Destiny 2 Seasonal Lootboxes are purchase only and contain gameplay affecting items

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gigastar

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Sep 13, 2010
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TL;DW
See title.

One thing i will say though is that its nice to see a videogame subreddit thats not just a cultish echo chamber.
 

Silentpony_v1legacy

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Jun 5, 2013
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Well of course they did that. Its only been in the last 6 weeks or so that gamers were actually against microtransactions.
 

sXeth

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They aren't purchasable only (and Jim doesn't even make that assertion, rather highlighting that you get relatively few without purchasing, and certainly not enough to get even a majority of the items).

The gameplay thing is true along with Sparrows (Mounts, essentially, for the uninitiated), Ghosts also offer small randomly rolled bonuses, usually XP boosts for a certain region, or a chest highlighter (chests themselves are trash though and finding too many sets off a time cap, lol). There's not newer or exclusive perks in the event stuff though.

And as per usual with Destiny, while this is not a good practice, its something they already did starting from at least last years Halloween event in D1, where you got a handful (or less) of the event rewards and had to buy your way in to any further cases.

Added on to this, is that despite the ramping up out of the gate to microtransactions which in D1 only started to appear after the planned DLC was finished to support ongoing updates (a few free ones did come out as a result). There's been 4 months, the only update of any content was the DLC, Iron Banner and the Faction Rally event have been primarily quick reskin jobs of existing items, and with "The Dawning" lootbox winter event has seemingly supplanted the well received Sparrow Racing League of D1's last two years, which was an entire game mode.
 

Saelune

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Mar 8, 2011
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Anyone who bought Destiny 2 only has themselves to blame. Hell, Im reluctant to excuse people who bought Destiny 1.

"Fool me once, shame on you, fool me twice, shame on me"
 

Arnoxthe1

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Dec 25, 2010
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This freaking crap just keeps getting better and better and better. What's the player count at now? Like, 30?

Saelune said:
Anyone who bought Destiny 2 only has themselves to blame. Hell, Im reluctant to excuse people who bought Destiny 1.
Also this.
 

Kotaro

Desdinova's Successor
Feb 3, 2009
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They took a promising game and just keep fucking it more and more. I feel like I dodged a bullet when I decided to wait to get it, because now I know not to get it at all.
 

Lufia Erim

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Ugh. More false information. It's just cosmetics. It doesn't affect gameplay at all.There's nothing that can be gained from the event that is stronger than what i can get outside the event.

Source: I actually play destiny 2.

So much so that i'm completely skipping the seasonal event because i don't care about cosmetics at all.

There is no hope for the gaming community. People just want to be angry. I might have to leave the internet. It has become so Toxic.

And yes, i did watch Jim Sterlings video about " It's just cosmetics". And while he does raise some interesting points. I personally don't care about cosmetics in general. But i guess i'm in the minority.
 

Arnoxthe1

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Dec 25, 2010
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Lufia Erim said:
There is no hope for the gaming community. People just want to be angry. I might have to leave the internet. It has become so Toxic.
Well how the hell are we supposed to feel???

Say you really liked Oreos. But Nabisco decided they were gonna sell the cream separately so you'd have to pay the regular price you would normally pay for a package of pre-made cookies for just the cookie tops and then buy the cream for even more. Or you know what, how about if each package of Oreo cookies started coming without a plastic tray, leading to the cookies being much more broken up than usual, but they charged you the same amount of money? Or how about if blu-ray movies started charging you extra on top of the usual price for any bonus features and just didn't include them on the disc anymore? What if cars started shipping without stereos and you had to pay extra on top of the usual price to install them?

You'd obviously be furious. Or at very least a little flustered. But hey, apparently because you're mad about all this stuff happening, you're just "toxic".

