dirty tactics you know you shouldnt use, but still do

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Yer man o'er yonder

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obliviondoll said:
MW2 (No, not what you're thinking... I mean Mechwarrior 2).

Team battle, anything from 2vs2 to 4vs4.

Step 1.) One player does the following:

Jenner IIC
Strip the Mech down.
Equip the largest engine possible and MASC.
Add as much armour as possible without putting ANY on the rear torso sections.
Add one SRM launcher. Fill the rest of the Mech with missiles for it.

Step 2.) At least one ally equips a Gauss Rifle.

Step 3.) The Jenner runs into the middle of the enemy group, and everyone shoots it in the back.

Step 4.) A Dire Wolf might survive this. If this happens, one more Gauss hit to the torso will kill it.


I NEVER saw this tactic fail, but it always felt unfair.

Was fun though.
Never played MW2 but if this is anything to go by they really simplified the mech loadout system when they got to 4.

Anyways, MW4 Mercenaries, the beach fight (Anyone who's played it knows what I'm talking about), Give all my AI lancemates short range powerful weapons (LBX AC20's and such) and order them to shut down. Go passive sensors and hide behind the ridge. The enemy won't see your lancmates and only their leader will shoot at you. Wait until they all bunch up in the lagoon and then order your lancemates to attack their closest targets. About a quater of the enemy will be destroyed before they can react. Cheap as hell but it gets you through that mission with minimal losses or damage.
 

childofbodom

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That thing with the pulse rifle in Unreal Tournament, where you first shoot a slow pulse, then shoot it with the regular one, creating a small nuclear blast that will be an instakill for most enemies. Pretty effectiv if you get it right.

Also, in regular table-top RPG's like V:tM...groinshot. Works every time. especially if you are an Brujah elder. Silly Ghoul with a revolver XD
 

dontreallyknow

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Beat14 said:
I use the Gustav CG or what ever it is on BFBC2, just started playing it, I only use it when the whole team is doing crap. It's shocking how effective it is.
I do exactly the same.
When things are going south, I'll take the Carl Gustav and blow up everything that moves, shouting "You just got Carl-Gustafied!" at the screen.
seriously, that thing is OP. I've killed more snipers with that thing than most of my snipers combined. still funny blowing up people from across the map though.
 

spartan231490

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tough to say, i noobtube and tac knife when i get pissed cuz my lag is screwing me over, misery loves company right? the only "cheap" tactic i use consistantly is ar sniping with the wa2000 extended mags.
 

Amerikhan

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Sep 2, 2010
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- Using planes in Battlefield games solely to strafe the enemies spawn points.

- Aforementioned 'pack it with C4 and ram it into something'

- Dustia in FF12

- Any of the 'city' capes in AC2. I know it was put in the game; it's still a cheap trick.
 

Darkadder246

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shootthebandit said:
you may be a noobtuber, a camper or a nade spammer. we all have our dirty tactics that we love, my personal favourite is in BFBC2 covering a quad (ATV in USA) with C4 and driving it into the objective instantly destroying it. it feels wrong but it gets the job done

so i ask my fellow escapees, what dirty tactics do you use?

Thanks that's gonna make my life alot easier on rush!
 

obliviondoll

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the-messy-ghost said:
Random grenades.
I just see the grenade sitting there on my h.u.d and think "well I gotta use those bad boys!"
Actually, that works well in Resistance too.

Especially with Fuel-Air Grenades stuck to walls. Fire raining down from the sky? Check.

Also, Charged Dragon shots at short range. Massive instakill green fireball. Shooting almost straight up and getting lucky kills feels kind of unfair too, because someone can be running around, then 5 massive balls of fire rain down around them and suddenly they're dead. As is anyone standing too close. Or walking through the fire for the next few seconds.
 

mexicola

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It's not a dirty tactic, more of an exploit but anyway: back in Fable:TLC if you had a few ranks in thievery skills you could find a merchant with a bunch of diamonds/sapphires/etc then buy them all from him, their price sky-rockets. Then you just sell them back without even having to close the menu, after which price drops. Rinse and repeat until you get bored of watching the numbers go up.
 

