Usergroup Rive City: http://www.escapistmagazine.com/groups/view/Rive-City
If you would like to join Please PM Character Sheets or Post them to the user group.
A world of Superpowers and Sand:
Rive is a world that is completely barren. The desert spells death for just about everything that enters it. The sands stops most machines, vehicles, and spacecraft from working. There is no one agreed upon reason why this occurs, but their are smaller sand buggies that are able to travel across this endless Desert.
Since most of the people that landed here were stranded they made due with what they had and formed domed biospheres out of the parts of their ships. Overtime these domes became grand cities which the Capital of the planet is called Rive City after the Planet Rive. Rive City is easily the largest of the cities and is so large that there is infact a second city within it called Core City because of it's location. At the center of every city there is a Giant Mine Shaft called a Grave. They are normally addressed as "The Grave" and the miners are often referred to as "Gravediggers". These Graves are the life blood of the planet and without them their would be no water for the hundreds of millions of people on the planet.
Originally the planet had a number of governments, but they eventually formed the Technocracy of City-States out of a common good. This government is responsible for the people and heads the Executive branch carried out by the Police of each respective city. The center of Rive City is the Glowing Blue Gem which can be seen from space the single largest resource of water found to date. Each city has it's own history, but Rives is a colorful one that everyone knows. Rive City is where everything started.
Rive is perhaps most famous for the Great League of Heroes. The Great League of Heroes is the affectionate name of an organization of philanthropists made famous for the extremely powerful individuals that founded it. They were both powerful for their individuals gifts and the influence they held over the public. They were advocates for the Alien, Mutant, and Psychic populations of Rive. During they height of their fame they work with the police to combat crime and helped build Rive City what it is today. The ratio of individuals with extraordinary abilities is 1 out of 3 and thanks to the example The League lead much ground was gained for the powered community. The disbandment of Psychics from the military and dismantlement of The League is what some say are the major reason why trust in powered people are at an all time low today.
~~~~~~~~~~~~~
Known Groups of Core City
~~~~~~~~~~~~~
Index of Known people of Rive. The abilities you may have often dictate they type of life you live.
~~~~~~~~~~~~~
Identify Yourself.
IC: Mr. Worthington
Upstairs Office: Superburger
An older man with a charming smile Mr. Worthington has an experienced air about him. His eye twinkle with a savvy that one would rarely hope to find from what seemed like a glorified manager of a fast food joint. His eyes are a hue of blue that is closer to grey. His hair is all salt and pepper and he would seem like someone you could trust. If you can trust this man for anything then it would be for the money that was promised to you. There are chairs before you that Mr. Worthington gestures for you to take.
The room seems bigger from the inside. Perhaps it is the high ceiling that gives you the impression that this room is bigger then it actually is. Mr. Worthington steps quickly behind his desk and his slim build is now only visible from the waist up. He sits down in his cushy chair and folds his hands placing them in front of himself. He smiles at you with a weary, but practiced smile. You would say it looked fake to you, but it is strained. "As you all know-" He starts then clears his throat. "You have answered my ad for your own reasons. Ever since the bombing of Davis Hospital water shipments have been nigh impossible to get in the area anymore.
You remember what you know about the bombing. Davis Hospital was the most productive hospital in The Core City and happened to be across the street from this Superburger. Last year an explosive went off on the Third Floor taking destroying the Staff Lounge located there and killing a number children and adult patients there. Mr. Worthington continued with a voice as smooth as silk, "To secure this shipment of water and insure the confidence of our stock holders you will be working with The Dead Ringers Private Security Detail."
Mr. Worthington looks at each one of you in turn to emphasize the seriousness of this job. He stands up and places his palms flat against his desk. You didn't notice it before but it looks like the desk is made out of real wood. That would be impossible though. There are no trees on Rive other then Private Gardens of the Rich. They would never allow a Fast Food Manager make a desk out of one of their trees would they? It must be a very good imitation. "Now that we got that out of the way. Any questions?" Mr. Worthington says with good humor.
TAG:Everyone
If you would like to join Please PM Character Sheets or Post them to the user group.
All Out of Character comments are to be posted into the Rive City User Group. This thread is to be for in character posts only.