So maybe Jim got it wrong this time. Maybe it is all just cosmetic for the seasonal event. But you know what? It doesn't take away the fact that they tried to screw us more than THREE TIMES to get more of our money. And then when we express our anger over the whole thing, we get other players telling us we're just a bunch of toxic people who need to shut the hell up apparently and let the publishers screw us for more and more money again and again.

And hey, you know what? If you enjoy Destiny 2 still even after knowing all of what they tried to do, that's actually fine. That's cool. But don't tell the rest of us that we're just being "toxic" when we're angry for very legitimate reasons that ActiBungie, or whoever the publisher of the month is, keeps trying to pull more money out of us for less actual content delivered. Especially when they're already bathing in cash.
 

gigastar

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Sep 13, 2010
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Im just sayin, i love shitting on a shitty company that makes a shitty game thats full of shit.

Theres probably something over EA's way i could have made a thread about but i just feel that Activision keeps getting a pass on the basis of not being EA.

Now, that said;

Lufia Erim said:
People just want to be angry. I might have to leave the internet. It has become so Toxic.
How the fuck are you supposed to react when you see Bungie thinks they can get away with scalping their bewilderingly loyal playerbase for the second time this month.

Please. Enlighten us plebeians with your insight.
 

Myria

Sanity Challenged
Nov 15, 2009
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Saelune said:
Anyone who bought Destiny 2 only has themselves to blame. Hell, Im reluctant to excuse people who bought Destiny 1.

"Fool me once, shame on you, fool me twice, shame on me"
The fact that there's almost certainly no one on Planet Earth who gives two craps whether you excuse people who bought Destiny 1 or not aside, I'm curious as to why you say that.

Destiny 1 was certainly a bit of a mess at launch, but it didn't have microtransactions -- those were added quite a lot later. Even after Eververse was added it was never much of an issue in Destiny 1 and was easily avoided -- to the point where I never bothered to spend the 400 "free" silver they gave everyone when it was added.

As for Destiny 1 players buying Destiny 2, there were tons of warning signs in the beta that there were serious and quite negative changes afoot -- the weapons changes, slowed down movement, greatly increased TTK, supers and grenades changed over to the once-a-millenium plan, to name a few -- I raised most of these with friends, but what no one could have foreseen was just how much of the endgame -- as in pretty much all of it -- would revolve around the Eververse Spendgame. None of that was in Destiny 1 and we didn't have access to anything in the beta that would clue us in.

Given all the crap Bungie has pulled with Destiny 2 I've quit playing it and won't buy the DLC -- much to the dismay of my friends, most of whom neither known, care, or are really affected by Bungie's shenanigans (they just want to shoot aliens and blow shit up, and for the most part the game still does that pretty well) -- but I do think the claims are getting a bit out there.

It's clear that everything, every activity in the game, is quite deliberately and grossly being designed to support the Spendgame to a degree that would make a mobile game designer blush, and I find that wholly unacceptable in a $60 game that expects you to support it with $20+ DLCs and Expacs every few months. However, while in an absolute technical sense ghost shells and 160 sparrows do affect game play, it's stretching the definition to very near the breaking point.
 

Saelune

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Myria said:
Saelune said:
Anyone who bought Destiny 2 only has themselves to blame. Hell, Im reluctant to excuse people who bought Destiny 1.

"Fool me once, shame on you, fool me twice, shame on me"
The fact that there's almost certainly no one on Planet Earth who gives two craps whether you excuse people who bought Destiny 1 or not, I'm curious as to why you say that.

Destiny 1 was certainly a bit of a mess at launch, but it didn't have microtransactions -- those were added quite a lot later. Even after Eververse was added it was never much of an issue in Destiny 1 and was easily avoided -- to the point where I never bothered to spend the 400 "free" silver they gave everyone when it was added.

