Deus Ex: The Fall on Ipad

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CommanderL

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May 12, 2011
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Adam Jensen said:
I never asked for this.


I love how they hyped the announcement. Did they honestly believe that Deus Ex fans would be excited for an iPhone game?
Yes finally I have read everyone of your posts waiting for you to say it but seriousy an ipad game haha
 

bafrali

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Mar 6, 2012
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I feel you Deus EX fans. Same thing happened to Megaman in his 25th Birthday.

Except it looked like this:



This case seems to be a much worse however. Building hype for an Iphone game almost reads like an oxymoron.
 

sethisjimmy

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May 22, 2009
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I've got to wonder if this is because they need money, or publisher pressure or what? I mean I can't see how it could be exciting or fun to port the assets of HR into a device that is smaller, less powerful, and has less/worse control compared to their last game.

What I can say it that while it looks to be an expansion rather than a real sequel to HR, it does actually look like a decent port. The cover system, upgrade menus, and art style are all left intact. The only problem is undoubtedly intensely terrible controls that are par for the course with touch screen games that try to mimic their console counterparts, coupled with the limited power/graphical limitations.

Not to mention the alienation of a huge amount of their fans through this exclusivity with only overpriced, under-delivering Apple mobile devices.

I really wasn't hyped about this at all, I try not to get hyped about any game until it's actually released, but I definitely had a really good time with HR. It was a solid stealth/rpg with a great sense of style, definitely one of the great games from 2011. Disappointing to see this new decision.

I felt a little rectified when I looked at the dislike bar. I'd be astonished if they actually expected a positive reaction from "core" gamers.
 

funnydude6556

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Feb 5, 2011
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Wow the iPods and Pads are starting to outstay their welcome, first Plants Vs Zombies 2 and now this? It was annoying back with the whole Playstation/Xbox exclusivity bullshit now I have to worry about ios platforms hogging games to themselves. I can't believe these guys found a way to make platform exclusivity even more annoying.
 

Atmos Duality

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Mar 3, 2010
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You would think that as multi-platform friendly this last console generation was, they would be more willing to launch it on as many platforms as possible.
But nope. It's crApple-only, so I can't play it, and thus I cannot be bothered to care any further.

Welp. Just one less thing to look forward to.
 

an annoyed writer

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Jun 21, 2012
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funnydude6556 said:
Wow the iPods and Pads are starting to outstay their welcome, first Plants Vs Zombies 2 and now this? It was annoying back with the whole Playstation/Xbox exclusivity bullshit now I have to worry about ios platforms hogging games to themselves. I can't believe these guys found a way to make platform exclusivity even more annoying.
That's another good point: With Human Revolution, they made sure to release it on every system that could run it and that's part of the reason why it succeeded: it was on every system worth a toss so anyone with an HD console or a decent computer had the ability to run it. Making it exclusive to the Ipad is only going to exclude customers that would otherwise be willing to fork over the cash to have a copy.
 

aaronexus

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Dec 11, 2012
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I kinda prepared myself for this eventuality, so I'm actually not disappointed, in a jaded sort of way.
 

Alfador_VII

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Nov 2, 2009
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It's definitely well titled, it looks like it is the Fall of a good franchise.

The crazy thing is, even if it turns out to be the first ever good FPS on iOS, who will play it?

Deus Ex fans won't buy it, and typical casual iPad owners won't know what the hell it is.

EDIT: Oh yeah and that video is now at just over 600 likes, and over 8,000 dislikes.
 

gyrobot_v1legacy

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Apr 30, 2009
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Alfador_VII said:
It's definitely well titled, it looks like it is the Fall of a good franchise.

The crazy thing is, even if it turns out to be the first ever good FPS on iOS, who will play it?

Deus Ex fans won't buy it, and typical casual iPad owners won't know what the hell it is.

EDIT: Oh yeah and that video is now at just over 600 likes, and over 8,000 dislikes.
And this is why Console quality Tablet/Smartphone gaming will never take off and we are stuck with terrible Match 3/farmville crap. Because of prejudice like this.

sethisjimmy said:
I've got to wonder if this is because they need money, or publisher pressure or what? I mean I can't see how it could be exciting or fun to port the assets of HR into a device that is smaller, less powerful, and has less/worse control compared to their last game.

What I can say it that while it looks to be an expansion rather than a real sequel to HR, it does actually look like a decent port. The cover system, upgrade menus, and art style are all left intact. The only problem is undoubtedly intensely terrible controls that are par for the course with touch screen games that try to mimic their console counterparts, coupled with the limited power/graphical limitations.

Not to mention the alienation of a huge amount of their fans through this exclusivity with only overpriced, under-delivering Apple mobile devices.

