Digital Homicide working on new stuff, what do you think about them?

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Politrukk

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tippy2k2 said:
I can't imagine you're going to be able to have people refrain from mentioning Jim fucking Sterling son considering that I would venture that 99.567% of people know nothing about the studio EXCEPT for what Jim has stated about it (with the .433% of people being the employees and immediate family of Digital Homicide).

From everything I've seen from [name retracted], they look like everything wrong with independent game makers and why so many people don't trust the indie market. Nothing but a bunch of broken games being released at such a high rate in the hopes of tricking some gullible gamer from their money.
Considering the views on that youtube channel I would like to assume you're right but including Jim in every discussion about the studio is exactly what they're trying to sue him for, hence I would prefer a more objective view.

You can still judge DH without blessing Jim in the same breath.
 

CritialGaming

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I think I just threw up in my mouth a little. DH is a waste of steams store space. These guys are the indie version of EA. They are pure shit and pure evil, but they are even worse because they can't even hide their shit behind decent games. I hope this lawsuit ends their development career, I really do. I don't want them in this industry anymore. I don't care where they go, so long as it isn't here.
 

Politrukk

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Elfgore said:
Positive view: They're a group of wannabe game designers who are just very bad at it. Unable to do more than the simplest of animation and programming. They're hearts in the right place though and they mean well.

Cynical and most likely real view: They're a group of people who realized that controversy can sell games. So they set out to make the shittiest games possible to attract attention from YouTubers and then profit off it by people buying their games from sheer curiosity to see just how bad it really is. AKA any publicity is good publicity.
After having listened to the "interview"they had.
And well looking at their grammar/spelling...

I have to say in a way I think they might really be trying honestly but just lack the skill or brightness to pull through.
If you hear one of the brother's talk he seems so sincere yet so out of touch at the same time.

Although I obviously dislike their games and the way they go about things.
 

Kyrian007

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I don't buy bad games. It's very likely just looking at footage of any DH game so far I would have immediately passed it over and probably never would have ever even given the any the second look it would have required to see who developed the game. It is only because of the Sterling incident that I've really ever even heard of DH. All I've learned from paying a small amount of attention to that incident is that as well as being very poor game developers, they have a very limited understanding of rights and law.
 
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Actually, having read some of the reviews posted about their games on Steam, i think I've found an upside to DigHom; they are great fodder for humorous reviews.
 

Smooth Operator

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Well if you go through their trailers you can clearly see how things are done with them: one map, one player model, one enemy model and one mechanic, then you just keep playing that small snippet of a game over and over.
It's not like these guys are just staring out and polishing one or two games up to a respectable standard, no they have a roster that would put Valve to shame, of course all their stuff put together doesn't have the content of even one decent indie game.

Even if their stuff was free I would not recommend it to anyone.
 

Silvanus

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Are these videos trailers for upcoming games, then? They're just gameplay snippets, I'm not sure whether they're already made, or new projects, or whatever. They don't seem to have explanations.
 

Neurotic Void Melody

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If DH were chefs trying to sell their food in a farmer's market, well they would probably be responsible for someone's death, but ignoring the mortal differences, the food would be a collection of microwave ready-meals mixed into a big saucepan with a sprinkling of economy mixed-herbs and a boatload of salt; with not even the brains to use MSG. When it has marinated into a clumpy, confusing mess, they slap it in a jar and label it whatever it resembles closest to. Then when people catch on to their hack ways, they get incredibly childish and defensive but refuse to learn and improve from their mistakes. This is what happens when you praise every turd that your kid makes...it breeds ugly entitlement and a lack of self-awareness only comparable to a house brick. I do find their existence a necessity though. We need to see the depths of the canyon to appreciate how high the mountain goes. Any budding indie game developers can look at them and say "i now know what happens if i don't put the work and passion into my goals...i know what not to be!"
 

MysticSlayer

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I'm still trying to figure out exactly what the problem is with their behavior. I mean, there's a lot of incompetent developers that can't even pull off the illusion of having a modicum of talent, especially in the indie scene. But very few, if any, take things to the level Digital Homicide has. Have they really deluded themselves so much that they really think their games are even passable? Is it all a marketing ploy? Do they each have psychological issues?

As for their games: They all look like shit (sometimes literally). Like I said, they can't even pull of the illusion of having a modicum of talent, and their level of creativity is only fractionally better. Maybe if they took their time, they could eventually make one decent game, but given their behavior up until this point, I doubt they'll ever put in that time.
 

Nazulu

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If it was possible to delete people off the net...

Their games are all broken unfinished messes, made up with the most basic of assets, that couldn't be more shallow, and they want us to buy it while not taking any criticism. Think about it. There is no real passion. If they could take every dollar you have legally, they would!! No Question!
 

anthony87

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I think they're quite shit.