As for Destiny 1 players buying Destiny 2, there were tons of warning signs in the beta that there were serious and quite negative changes afoot -- the weapons changes, slowed down movement, greatly increased TTK, supers and grenades changed over to the once-a-millenium plan, to name a few -- I raised most of these with friends, but what no one could have foreseen was just how much of the endgame -- as in pretty much all of it -- would revolve around the Eververse Spendgame. None of that was in Destiny 1 and we didn't have access to anything in the beta that would clue us in.

Given all the crap Bungie has pulled with Destiny 2 I've quit playing it and won't buy the DLC -- much to the dismay of my friends, most of whom neither known, care, or are really affected by Bungie's shenanigans (they just want to shoot aliens and blow shit up, and for the most part the game still does that pretty well) -- but I do think the claims are getting a bit out there.

It's clear that everything, every activity in the game, is quite deliberately and grossly being designed to support the Spendgame to a degree that would make a mobile game designer blush, and I find that wholly unacceptable in a $60 game that expects you to support it with $20+ DLCs and Expacs every few months. However, while in an absolute technical sense ghost shells and 160 sparrows do affect game play, it's stretching the definition to very near the breaking point.
Well, you seem to care.

The game was overhyped and unfinished, and published by Activision.
 

Myria

Sanity Challenged
Nov 15, 2009
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Saelune said:
Well, you seem to care.
Your care meter is in desperate need of calibration.

The game was overhyped and unfinished, and published by Activision.
As for the former two, so pretty much like 90% of the games released pretty much ever?

Far more relevant to the discussion at hand would be that it was eventually a damn fun game that people reasonably -- if, it bizarrely turns out, very wrongly -- assumed would be the base Destiny 2 would build upon.

As for the latter third, I think it has become a tad too fashionable and far too easy to lay blame on publishers when I suspect it is far more often the devs at fault. Most of Destiny 2's issues, and they are legion, are fundamental game (re)design problems. That's the scary part because, unlike Destiny 1's issues, those aren't things that can be fixed easily, if it's even possible to fix them at all (at least without giving Destiny the FFXIV ARR treatment it desperately needs if the franchise is to be salvaged, which isn't going to happen).

I strongly suspect the bulk, possibly even the entirety of the blame belongs at Bungie's feet.
 

Saelune

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Mar 8, 2011
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Myria said:
Saelune said:
Well, you seem to care.
Your care meter is in desperate need of calibration.

The game was overhyped and unfinished, and published by Activision.
As for the former two, so pretty much like 90% of the games released pretty much ever?

Far more relevant to the discussion at hand would be that it was eventually a damn fun game that people reasonably -- if, it bizarrely turns out, very wrongly -- assumed would be the base Destiny 2 would build upon.

As for the latter third, I think it has become a tad too fashionable and far too easy to lay blame on publishers when I suspect it is far more often the devs at fault. Most of Destiny 2's issues, and they are legion, are fundamental game (re)design problems. That's the scary part because, unlike Destiny 1's issues, those aren't things that can be fixed easily, if it's even possible to fix them at all (at least without giving Destiny the FFXIV ARR treatment it desperately needs if the franchise is to be salvaged, which isn't going to happen).

I strongly suspect the bulk, possibly even the entirety of the blame belongs at Bungie's feet.
If you dont care, you dont ask about it.

Other games also being shitty doesnt invalidate the shittyness of Destiny. There are plenty of other games that if a sequel was made and people did not learn their lesson the first time, I would again criticize them for falling for it twice. Such as Battlefront for example.

I blame Bungie too. I mean hey, they abandoned Halo cause they didnt want to make Halo anymore...so they make a game that heavily tries to rip off Halo. Good job Bungie, good job. (Also rips off, poorly, Borderlands Mass Effect and Call of Duty)

When they sell a game that was well known to be unfinished, then sell you the rest of the game as 'expansions', they lose any sort of good will. Destiny up to the Taken King should have been how the game was sold day 1.

Nothing Destiny 2 has done or will do is surprising to me. It is not ok that they do it, but people keep giving game companies money for doing bad things.
 

sXeth

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Myria said:
Saelune said:
Well, you seem to care.
Your care meter is in desperate need of calibration.

