Deep Silver Delivers Metro: Last Light PC Requirements

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CardinalPiggles

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Jun 24, 2010
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Can't quite hit the optimal seeing as I have a GTX 680 in my PC but I'm very happy nonetheless.

Now to wait for some actual gameplay and reviews post launch.
 
Apr 5, 2008
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Wow...they developed a game for 2013 using DirectX 9....welcome to a decade ago.
I curse MS and Sony for crippling graphical advances by keeping ancient hardware around long after it should have been put down.
 

Baron von Blitztank

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May 7, 2010
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Well the first game practically broke my old computer and now on my laptop it can't run without game-breaking framerate issues.
Looks like I'll be getting the console release on this one...
 

Denamic

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Aug 19, 2009
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To be fair, computer requirements aren't what they sued to be.
Back in the day, if you met the minimum, you played with barely playable framerate. Nowadays, you can play at medium/high with solid framerates with the minimum requirements.
 

Gitty101

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Jan 22, 2010
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Lieutenant PC Gaming Elitist reporting for duty.

I can run the game on optimal settings. I guess that somehow makes me better than all of you plebeians. My hardware is the greatest yadda yadda yadda...

Seriously though, those optimal settings are rather steep. Is this the way most games are going at the moment? I mean, I have them, but was hoping that my system would've remained overkill for a little longer.

Captcha': win hands down.

Well thank you Captcha', I suppose there's hope left after all...
 

Chaosian

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Mar 26, 2011
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Not exactly the bleeding edge of journalism. Everything but the optimal could have been found on Steam and the Wiki half a month ago...
 

VanQ

Casual Plebeian
Oct 23, 2009
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I fall short of Optimum only because my graphics card is a GTX 590. Oh well, time to go find my wallet.

KingsGambit said:
Wow...they developed a game for 2013 using DirectX 9....welcome to a decade ago.
I curse MS and Sony for crippling graphical advances by keeping ancient hardware around long after it should have been put down.
The game is also being released on consoles. 360 and PS3 can't support DX11. PC version supports DX11 though, did you even read past minimum?
 

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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The game will look fine with recommended hardware. Hell, it'll look great. "Optimum" is when you call strangers over to your house and say "HAY OMG LOOK AT THIS!"

fix-the-spade said:
Still, nice to see Deep Silver staying stubbornly on the max out ALL the hardware line of thinking.
Agreed. Maybe it's the die-hared PC weirdo in me but I find it oddly comforting to know that there's at least one publisher out there willing to say, "You know what? Fuck you."

But in a good way, of course.
 

Yuuki

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Mar 19, 2013
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Metro 2033 was one of the most brutally punishing games on framerates so this would fall in line.

However the aesthetics didn't really make me go "wow, so beautiful!", the art direction didn't make optimal use of the sheer amount of polygons/tesselation when compared to truly beautiful and expansive games like Battlefield 3 or Crysis series.
 

Dyan

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Nov 27, 2009
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I'd be able to run it at optimum, but alas I'm still using my 250 GTS. I hope to god my GPU won't commit suicide.
 

Boris Goodenough

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Jul 15, 2009
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Everyone should remember that Metro 2033 "only" gets around 45 fps @ 1200p at max settings with a Nvidia Titan
, so needing it for optimum for a newer games isn't that surprising.
 

Moonlight Butterfly

Be the Leaf
Mar 16, 2011
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Mneyh Should run pretty well on my baby.

Looking forward to this game. I'll have to finish the first one. It's tense as hell.
 

Oltsu

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Feb 16, 2013
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Ready with my 3930K and Titan.

Just need to get the CPU under sub-zero cooling and it'll go further than 5.1ghz.

Honestly I wish more games would just ramp up the maximum graphics, as long as the game runs well and looks good even on less powerful hardware there is no reason not to want more eyecandy for the peeps with the machines to run it.
 

romxxii

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Feb 18, 2010
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Weird. It tells me I only get recommended, when I hit every bullet point on optimum. It then tells me to buy a 27", 120Hz 3D monitor to replace my current 27", 144Hz 3D-capable monitor.

nVidia be crazy.
 

Strazdas

Robots will replace your job
May 28, 2011
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Wait what? My 5 year old laptop can run it and it couldnt run last metro? what is this i dont even.....


DTWolfwood said:
I need to have $1000 graphics card to run the game optimally?! :sigh: looks like its time to break that bank ._.
Optimium usually means max settings on everything, and if they got something like 64xAA it surely will ask for that kind of card. does not mean any sane person really need it. 4xAA is perfectly fine for most games. I play most with none, as its a resource hog for questionable improvement.
Also remmeber how fast graphic technology moves(not to mention speculation of a boom during the nextgen console launch, to keep PCs way ahead graphically), in 5 years you will be looking at "titan" and thinking "meh this is slow ass GPU i cant run anything on".

Sgt. Sykes said:
It's a Russian game. Of course it's optimized like it was made by medieval monkeys. I'm not wondering about the graphics card requirements. I'm sure it will choke on some high-end systems.

That said, I'm baffled by the 8 GB RAM as optimum. I mean sure, once you have a high-end system, 8 GB RAM makes sense. But what the heck does the game need it for if it can run on a 2 GB system?
beign able to keep a lot of information, especially big space ones like textures that are used often in RAM makes heaven come to earth. Though mostly strategy games optimize that (they need to run a lot of processes calculating troop patchfinding and whatnto in background and thus put a lot in ram so they dont need to acess the algorythm over and over agian from HDD, like CIV games used to save ALL models into ram, then on huge maps the ram woudl get so overfilled the game would crash. they fixed that in oen of CIV4 patches and forward whne ti flushes models that thep layer hasnt seen for a while at each (auto)save. but give a vanilla CIV4 8GB of ram and it will THRIVE in it. granted, this can be mostly attributed to poor programming, but its not like modern game makers care much for optimization now do they.