Don't do anything that is meant to purposefully cause harm to another player mental or otherwise. I don't want anyone to Flame/Troll/Spam/etc. I want this to be as friendly as possible. Characters may have a chance of dying so if you don't want your character to die then don't do things that could obviously get them killed. If you are not sure what is obvious feel free to PM me. My judgments on everything are law.
Don't do anything that is meant to purposefully cause harm to another player mental or otherwise. I don't want anyone to Flame/Troll/Spam/etc. I want this to be as friendly as possible. Characters may have a chance of dying so if you don't want your character to die then don't do things that could obviously get them killed. If you are not sure what is obvious feel free to PM me. My judgments on everything are law.
This is the format we will be using.
IC:
Your post goes here. So you would normally see a paragraph here. Never less then one sentence.
TAG: Sai(For me the GM),
IC:
Your post goes here. So you would normally see a paragraph here. Never less then one sentence.
TAG: Sai(For me the GM),
A world of Superpowers and Sand:
Rive is a world that is completely barren. The desert spells death for just about everything that enters it. The sands stops most machines, vehicles, and spacecraft from working. There is no one agreed upon reason why this occurs, but their are smaller sand buggies that are able to travel across this endless Desert.
Since most of the people that landed here were stranded they made due with what they had and formed domed biospheres out of the parts of their ships. Overtime these domes became grand cities which the Capital of the planet is called Rive City after the Planet Rive. Rive City is easily the largest of the cities and is so large that there is infact a second city within it called Core City because of it's location. At the center of every city there is a Giant Mine Shaft called a Grave. They are normally addressed as "The Grave" and the miners are often referred to as "Gravediggers". These Graves are the life blood of the planet and without them their would be no water for the hundreds of millions of people on the planet.
Originally the planet had a number of governments, but they eventually formed the Technocracy of City-States out of a common good. This government is responsible for the people and heads the Executive branch carried out by the Police of each respective city. The center of Rive City is the Glowing Blue Gem which can be seen from space the single largest resource of water found to date. Each city has it's own history, but Rives is a colorful one that everyone knows. Rive City is where everything started.
Rive is perhaps most famous for the Great League of Heroes. The Great League of Heroes is the affectionate name of an organization of philanthropists made famous for the extremely powerful individuals that founded it. They were both powerful for their individuals gifts and the influence they held over the public. They were advocates for the Alien, Mutant, and Psychic populations of Rive. During they height of their fame they work with the police to combat crime and helped build Rive City what it is today. The ratio of individuals with extraordinary abilities is 1 out of 3 and thanks to the example The League lead much ground was gained for the powered community. The disbandment of Psychics from the military and dismantlement of The League is what some say are the major reason why trust in powered people are at an all time low today.
~~~~~~~~~~~~~
Known Groups of Core City
The Ringers are a gang that run anything related to gambling within the Core, they are level headed and a number of there members treat Gambling as a Sport rather then an occupation. They run a lottery that anyone can play and they take cheating very personally. Though no one can prove it they feel The Ringers are populated by Cheaters, perhaps it is just the implied nature of their name. Their biggest source of income is this lottery and the majority of the inhabitants of the Core play it. Winner often are able to move to better parts of Rive City since crime is so high within the Core.
The Grave Skulls, also referred to as the Skulls, are not as violent as there names imply. In Truth the are a union of workers that work in The Grave, the largest Salt and Water mine on Rive. Water is a scarce resource miles within the crust. All water on rive has a salt content. It must be processed for human consumption, which is why Rive City is the wealthiest city-state and capital of the planet. The Skulls value hard work and honor there words.
The Volks are named thus for their tattoos that mark them as such. Some wear yellow contacts to make them look like there namesakes. They are a mafia organization and within the Core they make most of their income off of racketeering, protection, and theft. They are the largest gang within Rive City and are famous for organized crime. They have been none to bribe the police, and are the strongest within the Core.
All gangs operate on an honor based contract that they will not attack each other if they are not attacked. This does not apply to those outside of a gang. This code allows them to coexist.