I also think Jim should be the bigger man and walk away from them after this lawsuit shite is over and done with. He's partly responsible for things going as far as they did.
 

TrulyBritish

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I'm not entirely sure how we're supposed to "objectively" talk about them without mentioning Jim Sterling when I'm sure most of us wouldn't even know who they are without Jim Sterling. Hell, how can I even discuss their attitude or world views without alluding to stuff like the interview they did with him or their feud? Even the stuff I know about them that has nothing to do with Jim still comes from the coverage/investigations he's done about them. The only thing we know of that Jim's said pretty much nothing about is, well, this lawsuit against him.

Anyway, I'll try. Digital Homicide embody some of the worst attitudes in Indie development. They are creatively lazy, for gods sake their most well known game is basically a shit version of Killing Floor. Seriously guys, Slaughtering Grounds? If you're going to use bought assets that's fine, I genuinely see no difference between that and paying an artist to make the assets, but at least have some artistic cohesion to the game, make the models look like they exist in the same world. If that wasn't bad enough, let's go into the fact that they basically make the same game with new assets. Wyatt Derp 2 is literally Wyatt Derp with the camera changed, and both of those are the same as Withering Kingdom Arcane Wars except with different assets! Temper Tantrum is a game where you play as a small boy literally just running into furniture to break them while avoiding weird jelly monsters in the same 3(?) looping maps. Temper Tantrum is again the same with just different assets. ELT: The Extra Large Testicle seems to be similar to those as well, but honestly there wasn't enough in the trailer to make that assumption.
Plus, considering Unity Asset piracy is apparently a big thing, they might not even be buying the assets, which would explain to me how they manage to make so many games considering they don't actually seem to get that many sales (seriously, their latest "Thank God for Digital Homicide" bundle has something like 18 games for $0.99. Is it all about the trading cards?). Note, this is merely speculation and at the very least they do seem adamant that they are buying the assets legally from Unity and Shutterstock.
Then we get to the fact that, according to Steam users, Digihom had a habit of censoring criticism and calling any kind of negative reviews "harassment", although I can fully believe that some of Jim's audience are harassing them which is a dick move on their part. I really couldn't get behind the whole "Pay us to sue Jim" fiasco with people donating specifically to cancel and get charge backs or however that worked.
We then get to the fact that Digihom allegedly has a history of operating under different aliases, some of which allegedly were being used other real life companies. The one mentioned in their litigation being ECC games which Digihom claims is different because Digihom were actually "Every Click Counts" but there was also the whole thing were they called themselves (I believe they have fessed up to this) Xenobyte studios which was either behind the "Jim flips the bird" Tumblr (where the blog complained Jim's "Fuckonami" t-shirt was copyright infringing) or the "Jim doxxes himself" Tumblr (where the blog used footage from Jim's Halloween Jimquisition to figure out where he lived and place that on the net). I'm sure there was another one I can't think of.
Like others have mentioned, I kind of feel sorry for the Romines. From the interview I get the impression that they genuinely don't think of themselves as being in the wrong, and that Jim is bullying them. They've basically scapegoated him as the only reason their games don't do well and there's a certain sadness to hearing Robert desperately try to get Jim to acknowledge one good thing about their game (I mean, the gun sound effects were from a professional site guys!), but then they have to ruin my goodwill by accusing all game reviewers as "leeches", complaining that Jim made it personal by critiquing their games while in the same breath calling him a childish idiot or by insinuating that Jim is misogynistic because he has the penetrator weapon from Saint's Row. They seem to like games, but don't actually seem to understand game design, that just plonking you into a map with some enemies and a very limited set of "missions" doesn't necessarily make a good game.
I just can't can't tell if there's something actually mentally wrong in how one or both of the works, or if they're just so self-deluded that they can't have that moment of self-awareness in their design. Either that, or they're just maliciously opportunistic, hoping to score a quick buck of some poor saps and irritated that they got found out by Jim. It's kind of fascinating watching them work.
 

Lightknight

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Wait, digital homicide slaps him with a law suit so he has to be quiet about them then they start pumping out new stuff? Oh man, what scum. Silence your opponent and make a quick buck in the meantime...
 

Scarim Coral

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I will give them one thing, they are stubbon as hell!

I don't know what drive them to continue to defecate the same quality of their work instead of trying to improve and aim for better (as in learning new codes and create new graphic than to ripped it off from somewhere).

Even as a indie developer they are clearly doing something wrong. Ok yes there are many indies developers out there that had sucky games but that what they do, they suck it up and try better next time (well most of them).

