KingsGambit said:
They intentionally made the game to be this uninteresting and boring, whereas Borderlands 2 (as one example) does every one of these things better.
Seth Carter said:
Borderlands 2, ugh. Even if the ambiance equivalent of 12 year olds on XBL screaming memes at each other aroudn you didn't turn you off. I dunno how anyone enjoys that stiff ass shooting and obnoxious bullet spongey enemies. At least go for Shadow Warrior 2, which is isn't that much better for the "humor", but at least its mostly skippable and quickly over with, and has much better moment-to-moment in it.
I can't believe I'm about to unequivocally side with King's Gambit (And Gearbox), but I'm totally about to.
Borderlands 2 was an excellent game, IMO.
The guns felt awesome to use, the abilities were game-changers that you could deploy pretty frequently, the world was actually pretty entertaining and interesting (and this is coming from someone who isn't really into junk-punk mad-max desert stuff), and while some characters were a little grating, most of them were fun.
As for the bullet sponge enemies...I can't exactly compare them to Destiny 2, since I haven't played it...But from the footage I've seen, they look just as spongy as in Borderlands 2, only without me being able to pull out a shotgun that shoots lightning and bust their face in with it.
Yes, the shooting felt a bit by the numbers, but the wacky weapon variety offset that, IMO.
My friends and I went through almost ALL the new game plus runs of both games (not the DLC, sadly, as life got in the way), and we adored rolling through the world, talking about whatever...Only to get ambushed by a couple of Badass EnemyNameHeres and going into a frantic chaotic battle that saw us wondering if we'd make it out alive...Then repeat all the way to the quest destination. Coming up with neat skill builds was a ton of fun too.
And the game was still pretty fun alone. At least until you got into the 3rd playthrough and everything is so overpowered that you absolutely NEED a team.
Looking at footage of Destiny 2, it just seems like Borderlands 2, but with a less interesting art style and with mostly assault rifles and a more simplified skill tree.
Warframe's actually an interesting example for your issue with cooldowns. You sure as hell aren't using your Warframe abilities consistently in that game until you figure out one of the handful of ways to do so.
True. But the game still makes you feel like a god-tier badass even when you haven't broken the Energy system to your will yet. I still remember the first time I bullet jumped halfway across a map, shot 3 dudes with my Boltor wile gliding, then slammed down on top of two others, then sliced up 3 more with Excalibur's first ability, all in one pefect flow.
While the abilities can be broken strong, you don't need them in order to feel like a total badass.
Which is a fairly consistent critique that pops up in Warframe reddit that the game doesn't offer too many things that actually push or require the co-op play despite the mechanical options surrounding that idea.
While I DO wish that there was more content in Warframe that asks you to cooperate (I do enjoy eidolon hunts and wish they weren't tied to the day/night cycle, and I DO frequently burn out on the regular content because I barely need to think anymore when I do it), the fact that most of the content doesn't ask you to communicate is a point in it's favor, really.
Almost every time I ever play with random people in an online game, I hate having to carry people (I hate the pressure and I rarely feel qualified to try it), and I hate when one small fuckup leads to the whole team starting to cuss each other out instead of play. It's why I've mostly given up on Overwatch aside from playing with friends. Cooperative gaming is amazing when you have friends playing with you. But with random people, it too frequently devolves into people screwing off to do their own thing ("and screw you, team!") or endlessly complaining when anything goes wrong.
With Warframe though, I don't mind carrying, and most of the players I've run into don't complain if someone else goofs up. I think I've only seen about 3 toxic people the whole time I played it, even in Eidolon hunts, which are apparently the most toxic activity. And most of this comes down to being able to be so OP that you can easily make up for a teammate who keeps dying or who doesn't understand how to handle a particular fight, even when it does get hard.