Destiny 2 rolls back changes after Destiny 2 locks existing content behind paywall.

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Dirty Hipsters

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This is nothing new for Bungie, they used to do the same thing with Halo multiplayer. When a new map pack DLC would come out anyone who didn't buy it would lose the ability to access most of the playlists (I believe the only ones that you would continue to have access to were team deathmatch, free for all, and big team battle).
 

Xprimentyl

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I don?t know what to feel anymore? Insulted, maybe? I generally agree with Jim Sterling (if not so much with his OTT delivery,) but wipe away the dramatics, and he makes a particularly solid point here: do they think we?re stupid? If I catch you breaking into my house, your putting my shit back and replacing the window you smashed doesn?t change the fact that you BROKE INTO MY FUCKING HOUSE.

I?m under no delusion that I am owed anything from developers; gaming is a luxury hobby and they can charge for it what they wish, but backpedaling from attempted extortion and selling it as an ?oopsie, didn?t mean to? is just an insult to our collective intelligence. My parents taught me at the tender age of 5 that there?s a difference between ?I?m sorry? and ?I?m sorry I got caught;? the former is empathetic and genuine; the latter is selfish and conniving. EA, Activision and any other publisher who tries these squeeze practices and gets caught should fucking OWN them. Don?t apologize; call a spade a spade and admit while [they?ve] backed off of one cash grab scheme, they WILL attempt another, one that hopefully strikes the balance between fairness to consumers and enough extra cash for them to wipe their asses with.
 

spacemutant IV

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I haven't been an active gamer in a while now due to lack of moneys, and I'm not really looking forward to getting back into it. So very much bullshit I witness from afar.

I know talk of gamers as potential "whales" has been around for a while, but I heard it repeated on some RLM previously recorded streams lately, that publishers make the bulk of their money on a very small percentage of players, who are willing to put up with their nonsense and keep pumping cash into games. I personally know a dude who spent thousands, literally thousands (>5000E), on one single mobile game. So it would be insulting enough if publishers were after everyone's money, but the truth is, these games aren't even intended for everyone anymore. We are all allowed to pay for them of course, but really they are just targeted at those very few who are willing to spend hundreds, thousands, and sometimes tens of thousands of dollars on one single game.
 

sXeth

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spacemutant IV said:
I haven't been an active gamer in a while now due to lack of moneys, and I'm not really looking forward to getting back into it. So very much bullshit I witness from afar.

I know talk of gamers as potential "whales" has been around for a while, but I heard it repeated on some RLM previously recorded streams lately, that publishers make the bulk of their money on a very small percentage of players, who are willing to put up with their nonsense and keep pumping cash into games. I personally know a dude who spent thousands, literally thousands (>5000E), on one single mobile game. So it would be insulting enough if publishers were after everyone's money, but the truth is, these games aren't even intended for everyone anymore. We are all allowed to pay for them of course, but really they are just targeted at those very few who are willing to spend hundreds, thousands, and sometimes tens of thousands of dollars on one single game.
Its a matter of doing relatively basic research, really. I could rattle off a list of probably at least a dozen quality titles this year without going over the 35/40 dollar point.

Even up at the AAA level, there's been multiple acclaimed releases that didn't suffer from any of that gibberish. Activizzard, EA, and TakeTwo are busy being their unholy trinity (with WBGames being the kid that wants desperately to join the club, apparently), while others avoid the issue entirely or at least clearly haven't built their games around them.
 

bastardofmelbourne

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gigastar said:
Updated OP to reflect new developments.
Aw, goddamn it. I just bought the expansion! I probably wouldn't have done that if they'd let me run heroics without it.

And the expansion was shit, too! Ten bucks worth of content with a thirty-dollar price tag. The patrol zone on Mercury is a goddamn joke; it's so small they have to take away your mount so that it feels bigger. And the plot was a goddamn wasted opportunity.

Seriously, the Vex are time-travelling robots who can create perfect, consequence-free simulations of the future or the past. We could've visited Golden Age Earth or been stranded in a dark future. We could've gone to the Moon when Crota was invading it, or to the battle of Twilight Gap! You have time travel at your disposal as a plot device, but the best Bungie can give us is a bunch of platform jumping interspersed with boss fights.

Come to think of it, the whole of Destiny 2 is a wasted opportunity. I remember finishing the main plot and then just spawning into the Tower, seeing Rahool and Banshee-44 there at their stands, and going "Wait, what the fuck? We just rebuilt everything? Nobody died?" Like, what was the point of the Farm if you're just going back to the City afterwards? Why trash the City and take away all our gear (and charge us another $100) just to put us back into the Tower playing Destiny 1, but with less content available?

Destiny was like, "here's the Moon, here's Venus, here's goddamn Mars," and Destiny 2 was like "here's...Germany! And Rapture Titan! And...uh...Io? Nessus? Is Nessus even a planet [https://en.wikipedia.org/wiki/7066_Nessus]? Oh, we're done already? Here, have the City back. I know we said we'd have Mercury and Mars at launch, but we'll patch them in later. For $30 each."