I feel like SakSak is going insane trying to prove a point that I thought would be obvious to the gaming community. Maybe it's because I play my games on an old Toshiba laptop with the infamous Intel 945GM chipset, but I have come to appreciate gameplay over graphics. I don't think that graphics are anywhere near as important as gameplay, story, or sound. I believe that the three latter factors make the game. Visuals are a means to display what is happening ingame. Of course graphics are necessary. SakSak doesn't mean that they aren't necessary. A game run in 800x600 will still be the same game if I run it in 1920x1080, is it not? A good game should be able to stand on its foundation of gameplay and story without necessarily being so detailed that you can read the nutritional facts on cans. As long as I can tell where I am and be able to differentiate a human from a tree and an enemy from an ally, then the graphics are doing their job for me.
Now, this doesn't mean that I don't appreciate good graphics. Just because a game has exceptional graphics doesn't mean that it's automatically a game that I won't enjoy. However, if the controls are clunky, the AI is questionably programmed, the story is paper-thin, the actual gameplay isn't fun, and the graphics are intelligible, then I simply will not enjoy the game. And even if the graphics were phenomenal, then I still
would not enjoy it. Why? Because the
game aspect of it sucked. Its graphics were fantastic, but the game was terrible.
Yes, great graphics allow the average person to immerse themselves more easily, but what exactly are they immersing themselves into? A story. Visuals tell the story in a more direct way. No room for misinterpretation (unless the visuals are so poor that you can't tell what's happening) because the creators are depicting their story the way they see it. However, what I've just described is not a video game. It's called a movie. Graphics, gameplay, and a story should work in conjunction to classify a work of art as a video game.
Graphics + story = Movie/Visual novel
Gameplay + story = D&D, text-adventures
Graphics + gameplay = Board game, probably many more examples that I can't think of
I've gotten quite off-topic from what I originally meant to post. I can see why this debate branched off into so many different points.
Brain fart, so if I remember what I meant to say, then I'll post back. XD