"Border Control" The nickname for the Fifty Sixth Precinct is the only Police Station built within the Core, they are the strongest Station within the force, but there is just too much crime for them to handle. No one wants to risk more Police Officers lives by creating another station or transferring officers from other parts of the city. They are situated on the border between Core City and the rest of Rive City. Just about everyone in Border Control lived and was raised in Core City.
The Grave Skulls, also referred to as the Skulls, are not as violent as there names imply. In Truth the are a union of workers that work in The Grave, the largest Salt and Water mine on Rive. Water is a scarce resource miles within the crust. All water on rive has a salt content. It must be processed for human consumption, which is why Rive City is the wealthiest city-state and capital of the planet. The Skulls value hard work and honor there words.
The Volks are named thus for their tattoos that mark them as such. Some wear yellow contacts to make them look like there namesakes. They are a mafia organization and within the Core they make most of their income off of racketeering, protection, and theft. They are the largest gang within Rive City and are famous for organized crime. They have been none to bribe the police, and are the strongest within the Core.
All gangs operate on an honor based contract that they will not attack each other if they are not attacked. This does not apply to those outside of a gang. This code allows them to coexist.
"Border Control" The nickname for the Fifty Sixth Precinct is the only Police Station built within the Core, they are the strongest Station within the force, but there is just too much crime for them to handle. No one wants to risk more Police Officers lives by creating another station or transferring officers from other parts of the city. They are situated on the border between Core City and the rest of Rive City. Just about everyone in Border Control lived and was raised in Core City.
Index of Known people of Rive. The abilities you may have often dictate they type of life you live.
Mutants: As a mutant you are hated by the general population. Unlike the fear of the Psychics the hatred of the mutants comes not from their abilities directly, but from the idea that any one person could become a mutant. Mutants began from the exposure of something deep in The Graves and ever since their offspring have had the genes necessary to give birth to future mutants. Mutants with highly visible physical traits were forced to live in the poorer parts of the city because of a fear of contamination. Whether this fear is justified is unsure, the secrets of the those few who became transformed into mutants died with them. Now mutants are all born and those parts of the mines are feared, but what secrets might they hold for the mutants? Mutants that appear as normal humans blend in with society and hope that their secrets are never revealed.
Aliens: Your life as Alien is hard. You have either newly arrived to the planet or more likly your ancestors came long ago. Technically while all the settlers of Planet Rive are Aliens to the planet, what separates you from these people is that you are not from this solar system. Some of you have come from an unimaginably far distance away and most of your own history is lost to those who died traveling to get here. Most Aliens today are born on Rive and have to live in the poorest parts of the city because that is were your ships rest. Something about Rive makes spacecraft unable to fly after they has landed. Most believe it is a quality of the sand, that permeates everything outside the cities, that causes this. Most ships were broken down for material and make your homes, this is were you struggle. Love is not unknown between the species and the humans that are forced out of better parts of the city end up living with your kind. Children strangely with one human parent almost always appear human with abilities of their alien parents. Under moments of great duress these traits often make themselves known.
There are many alien races on Rive. Often what a person can imagine exists on Rive. If you would like to add to the Alien index please submit your findings today.
Example Alien Races:
Pulsar Berserkers - This is fungus-based, gold-shelled race. They shed their integument as they grow. They do not reproduce, but instead infect and transform other beings into new members of their species. They are capable of going into a berserk rage under certain conditions. They are ancient, widespread, and powerful. Most of their species ascented to a godlike existence - they are the descendents of those that did not. Their world of origin is resource-rich, has a single moon and is known for being incredibly polluted.
Biokin Of Canopus - This race resembles the werewolves of earth mythology. They are famous for producing economists. They are an all-male race. Their society is dependent on one technology: manufacturing. They come from a high-gravity, resource-rich world that is and only a small part of the world is habitable to the species...
Beetle Breeders - This is spindly, spine-covered race. They can sense electromagnetic radiation. They are omnivores, but prefer to be carnivorous. They bear a powerful horns as natural weapons. They have to merge with a host in order to survive. They interbreed easily with other species. They have no sense of personal space. Their government is efficient. A past war nearly destroyed them completely. Since they bonded with humans why look very much like humans or what most humans thought devils looked like in the past.
