SakSak said:
Rantings from a pov git who is happy living in 2001
Upgrade already, you obviously require some education on how gaming has changed in the last 10 years. What LCDs are, and how pixel scaling works.
Be my guest and play a game at 1200x800 on a screen designed to be used at 1920x1200.
Be my guest and play a game with bland graphics, I grew up in the days of 8 bit - We thought those graphics were amazing, however, there is a thing called technology.
The wonderful thing about technology is, that it improves over time. It gets faster, more efficient, and capable of doing some fantastic things.
now lets put things into perspective.
lets say, you play a game of good ol Wolfenstein. sure, it was fantastic in the day. We didnt care that it had low frame rate, we didnt care that it looked like the dog vomited on the cat.
This was because it was pushing the bounderies of what the technology of the day could achieve.
I wont use crysis as an example, as while it is a very pretty game, it is very poorly optimised and still struggles today.
I will however, use games like Bioshock, Borderlands, Unreal Tournament. These all have a similar concept to what was used in Wolfenstein, they all push the limits in their own way.
There will always be people who dont like them, and say "games were games back in my day" these people need to seriously get over themselves, each of these games are fantastic in what they set out to achieve.
Bioshock, sure, i didnt like it as much as System Shock. But it excelled at being the atmospheric shooter it was.
Borderlands, its mad max crossed with an fps/rpg.. its just win.
Unreal Tournament, no real story here.. but its great fun - you dont NEED a story to make a good game.