Amerikhan

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mexicola said:
It's not a dirty tactic, more of an exploit but anyway: back in Fable:TLC if you had a few ranks in thievery skills you could find a merchant with a bunch of diamonds/sapphires/etc then buy them all from him, their price sky-rockets. Then you just sell them back without even having to close the menu, after which price drops. Rinse and repeat until you get bored of watching the numbers go up.
Yeah, this is part of why TLC was so much fun. I loved that exploit.
 

Theninja'skatana

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Sucide grenade hug(Pull pin count to three, get close to enemy, Prepare for a rage quit.)
Flash divsion throw in Flash/stun grenade but don't go in the same way you threw in the nade
Either wait for them to come out or go in a different door (Yay for pyschological warfare!)
Aslo radar jamming helps
 

JUMBO PALACE

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Canid117 said:
JUMBO PALACE said:
Clocked Banshees to the mineral line :O
There is a difference between "dirty" and "intelligent." Economy raids are for the successful.

While we are on the subject of Starcraft would anyone consider the extremely liberal use of Nuclear weapons "Dirty" and I do mean liberal.
Haha I sure would!
 

Pumpkin_Eater

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I've been known to spawn kill using stickies or the minigun in TF2. Highly effective as long as you don't wait around for them to respawn. Sticky traps in the general vicinity are similarly cheap, as is long range 'nade spamming. Level one and two sentries inside bushes. Another cheeky little tactic I use is building a meaningless teleporter in KOTH, where my sentry can see it through a door or something; it's like having a bug zapper, except with greedy scouts and pyros.
 

skywalkerlion

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shootthebandit said:
you may be a noobtuber, a camper or a nade spammer. we all have our dirty tactics that we love, my personal favourite is in BFBC2 covering a quad (ATV in USA) with C4 and driving it into the objective instantly destroying it. it feels wrong but it gets the job done

so i ask my fellow escapees, what dirty tactics do you use?
Basically what you said. It's so tempting because it's so awesome.
 

Eclectic Dreck

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Sometimes, when playing Dawn of War II, if I do especially well, I pin the enemy in their own base. I generally play as a Techmarine, which gives me the ability to make turrets. There are few effective counters to such a thing early in the game (every army has an option available, but the cost can be quite staggering in some cases). When placed outside an enemy base, said army is faced with a few choices. They can either draw the fire with one (or more) unit(s) while attacking with others (though, considering that I can manually control the turret's targets, this is a fairly terrible option). They can use a stealth unit to move around behind (though I have the option of leaving a handful of guards to prevent this very thing). They can use an assault unit to bridge the gap (not every army has an assault unit at tier 1). They can just wait until they reach T2 and use any vehicle to overcome the problem (but this means their team mate will be forced to fight alone against significant odds, and in the best of the probable outcomes, they will have a severe resource disadvantage). Or they can wait for their team mate to assist (leaving at least one army free on the other side to gain a resource advantage).

In most cases, if I manage to push an army back into their base and am confident enough in my remaining strength to press deep into opposing territory, and withstand the inevitable counterattack with sufficient strength to hold my ground long enough to build the turret all without such a move being countered, chances were quite good the turret would have been overkill anyhow.

It isn't so much a dirty tactic as it is kicking someone when they're down. Nothing is more annoying in that game than being pinned in your base, except being pinned in your base while the opposition moves on to T2 well ahead of you, meaning even if you're freed you are now at a severe disadvantage.
 

obliviondoll

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Theninja said:
Sucide grenade hug(Pull pin count to three, get close to enemy, Prepare for a rage quit.)
Flash divsion throw in Flash/stun grenade but don't go in the same way you threw in the nade
Either wait for them to come out or go in a different door (Yay for pyschological warfare!)
Aslo radar jamming helps
I remember grenade suicides in Quake 2. If you picked up grenades without a launcher, you could arm and throw them by hand. There were console commands you could use (and bind to keys) which let you switch to throwing even when you had the launcher. Also, if you held onto the grenade long enough for it to explode in your hand, all the grenades you were carrying detonated, and carrying more meant extra damage and blast radius for the explosion. Diminishing returns applied though. The difference between carrying 5 grenades and 10 was bigger than the difference between 80 grenades and 100.