Humans: Humans live everywhere and since you are one of them your life is as varied as they are. The Rich formed the upscale penthouses and funded the skyscrapers that are in nearly every part of the city. There are upscale communities that only belong to The Rich and only their kind can go inside. These places are always addressed to as 'gated communities'. The Middle Class Human often lives in the sprawling parts of the city that were converted to sub-urban homes. This ten 'sub-urban' often confuses members of the city because everyone lives in some part of the city whether it's sub-urban or not. These suburbs as they are called were made of some wood like substance, but since trees don't naturally grow on Rive this material is a luxury. The Poor live in the section of the city called The Core City. This place is like a city within a city. The Core City is populated with Aliens for the most part, but a large number of humans also make their home here. Sometimes riots will start up because of the strained relationship between Human and Alien, but for the most part they tolerate each other. The worst Riot thus far happened almost two years ago.
Psychics: Your kind was originally only part of the Military, you are human you suspect, but most treat you as a monster. You were born with your mind as they were theirs, so you can not understand why humans fear you the way they do. Psychics are hated because of their abilities to read minds, though unlike rumors would make you believe not all Psychics can read minds. It is believed that in the Psychic community was responsible for a Cataclysm, but none are sure of what. The Military keeps a strict hold of all information relating with the Psychics before their disbandment from the Military. Unlike other minorities of Rive the Psychics were nearly universally hated by the time of their disbandment. Those that weren't killed in the Riots some years ago were forced to live underground in the sewers or worse in The Graves themselves. Currently all children born, when safe, have their brains scanned to determine if they are functioning at specie's norms or are a Psychic.
Magic:
Something about Rive draws magic users to the planet. Those that listen have heard that a great demon walks the planet and this is why the mages and the necromancer come here. Others say that something about the crystals deep in The Graves draw them to ultimate power. Magic is often scoffed at by the scientific community, but it is real. The majority of practitioners are secretive and rarely take on students. Out in the Deep Sands it is not unheard of to meet demons drawn to magic. If you have the spark and wander out into the Sands, you can often make a deal with a demon if they don't kill you first. Necromancers are often outcast of their home worlds and have come to Rive to escape persecution oftentimes they also seek to discover if the rumors of demons here are true. Magic is always dangerous because of it's unpredictability. It is hard to become skilled without talent and deadly to try without a mentor. Magic comes in many forms and is only limited by the power of the user. It is not unheard of of likeminded Mages to band together. Oftentimes Mages form teams funded by benifactors of unknown origin. Mages have been known to build complex networks to serve their personal goals, yet these goals are only sometimes selfish. For a Mage knowledge is power.
Chemical/Accidents:
It is not unknown for a person to become changed by substances created on Rive. Since almost everything on Rive is synthetic in one form or another the wrong combinations of circumstances can lead to "mutations" or better named alterations that are different from those of the Mutants. These few, the minority of all powered individuals, are not Mutant because they were not born the way they are. While the stigma attached to these people is nowhere are strong as those of the Mutants there is a general distrust of them. Since the days of the Great League of Heroes disbanded there has been no real private organization of these types of beings. the scientific community does not care whether a person is powered or not as long as they do good work. Those that are changed in thier career field seldom leave their jobs. The military will often recruit these people to give them a better life. It is also common for these people to move into the Core City to live with the Aliens.
Technology:
Technology is hard to come by since the Aliens who are more advanced horde it. Technology is often tied to the culture of individual Alien races. Humans have developed great skyscrapers in the more upscale section of Rive City and the creation of synthetic wood allowed for a number of wood built structures like the Family Home. The Military is rumored to have created a number of fantastic things, but their is little evidenced to back up these claims. Those that desire to test their inventions and innovations are called "Sponsors". These sponsers allow normal people to test cutting edge tech as long as these sign a non-disclosure agreement. Some of these Sponsors were the first to invent a Non-Powered Hero using these devices and gadgets and in recent years it seems the fad has caught on again. Enterprising individuals have also been known to self back such heroes as these.
