This. Anyone caught on to the fact that I love this game yet?PAGEToap44 said:Fallout 3. For the epic size and amount of different people and places.
This. Anyone caught on to the fact that I love this game yet?PAGEToap44 said:Fallout 3. For the epic size and amount of different people and places.
I would like to mention another game for the sake of argument, but I'd be a bald-faced liar for doing so.Jennacide said:Planescape: Torment. Books could be written about it's vast and provocative subject matter.
Torment is to this day one of the best written game I've ever experienced. Hell, it beats most movies I've seen and books I've read. =|lleihsad said:I would like to mention another game for the sake of argument, but I'd be a bald-faced liar for doing so.Jennacide said:Planescape: Torment. Books could be written about it's vast and provocative subject matter.
That's what makes the game 'deep'. The possibility to have more than one interpretation of the story. And yes, I actually got all stars.tiredinnuendo said:Piorn said:What happened to Tim? Who is the princess? Who is the greeter? We don't need the answers, the answer would make us stop thinking, and it's all about thinking, to philosophize about existence, relationships, mistakes, and the universe. If you don't like to think about existence, no problem, but I do it alot.Losing someone you love because you try to protect this person too much. Realizing that you are not the savior but instead the threat. That's what the last level is about.
And no, I can't define what is deep and what not, you have to judge on your own, but I regard stories as deep if they make me philosophize.No, no that's not what the game is about at ALL. The game is about the Manhattan Project and the development of the atomic bomb. Everyone always thinks the princess is a person. Think harder, grasshoppah. Did you not get the real ending where you actually get up to the top level and touch her?
- J
Two men are dead in a cabin on top of a hill. Yes or no questions only. What happened?Piorn said:That's what makes the game 'deep'. The possibility to have more than one interpretation of the story. And yes, I actually got all stars.tiredinnuendo said:Piorn said:What happened to Tim? Who is the princess? Who is the greeter? We don't need the answers, the answer would make us stop thinking, and it's all about thinking, to philosophize about existence, relationships, mistakes, and the universe. If you don't like to think about existence, no problem, but I do it alot.Losing someone you love because you try to protect this person too much. Realizing that you are not the savior but instead the threat. That's what the last level is about.
And no, I can't define what is deep and what not, you have to judge on your own, but I regard stories as deep if they make me philosophize.No, no that's not what the game is about at ALL. The game is about the Manhattan Project and the development of the atomic bomb. Everyone always thinks the princess is a person. Think harder, grasshoppah. Did you not get the real ending where you actually get up to the top level and touch her?
- J
Ah yes, the Path is good. Remember, when you try to figure out what happened, take nothing at face value, especially not The Ravagings. If you try to take them all literally, it seems as if every girl was raped, but when you look below the surface, you realize that none of them were, although one of them could have been simply having a consensual relationship, given how unrealistic her worldview was before. That's what you have to do: look at each event and the personality of the girl who had it happen to them, and figure out what that event had to be to shake them up to their very core.John Smyth said:Currently For story depth I'm favouring is The Path, I'm still not 100% certain what the heck is going on.