I haven't watched the gameplay footage much, but I can see it being a Serious Borderlands for Serious People. And theoretically I would be down for that, but I do find I have a problem with games made by companies who are deep into competitive multiplayer.
The problem is weapon balance... namely that it exists.
To me, the fun of a SP/Co-Op experience is the constant ramping up of your weapons, and frequently this leads to some seriously over-powered weapons with more than enough ammo to be fun and ridiculous... and enough super bad guys to make the weapon necessary.
But this only leads to crying in multi-player, so everything has to be balanced and IMO you end up with a bunch of bland under-powered shotguns and silly things like super-powerful headshot pistols, insta-kill stealth weapons, and the butt of a rifle being the most powerful weapon in the game because MELEE RULES! If it takes a bit of skill to use, expect it to be over-powered even though there's no logical reason why an arrow at 100 yards should be instantly lethal while a point blank shotgun blast isn't.
The problem is weapon balance... namely that it exists.
To me, the fun of a SP/Co-Op experience is the constant ramping up of your weapons, and frequently this leads to some seriously over-powered weapons with more than enough ammo to be fun and ridiculous... and enough super bad guys to make the weapon necessary.
But this only leads to crying in multi-player, so everything has to be balanced and IMO you end up with a bunch of bland under-powered shotguns and silly things like super-powerful headshot pistols, insta-kill stealth weapons, and the butt of a rifle being the most powerful weapon in the game because MELEE RULES! If it takes a bit of skill to use, expect it to be over-powered even though there's no logical reason why an arrow at 100 yards should be instantly lethal while a point blank shotgun blast isn't.