Martial Arts:
Since the "Riots of Core City" Martial Arts has taken a steady increase in attendance. Schools for Training have always been open to anyone who was interested, but their are Schools that are rare that are hard to find, and that only the most devote will be lead to. These school are more powerful then the rest and are rumored to be very deadly. Of the wide none School here are a few examples. For information on rarer schools contact locate your local game's master.
The Spinning Whirlwind Way. This warrior's way is very well-known and taught in various schools. This martial art has a popular reputation for unpredictability, and strongly focuses on meditation. This warrior's way is known for the "Spinning Defense Whirl" and the "Mystery Guard".
The Tiger Way. This warrior's way is very well-known and taught all over. This warrior's way has a popular reputation for deadliness, and is virtually obsessed with agility. This warrior's way initially teaches beginners the "Defensive Claw Fang" and builds up to the "Graceful Tiger Grasp".
The Monkey Academy. This martial art is well-known and only taught in specific schools. This martial path has an unearned reputation for cleverness, and has a casual, but important, focus on dexterity. This martial technique cautiously guards its ultimate technique, the "Monkey's Battle Paw".
The Way of the Lone Lake. This martial technique is very well-known and only taught in specific schools. This martial path has a deserved reputation for looking down on social mores, and strongly focuses on independence. This art is known for the deadly "Happy Queit Finger" and the deadly "Offensive Water Grapple".
There are many schools of fighting and the Aliens often practice their own styles if any were brought over from their world.
Aliens: Your life as Alien is hard. You have either newly arrived to the planet or more likly your ancestors came long ago. Technically while all the settlers of Planet Rive are Aliens to the planet, what separates you from these people is that you are not from this solar system. Some of you have come from an unimaginably far distance away and most of your own history is lost to those who died traveling to get here. Most Aliens today are born on Rive and have to live in the poorest parts of the city because that is were your ships rest. Something about Rive makes spacecraft unable to fly after they has landed. Most believe it is a quality of the sand, that permeates everything outside the cities, that causes this. Most ships were broken down for material and make your homes, this is were you struggle. Love is not unknown between the species and the humans that are forced out of better parts of the city end up living with your kind. Children strangely with one human parent almost always appear human with abilities of their alien parents. Under moments of great duress these traits often make themselves known.
There are many alien races on Rive. Often what a person can imagine exists on Rive. If you would like to add to the Alien index please submit your findings today.
Example Alien Races:
Pulsar Berserkers - This is fungus-based, gold-shelled race. They shed their integument as they grow. They do not reproduce, but instead infect and transform other beings into new members of their species. They are capable of going into a berserk rage under certain conditions. They are ancient, widespread, and powerful. Most of their species ascented to a godlike existence - they are the descendents of those that did not. Their world of origin is resource-rich, has a single moon and is known for being incredibly polluted.
Biokin Of Canopus - This race resembles the werewolves of earth mythology. They are famous for producing economists. They are an all-male race. Their society is dependent on one technology: manufacturing. They come from a high-gravity, resource-rich world that is and only a small part of the world is habitable to the species...
Beetle Breeders - This is spindly, spine-covered race. They can sense electromagnetic radiation. They are omnivores, but prefer to be carnivorous. They bear a powerful horns as natural weapons. They have to merge with a host in order to survive. They interbreed easily with other species. They have no sense of personal space. Their government is efficient. A past war nearly destroyed them completely. Since they bonded with humans why look very much like humans or what most humans thought devils looked like in the past.
Humans: Humans live everywhere and since you are one of them your life is as varied as they are. The Rich formed the upscale penthouses and funded the skyscrapers that are in nearly every part of the city. There are upscale communities that only belong to The Rich and only their kind can go inside. These places are always addressed to as 'gated communities'. The Middle Class Human often lives in the sprawling parts of the city that were converted to sub-urban homes. This ten 'sub-urban' often confuses members of the city because everyone lives in some part of the city whether it's sub-urban or not. These suburbs as they are called were made of some wood like substance, but since trees don't naturally grow on Rive this material is a luxury. The Poor live in the section of the city called The Core City. This place is like a city within a city. The Core City is populated with Aliens for the most part, but a large number of humans also make their home here. Sometimes riots will start up because of the strained relationship between Human and Alien, but for the most part they tolerate each other. The worst Riot thus far happened almost two years ago.
