced multiplayer for the first 6 months after its released, and then you hear the same people wanking off for the next 6 months about how the next one will definitely fix it all and not just lead to the same cycle that the last 3 iterations have.
 

Stalk3rchief

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Grabbin Keelz said:
They haven't even fixed the bugs on the Black Ops multiplayer and yet they're releasing MW3.
Doesn't matter to them, as long as people buy it, and they will.
Well seeing as how they're two entirely different companies I don't think Black Ops issues are at question here. I'm personally looking forward to MW3 just because I know they'll add some new things to the multiplayer before Treyarch makes their next game and rips all of it off.
 

Syphous

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oG x TEDDY said:
Grabbin Keelz said:
They haven't even fixed the bugs on the Black Ops multiplayer and yet they're releasing MW3.
Doesn't matter to them, as long as people buy it, and they will.
That's how most People are now, its all about the money, i miss the days when games were made for people to enjoy playing them and not to make money off of it
No no no. It's always been about the money. Not to be an ass, but the video game buisness is just that; a buisness. If they weren't out to make money it would be absolutely pointless.
 

oG x TEDDY

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MrHilter said:
oG x TEDDY said:
I Don't Really Know Where They could go with it, i do enjoy how it is now but i also believe that the maker can change it in someway to make it better.
I also do think that it is disturbing for other games to try to replicate it, have game developers really run out of ideas that can make a game unique
Nobody is trying to replicate it.
Battlefield gave its game perks, medal of honor gave its game perks, crysis 2 gave its game perks.
 

mitchell271

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CoD 4 was the best. The decline started at CoD: MW2.
I have never seen a more appropriate place to say Same Shit, Different Day.