I really wasn't hyped about this at all, I try not to get hyped about any game until it's actually released, but I definitely had a really good time with HR. It was a solid stealth/rpg with a great sense of style, definitely one of the great games from 2011. Disappointing to see this new decision.

I felt a little rectified when I looked at the dislike bar. I'd be astonished if they actually expected a positive reaction from "core" gamers.
At this point, disabling ratings in the event of a tablet game is the only thing they can do.
 

Alfador_VII

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gyrobot said:
And this is why Console quality Tablet/Smartphone gaming will never take off and we are stuck with terrible Match 3/farmville crap. Because of prejudice like this.
I don't know about you, but I look first to gaming devices for my games. Obviously I'd prefer PC, but console works too, or even Vita or 3DS.

I do have an iPad, and there's many genres of games that work fine with touchscreen. Shooters are not one of them. I also question Squeenix's business sense of moving the franchise to a device which most core gamers don't own, even if it is good.
 

MammothBlade

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Oct 12, 2011
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I don't mind that it's on IPad, whatever, but having that as the primary platform? Wtf? Don't they realise that most core gamers, including Deus Ex fans, are on consoles and PC? This is what I feared when I heard Square-Enix wanted to move to tablet/mobile gaming. This makes NO sense. Not even on PSN or xbox live? Srsly? They said themselves that Tomb Raider, Deus Ex HR, Hitman, etc, broke even. Their sales expectations were just too high.

*SIGH*
 

gyrobot_v1legacy

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Apr 30, 2009
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Alfador_VII said:
gyrobot said:
And this is why Console quality Tablet/Smartphone gaming will never take off and we are stuck with terrible Match 3/farmville crap. Because of prejudice like this.
I don't know about you, but I look first to gaming devices for my games. Obviously I'd prefer PC, but console works too, or even Vita or 3DS.

I do have an iPad, and there's many genres of games that work fine with touchscreen. Shooters are not one of them. I also question Squeenix's business sense of moving the franchise to a device which most core gamers don't own, even if it is good.
It is part of their new business plan, they figured the popularity of Tablet/Mobile gaming can be an untapped market and decided to make an investment. Of course, when we act like a bunch of natives...this does not help us at all.

A less optimal (not poor, given how they had stated this was part of their new plan) on SE's part.

MammothBlade said:
I don't mind that it's on IPad, whatever, but having that as the primary platform? Wtf? Don't they realise that most core gamers, including Deus Ex fans, are on consoles and PC? This is what I feared when I heard Square-Enix wanted to move to tablet/mobile gaming. This makes NO sense. Not even on PSN or xbox live? Srsly? They said themselves that Tomb Raider, Deus Ex HR, Hitman, etc, broke even. Their sales expectations were just too high.

*SIGH*
Or hell, PSV and 3DS, but it is a leap of faith they are taking. Sure it would have been nice as a total portable experience but this is what they are trying and the core audience goes up into gamers.txt territory.
 

MarsProbe

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Dec 13, 2008
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Oh, well, I got to be excited that we were about to get a new (next gen?) DX game for a single day.

I'd be dubious about how this will control at least (selecting options might be okay, but moving around an first person perspective environment? Hmmm....) Also, I can't imagine trying to play this on my iphone's relatively small screen.
 

funnydude6556

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Feb 5, 2011
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an annoyed writer said:
That's another good point: With Human Revolution, they made sure to release it on every system that could run it and that's part of the reason why it succeeded: it was on every system worth a toss so anyone with an HD console or a decent computer had the ability to run it. Making it exclusive to the Ipad is only going to exclude customers that would otherwise be willing to fork over the cash to have a copy.
I know right? Exclusives just no make no sense to me, no scratch that exclusives from a third party company make no sense to me, I get how the people who get the exclusivity deal benefit since they get the game to sell off as an experience you can only have on their platform but the third party? Their essentially limiting how much money their making. Like Dead Rising 3, how many people planning on buying the PS4 do you think would buy DR3 if it coming to the platform? I'd reckon a hell of a lot and Microsoft's publishing that game so even when Capcom see the mountain of money to be made from Sony they won't be allowed to jump for the chance, the same is going to happen to Square Enix with this and yet NOBODY will learn anything.
 

TheYellowCellPhone

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Sep 26, 2009
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God. It looks awful.

The graphics are pretty good for the iPad, but that boils down to, you know, a low tier PS2 look with very little in the way of animations. But the gameplay, it just doesn't work. A shooter on a touch screen blows, controls that blow on an average touchscreen suffer even more when spread out uncomfortably on the iPad, and the gameplay just has that feel to it that it the difficulty is down the floor - because good AI on portable games is a dream that will never come true, and they have to lower difficulty further to compensate for touch screen ham-handedness.

I am so underwhelmed by this decision. I thought more of Squenix and the developers, even though I disliked HR, but this is something new.