Psychics: Your kind was originally only part of the Military, you are human you suspect, but most treat you as a monster. You were born with your mind as they were theirs, so you can not understand why humans fear you the way they do. Psychics are hated because of their abilities to read minds, though unlike rumors would make you believe not all Psychics can read minds. It is believed that in the Psychic community was responsible for a Cataclysm, but none are sure of what. The Military keeps a strict hold of all information relating with the Psychics before their disbandment from the Military. Unlike other minorities of Rive the Psychics were nearly universally hated by the time of their disbandment. Those that weren't killed in the Riots some years ago were forced to live underground in the sewers or worse in The Graves themselves. Currently all children born, when safe, have their brains scanned to determine if they are functioning at specie's norms or are a Psychic.
Magic:
Something about Rive draws magic users to the planet. Those that listen have heard that a great demon walks the planet and this is why the mages and the necromancer come here. Others say that something about the crystals deep in The Graves draw them to ultimate power. Magic is often scoffed at by the scientific community, but it is real. The majority of practitioners are secretive and rarely take on students. Out in the Deep Sands it is not unheard of to meet demons drawn to magic. If you have the spark and wander out into the Sands, you can often make a deal with a demon if they don't kill you first. Necromancers are often outcast of their home worlds and have come to Rive to escape persecution oftentimes they also seek to discover if the rumors of demons here are true. Magic is always dangerous because of it's unpredictability. It is hard to become skilled without talent and deadly to try without a mentor. Magic comes in many forms and is only limited by the power of the user. It is not unheard of of likeminded Mages to band together. Oftentimes Mages form teams funded by benifactors of unknown origin. Mages have been known to build complex networks to serve their personal goals, yet these goals are only sometimes selfish. For a Mage knowledge is power.
Chemical/Accidents:
It is not unknown for a person to become changed by substances created on Rive. Since almost everything on Rive is synthetic in one form or another the wrong combinations of circumstances can lead to "mutations" or better named alterations that are different from those of the Mutants. These few, the minority of all powered individuals, are not Mutant because they were not born the way they are. While the stigma attached to these people is nowhere are strong as those of the Mutants there is a general distrust of them. Since the days of the Great League of Heroes disbanded there has been no real private organization of these types of beings. the scientific community does not care whether a person is powered or not as long as they do good work. Those that are changed in thier career field seldom leave their jobs. The military will often recruit these people to give them a better life. It is also common for these people to move into the Core City to live with the Aliens.
Technology:
Technology is hard to come by since the Aliens who are more advanced horde it. Technology is often tied to the culture of individual Alien races. Humans have developed great skyscrapers in the more upscale section of Rive City and the creation of synthetic wood allowed for a number of wood built structures like the Family Home. The Military is rumored to have created a number of fantastic things, but their is little evidenced to back up these claims. Those that desire to test their inventions and innovations are called "Sponsors". These sponsers allow normal people to test cutting edge tech as long as these sign a non-disclosure agreement. Some of these Sponsors were the first to invent a Non-Powered Hero using these devices and gadgets and in recent years it seems the fad has caught on again. Enterprising individuals have also been known to self back such heroes as these.
Martial Arts:
Since the "Riots of Core City" Martial Arts has taken a steady increase in attendance. Schools for Training have always been open to anyone who was interested, but their are Schools that are rare that are hard to find, and that only the most devote will be lead to. These school are more powerful then the rest and are rumored to be very deadly. Of the wide none School here are a few examples. For information on rarer schools contact locate your local game's master.
The Spinning Whirlwind Way. This warrior's way is very well-known and taught in various schools. This martial art has a popular reputation for unpredictability, and strongly focuses on meditation. This warrior's way is known for the "Spinning Defense Whirl" and the "Mystery Guard".
The Tiger Way. This warrior's way is very well-known and taught all over. This warrior's way has a popular reputation for deadliness, and is virtually obsessed with agility. This warrior's way initially teaches beginners the "Defensive Claw Fang" and builds up to the "Graceful Tiger Grasp".