The game was overhyped and unfinished, and published by Activision.
As for the former two, so pretty much like 90% of the games released pretty much ever?

Far more relevant to the discussion at hand would be that it was eventually a damn fun game that people reasonably -- if, it bizarrely turns out, very wrongly -- assumed would be the base Destiny 2 would build upon.

As for the latter third, I think it has become a tad too fashionable and far too easy to lay blame on publishers when I suspect it is far more often the devs at fault. Most of Destiny 2's issues, and they are legion, are fundamental game (re)design problems. That's the scary part because, unlike Destiny 1's issues, those aren't things that can be fixed easily, if it's even possible to fix them at all (at least without giving Destiny the FFXIV ARR treatment it desperately needs if the franchise is to be salvaged, which isn't going to happen).

I strongly suspect the bulk, possibly even the entirety of the blame belongs at Bungie's feet.
Well, the mess of limited gear and stuff, yeah, thats squarely at Bungies feet. Along with the PvP focus. And the lackluster Raid gear really. That all reeks of Luke Smith's direction (particularly the obsession with PvP balance), and some it repeats from the last time he directed Destiny with Taken King.

All you have to is take a look at any of Activisions other offerings to tell where the loot box system came from. Now, Activision is smarter then EA, and knows they can't have gameplay changers in the loot boxes or hell will unleash. But to create their desired effect, they need the lootboxes to simulate progression, so suddenly half (or more) of the games reward loot is now shaders, and weapon ornaments.

Then to normalize the idea, the D1 rep system was converted over to resemble a microtransaction system. Functionally, collecting 30 New Monarchy tokens and turning it for a reward isn't any different then the bar ticking up by itself and going to collect a random reward at the end. But they painted over (and overcomplicated it really) with the loot box model to make the Eververse stuff seem less like a foreign elemtn.
 

sXeth

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Well, it does appear that this was the straw that broke the camels back. The official Destiny forums are now just pages and pages of Ban Eververse threads

https://www.youtube.com/watch?v=LJcv_wwW5po
 

gigastar

Insert one-liner here.
Sep 13, 2010
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gigastar said:
Im just sayin, i love shitting on a shitty company that makes a shitty game thats full of shit.

Theres probably something over EA's way i could have made a thread about but i just feel that Activision keeps getting a pass on the basis of not being EA.

Now, that said;

Lufia Erim said:
People just want to be angry. I might have to leave the internet. It has become so Toxic.
How the fuck are you supposed to react when you see Bungie thinks they can get away with scalping their bewilderingly loyal playerbase for the second time this month.

Please. Enlighten us plebeians with your insight.

They *think* they can because... they actually can. I don?t know what it is, but fps fans seem to eat all this crap up repeatedly, regardless of the over rated IP. Competition is a drug, I guess.
 

Headdrivehardscrew

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Lufia Erim said:
Ugh. More false information. It's just cosmetics. It doesn't affect gameplay at all.There's nothing that can be gained from the event that is stronger than what i can get outside the event.
Incorrect. There are (some? certain? specific?) items that seemingly can drop up to max light 330, which some people might consider to be desirable and utterly beyond just "cosmetic". If that's a bug/glitch/oversight, Bungo doesn't seem to bother to even want to fix it. Then there's the issue with the weapon and armor mods, where you can consider (paid) loot boxes to be one additional source of random mods, 160 speed sparrows or ghosts that might drop with randomized perks that can up your activity-wide or regional XP gain by 10%, raise your glimmer gain or add functionality like automagically pointing out resources or chests in your vicinity. That's just not within what I consider to be "cosmetic". Sure, most stats can only ever be like +5 or +10 to comparable gear and not actually do that much, but it's enough for certain people to desire it enough to throw money at it... nay, at the casino chance of maybe getting it.

