42 said:
why change something thats not broken? why does everyone want innovation?
what is with people always wanting more out of things that don't have a problem? everyone is obsessed with graphics and engines. thats all i ever see gamers complain about. can't we all just sit down and just enjoy the game for what it is? a GAME? ok graphics are important yeah, but it isn't the sole purpose to play games.
You, sir, hit the nail on the head, but you're using the argument to defend the side it's attacking.
I will admit to liking several things that don't change a lot from game to game: Mario, for instance. Thing is, Nintendo released Mario's games further apart, and they don't do DLC, online passes, or anything else that would keep them from being niche. But hey, they still make money, and the gameplay is fun if not varied. And it doesn't imitate anything except its own past successes.
Now, with Call of Duty, on the other hand, the obsession is with graphics over gameplay. Every post I've seen about it is about its graphics, its map packs, and the fact that it'll be a $100 (I live in Australia; markups are on everything here, and it is actually $100 on Steam) multiplayer pass for Modern Warfare 1.2, and since all your friends are moving on, you'd better do it too, bucko! It also apes Halo with its regenerating health, something that worked in the context of science fiction, but not for a 'realistic' game, puts in 20 guns that all do exactly the same thing, says 'good enough' and throws it out.
I liked Modern Warfare 1, which is the only Call of Duty I've played, but neither Modern Warfare after that interested me at all.
And the thing about Battlefield is that it's trying to be 'Call of Duty, except not published by Bobby Kotick'. That means that in betraying its original fans to try and get some Call of Duty fans instead, who will ignore Battlefield in favour of Call of Duty, Modern Warfare 3 will be the better-selling of the two biggest gray, 'realistic' shooters of 2011.
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