The Monkey Academy. This martial art is well-known and only taught in specific schools. This martial path has an unearned reputation for cleverness, and has a casual, but important, focus on dexterity. This martial technique cautiously guards its ultimate technique, the "Monkey's Battle Paw".
The Way of the Lone Lake. This martial technique is very well-known and only taught in specific schools. This martial path has a deserved reputation for looking down on social mores, and strongly focuses on independence. This art is known for the deadly "Happy Queit Finger" and the deadly "Offensive Water Grapple".
There are many schools of fighting and the Aliens often practice their own styles if any were brought over from their world.
~~~~~~~~~~~~~
Identify Yourself.
Name:
Gender:
Age:
Race: (Humaniod only. Mutants, Aliens that appear human are acceptable. There are many types of Aliens that do not look human so any Alien you create needs to have a list of their advatages and disadvantages compared to humans. Most aliens land on Rive do not have names and are assimilated into society then are given one. Aliens' heritage is a viable source among Power Origins. Many of Rive's inhabitants have some Alien ancestry. Psychic powers appear in a small number of the population. Some of the citizens believe that Demons have granted power to their followers. Technology based powers are extremely rare. Any who have powers like this must either be extremely rich or are backed by msterious sponsers. Due to the rarity of such wealth in this part of the city only one may have resources necesarry without the sponsers.)
Height:
Weight:
-Body Condition:
Appearance: (This is what you character looks like. Be Descriptive)
-Scars/Tattoos:
-Daily Appearance:
-Costumed Appearance: (If any)
Personality:
-Ideals: (What would your character want to be like? What does they think the world should be like? What do they think people would be like if unlimited resources and means?)
-Beliefs: (What does your character hold to be true? Do they believe in the war between the cities? Do they think that people with powers should be treated the same as normal people or that they should be regarded as dangerous? Do they think that the extreme wealth and poor should be kept the same or that their should be a stronger middle class?)
Power:
-Source of Power: (Where your powers come from; coming of age ritual, alien heritage, their mind, the sun, technology, a magic amulet, etc.)
-Origin of Power: (The event that gave them powers; an Accident, a Deal with a Demon, Gaining a Sponsor, etc.)
-Strengths: (Be logical, but know while most of you should start as beginning adventurers you don't have to be weak. Just know the more powerful you are the more attention you will draw.)
-Weaknesses: (Make them good or I'll make these for you. And trust me you don't want that.)
Occupation: (What's your day job? What do you do to make money? How do you survive?)
Socioeconomic Class: (Are you well off? Are you struggling with poverty? Or are you somewhere in between?)
Alignment/Motivation: (Whose side are you on? Are you the citizen loved Boy Scout? Are you a feared, but just vigilante? Are you the killer with a cause? Are you the great savior of the planet? Are you the dark shadowy figure that only punishes the wicked? The choice is yours, the possibilities endless. Whatever you chose be descriptive.) Your motivation is what drives you to do what you do. Why does your character want to change the world around him? Why do they want money? Why do they want fame? This is important please include it.
History/Back-story/Biography: ( Try to think beyond good vs. evil. What made you who you are today? Why do you do what you do? Why do you think you're right? Who is/was important to you? Why do you fight? Who do you fight? What have you seen?)
Weapon/Method of Fighting: (A true warrior doesn't need a weapon, but what type of combatant are you? What type of person are you in a fight? How do you approach a violent encounter?)
Goals: (When everything is said and done...What do you want to do with your life? How will you get there? Why do you want to get there? What do you want to become? Who are you trying to find?)
Gender:
Age:
Race: (Humaniod only. Mutants, Aliens that appear human are acceptable. There are many types of Aliens that do not look human so any Alien you create needs to have a list of their advatages and disadvantages compared to humans. Most aliens land on Rive do not have names and are assimilated into society then are given one. Aliens' heritage is a viable source among Power Origins. Many of Rive's inhabitants have some Alien ancestry. Psychic powers appear in a small number of the population. Some of the citizens believe that Demons have granted power to their followers. Technology based powers are extremely rare. Any who have powers like this must either be extremely rich or are backed by msterious sponsers. Due to the rarity of such wealth in this part of the city only one may have resources necesarry without the sponsers.)