I played Destiny 1 for its entire lifespan before D2 and, despite everything, didn't have to struggle to have a good time. The D2 experience, sadly, is vastly inferiour to that. Just look at the state of LFG, the numbers of actual players and the general state of things. There is nothing for me to grind for in D2. There is very little for me to actually enjoy doing. I don't even bother with the Nightfalls now that they are no longer relevant to returning or new players as a potentially solo-able activity that can result in being awarded a trophy/achievement. Every single little thing that allowed us to hunker down and march on and better ourselves, clutch things out heroically by will and skill Bungie just plain removed, patched out or gimped beyond recognition. We can haz a sad or two about that, methinks.

Beyond that, what would you do after tuning out of wonderful, magnificent cyberspace? Getting annoyed with people in meatspace? It's worse. Especially the smells. And I, for one, am a real cuntmuffin in my meat form, as everything is personal when you're in my face. You'd like me even less.

Seth Carter said:
They aren't purchasable only (and Jim doesn't even make that assertion, rather highlighting that you get relatively few without purchasing, and certainly not enough to get even a majority of the items).
Partially wrong. The contents of the special engrams/"presents" you can unlock for free through the magic of (grindy) gameplay are unique to those special engrams, and the contents are a specific, 20-something alternative item subset of the contents you can get from paid Eververse engrams, which seems to consist of 50-plus items. Then there's the special bundle package that is strictly only available through a one-time real-money transaction.

The only way Bungie decided to meet us halfway was/is the offerings you can buy directly from the Eververse main menu for dust. And that does very little beyond looking like a free heroin sample to get you in the groove to come get more.
 

Ravinoff

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Ehhh. I get the complaints, but honestly I'm still enjoying the game, and no I don't buy the microtransactions (see also Warframe, which I've spent all of $7 on in over a thousand hours). The seasonal/limited items are basically cosmetic on account of how armors work in this game, and you can get 160-speed Sparrows via the free Bright Engram drops no problem. I complain more about the strange design choices than Eververse, stuff like horribly limited in-game chat, or meaningless number increases.

If Gearbox were any shade of competent, they could absolutely kill D2 with Borderlands 3, but they completely fucked themselves twice in a row and still haven't recovered, so I remain cautious about that ever happening. Which is a shame, because Destiny and Borderlands are pretty much your only options for shooter-RPG-loot games.
 

bastardofmelbourne

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I have a love-hate relationship with Destiny. On the one hand, it's very pretty, it's genuinely fun to play, and I find the setting to be far more engrossing than the story gives it credit for.

On the other hand, I have never seen a video game developer that has been as determined to stop you from enjoying their game as Bungie has with Destiny. It's as if Beethoven was doing like an opening ditty to one of his symphonies, and someone walked by and went "Hey, that sounds great, Ludwig!" and Ludwig just glared at him, dropped his pants, took a dump on his own piano and then grabbed the guy by the face and ran it up and down the keys.

On this specific topic: the seasonal engrams are...weird. You get one or maybe two gratis, I believe, and then there's an in-game quest chain and a daily that seem as if they'd award you with more, but instead those quests award you with an inferior loot box that contains mostly shaders. Basically, if you wanted the full armor set or one of the exotics, you need to shell the fuck out.

Honestly, Destiny just milks me for too much money. "Hey, buy Destiny. That's $100. You'll need a subscription, though ($10 a month) and the game will suck for about a year, after which point you'll need to buy four expansion packs (~$150) at regular intervals, then you need to buy the unnecessary sequel - that's another $100 - and if you wanted to do heroic strikes or like, any sort of raid, you'll need to buy the astonishingly-slim expansion pack ($30!), as well as the next one in the few months. Oh, and if you wanted some shaders, you need to buy some loot boxes. Hey, it's Christmas! Buy some more loot boxes."

The game could dispense cocaine and chocolate milkshakes, and it still wouldn't be worth the price.