Also upon looking the newest game from their channel (they got eight games coming up?), its a clear case of quantity over quality (also they got to learn that if they want their games to be good, stop using that Unity stock stuff and slapping it off as their games!). Maybe if they actually show some care and effort upon putting toward a single game, it could come out great. I mean look at Sccot Cawthon Fight Nights At Freddy games. He's a family man and yet work night and day making those games and he did it all within less than two years! There also Toby Foxx with Undertale which got to be the most unquie and phenomenon game out there in recent history!

They should either reevulate their career path as in start back from educational if they had any or just continue working but with their heads poiting straight down at their work than to gaze upon the media thinks about them (something which the Bear Simulator should of done if he had stayed strong).
 

Lufia Erim

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Buckets said:
Entitled arseholes, with delusions of grandeur who seem to shit out games until something sticks.
The games they produce are shoddy at best and not even worth the dollar price tag they cost.
Reminds me of all the really old arcade game clones that just rehash the same idea over and over with slightly different graphics.
So, Ubisoft?

OT: if they sold their ideas to a competent development crew, I'd probably buy it.
 

sanquin

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They're everything wrong with the indie market on steam at the moment. It seems like they saw how single people or tiny studio's with barely any budget made games and started 'raking in money' (good examples being space engineers, 7 days to die, game dev tycoon and subnautica) and thought "hey, we can do that too!" Except they completely deny that they don't have any skill in making games, instead pumping out unfinished crap that you could only be proud of if you were a newbie and it was your first game ever made. (And even then shouldn't try to get actual money for on steam.)

That's how I see them at least. This based on the amount of games they make, their quality, how fast they make them, and the rage mode that came after Jim Sterling played the slaughtering grounds. Going on about how making games was hard and basically implying that their games was great and had taken a lot of effort.
 

Imp_Emissary

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anthony87 said:
I think they're quite shit.

I also think Jim should be the bigger man and walk away from them after this lawsuit shite is over and done with. He's partly responsible for things going as far as they did.
He'd be happy to. DiGiHom are the ones that keep going to him.

They responded to his video on their game by insulting him, then they demanded he interview them, and now they're suing him.

If Jim is to blame, it's because he does his job.
He keeps talking about them (beside when they do the above) because he covers crappy Greenlight games/trailers and shady steam business.

He is willing to be civil with them.
Heck, a couple of months ago Jim actually played one of Rob and Jame's games with Rob and gave it phrase.

If you're looking for the one/ones responsible for this continuing to go on, Jim isn't the source.
 

anthony87

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Imp Emissary said:
anthony87 said:
I think they're quite shit.

I also think Jim should be the bigger man and walk away from them after this lawsuit shite is over and done with. He's partly responsible for things going as far as they did.
He'd be happy to. DiGiHom are the ones that keep going to him.

They responded to his video on their game by insulting him, then they demanded he interview them, and now they're suing him.

If Jim is to blame, it's because he does his job.
He keeps talking about them (beside when they do the above) because he covers crappy Greenlight games/trailers and shady steam business.

He is willing to be civil with them.
Heck, a couple of months ago Jim actually played one of Rob and Jame's games with Rob and gave it phrase.

If you're looking for the one/ones responsible for this continuing to go on, Jim isn't the source.
I never said he's the source, I said he's partly responsible. The whole DigiHom thing was a laugh at first and I'll always be thankful that it gave us "Jim Fucking Sterling son" but after awhile it became the big guy picking on the little guys. Jim could've refused any of their "demands" at any time but hey, can't be passing a chance to get those clicks.

It didn't go from the initial review, to insults, to interview, to lawsuit. It was an on going back and forth between both parties and I was genuinely surprised that Jim was petty enough to continue it for so long.

Or to put it more simply:

 

MHR

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It baffles me to imagine how these two can muster so much energy to produce so much waste.

Like watching a ludicrously fat man shovel down armfulls of funnel cakes and chilidogs and wondering what that restroom session is going to be like.

Except with Digihom we know the aftermath, and it's worse than what we could have imagined.
 

MHR

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anthony87 said:
It didn't go from the initial review, to insults, to interview, to lawsuit. It was an on going back and forth between both parties and I was genuinely surprised that Jim was petty enough to continue it for so long.
Not going after these piss merchants would be giving way to apathy when faced with an awkward situation or to try and appear to be above it all or not look like a bully. Screw appearances, substance is what matters. Jim has been known to rehash things(not just this Digihom crap,) not to purposefully beat a dead horse purely for the spectacle of it, but because new horses keep getting birthed, and they're still trying to get their horseshit sold on Steam. It's hard to put that aside and say "we're done with this foolishness now," because Steam certainly isn't done allowing it, and DigiHom are certainly not done being the largest avatar of what's wrong here.

People are very very prone to forget and accept based purely on apathy alone.