Height:
Weight:
-Body Condition:
Appearance: (This is what you character looks like. Be Descriptive)
-Scars/Tattoos:
-Daily Appearance:
-Costumed Appearance: (If any)
Personality:
-Ideals: (What would your character want to be like? What does they think the world should be like? What do they think people would be like if unlimited resources and means?)
-Beliefs: (What does your character hold to be true? Do they believe in the war between the cities? Do they think that people with powers should be treated the same as normal people or that they should be regarded as dangerous? Do they think that the extreme wealth and poor should be kept the same or that their should be a stronger middle class?)
Power:
-Source of Power: (Where your powers come from; coming of age ritual, alien heritage, their mind, the sun, technology, a magic amulet, etc.)
-Origin of Power: (The event that gave them powers; an Accident, a Deal with a Demon, Gaining a Sponsor, etc.)
-Strengths: (Be logical, but know while most of you should start as beginning adventurers you don't have to be weak. Just know the more powerful you are the more attention you will draw.)
-Weaknesses: (Make them good or I'll make these for you. And trust me you don't want that.)
Occupation: (What's your day job? What do you do to make money? How do you survive?)
Socioeconomic Class: (Are you well off? Are you struggling with poverty? Or are you somewhere in between?)
Alignment/Motivation: (Whose side are you on? Are you the citizen loved Boy Scout? Are you a feared, but just vigilante? Are you the killer with a cause? Are you the great savior of the planet? Are you the dark shadowy figure that only punishes the wicked? The choice is yours, the possibilities endless. Whatever you chose be descriptive.) Your motivation is what drives you to do what you do. Why does your character want to change the world around him? Why do they want money? Why do they want fame? This is important please include it.
History/Back-story/Biography: ( Try to think beyond good vs. evil. What made you who you are today? Why do you do what you do? Why do you think you're right? Who is/was important to you? Why do you fight? Who do you fight? What have you seen?)
Weapon/Method of Fighting: (A true warrior doesn't need a weapon, but what type of combatant are you? What type of person are you in a fight? How do you approach a violent encounter?)
Goals: (When everything is said and done...What do you want to do with your life? How will you get there? Why do you want to get there? What do you want to become? Who are you trying to find?)
IC: Mr. Worthington
Upstairs Office: Superburger
An older man with a charming smile Mr. Worthington has an experienced air about him. His eye twinkle with a savvy that one would rarely hope to find from what seemed like a glorified manager of a fast food joint. His eyes are a hue of blue that is closer to grey. His hair is all salt and pepper and he would seem like someone you could trust. If you can trust this man for anything then it would be for the money that was promised to you. There are chairs before you that Mr. Worthington gestures for you to take.
The room seems bigger from the inside. Perhaps it is the high ceiling that gives you the impression that this room is bigger then it actually is. Mr. Worthington steps quickly behind his desk and his slim build is now only visible from the waist up. He sits down in his cushy chair and folds his hands placing them in front of himself. He smiles at you with a weary, but practiced smile. You would say it looked fake to you, but it is strained. "As you all know-" He starts then clears his throat. "You have answered my ad for your own reasons. Ever since the bombing of Davis Hospital water shipments have been nigh impossible to get in the area anymore.
You remember what you know about the bombing. Davis Hospital was the most productive hospital in The Core City and happened to be across the street from this Superburger. Last year an explosive went off on the Third Floor taking destroying the Staff Lounge located there and killing a number children and adult patients there. Mr. Worthington continued with a voice as smooth as silk, "To secure this shipment of water and insure the confidence of our stock holders you will be working with The Dead Ringers Private Security Detail."
Mr. Worthington looks at each one of you in turn to emphasize the seriousness of this job. He stands up and places his palms flat against his desk. You didn't notice it before but it looks like the desk is made out of real wood. That would be impossible though. There are no trees on Rive other then Private Gardens of the Rich. They would never allow a Fast Food Manager make a desk out of one of their trees would they? It must be a very good imitation. "Now that we got that out of the way. Any questions?" Mr. Worthington says with good humor.
TAG:Everyone