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pspman45

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Sep 1, 2010
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Fidchell Attano said:
pspman45 said:
Rush Hydra into Randuin's
Warmogs is such an inferior choice to Randuins Omen
wat.
secondly, the idea behind it is that Jarvan has a great early game, and the tiamat simply gives more burst (E-Q-AA-Cleave), and if I get my lanes ahead due to his great damage at earlier levels, I can make up for his poor scaling by just building survivability (see mogs, def. boots, and randuins)
and you would be surprised by the ammount of lifesteal you can get by trapping multiple people inside his ultimate. it makes you both an actual target worth peeling off, and a rather large bullet sponge
of course, I really only do this when I'm with my friends in a 5 man, and the people we face are roughly high silver to low gold (and sometimes matchmaking screws us fighting a team of platinum caitlyn and stephanosRex bot)
I don't know if I'm talking to a challenger legend here, but this build works for me a majority of the time
 

Plasmadamage

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Jul 24, 2012
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Pick Ezreal, because he can teleport and shoot across the map, play as best as I am able, get killed repeatedly, feeding enemy team, loose game, get called noob/ ******/ other, repeat.

Works for me!
 

IBlackKiteI

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Mar 12, 2010
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ADCs:
Quinn - Her early game isn't the best thanks to her relatively short range, frailty and mediocre damage output without the passive bonus (someone who gets hit by Valor can just back off, her vault can be extremely dangerous to do depending on who you're versing), but has excellent late game, moreso than most other ADC's I reckon thanks to the sheer craziness of her ult. No other champ has anything like it, and if you don't see it coming it can really mess you up. The bird can just show up, carve up a squishie or two (Valor is brutal to other ADC's) then you do your arrow thing and as Quinn you can either back off while the rest of the team is still reeling from the shit you just pulled or go on the offensive while their key carries and casters are dead. Or you can just use it to get into/out of somewhere real quick.
Ashe - Yeah, probably not the most dangerous character in the world, but if you're laning with someone who can really take advantage of your slows by beating the crap out of whoever you hit, you can screw up a lane real good. Sight ability is quite useful. Also, ult is pretty much a death sentence on almost anything if you have another friendly damage dealer around.

Supports:
Leona - All round awesome. Great at setting up kills, initiating, tanking, beating people up.
Lulu - She can shoot sparks of doom through units, shield allies, turn enemies into freakin BUNNY RABBITS and Jesus Christ that ult! Try it on a fully grown Cho'Gath, laugh maniacally.

Assassins and fighters:
Kassadin - This dude is freakin scary. Has a few weird quirks, like his slow wave thing needing spell casts to charge, but is overall a total death machine. His silencing orb also gives him a fair deal of early game ranged power a lot of melees tend to lack.
Pantheon - Doesn't seem to shine so well in a straight up melee-on melee fight, but has great harassment thanks to his spear throw and movement speed, and his ult is awesome stuff indeed.
Riven - Still getting the hang of this one, but her mana-less abilities, the mobility they offer and the number of ways they can be used make her a champ I really wanna figure out.

Mages:
Ziggs - Awesome abilities that can be used a number of ways. This guy does a lot of damage and is overall just fun to play.
Veigar - Kind of similar to Ziggs, might be squishy as hell but has crazy burst, good area control, and is the ultimate magebuster thanks to his ult.
Lux - First champ I really liked. Does a number of things really well whilst also having a lot of damage potential thanks to her passive and ult. Just a lot of usefulness overall.
 

KaosuHamoni

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The Wykydtron said:
My troll pick for normals is support Lee Sin with my duo partner going some ridiculous kill lane partner like Talon or something. I cannot play him to save my life but I find him too fun to just let sit. You go in on EVERY Q you land without exception. ALL OF THEM. 1v5 all the things and live because you're Lee Fucking Sin.
As that Talon (Or Pantheon, or Gangplank, or whoever I can instagib people with...), I approve this message.
 

Fidchell Attano

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Feb 28, 2013
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pspman45 said:
Fidchell Attano said:
pspman45 said:
Rush Hydra into Randuin's
Warmogs is such an inferior choice to Randuins Omen
wat.
secondly, the idea behind it is that Jarvan has a great early game, and the tiamat simply gives more burst (E-Q-AA-Cleave), and if I get my lanes ahead due to his great damage at earlier levels, I can make up for his poor scaling by just building survivability (see mogs, def. boots, and randuins)
and you would be surprised by the ammount of lifesteal you can get by trapping multiple people inside his ultimate. it makes you both an actual target worth peeling off, and a rather large bullet sponge
of course, I really only do this when I'm with my friends in a 5 man, and the people we face are roughly high silver to low gold (and sometimes matchmaking screws us fighting a team of platinum caitlyn and stephanosRex bot)
I don't know if I'm talking to a challenger legend here, but this build works for me a majority of the time
My bad dude, I didn't see Randuins when I read it, it was late you see......LOL.....But the only problem is, if you go hydra early game you are too killable, going tanky is the best option for the jungle early.
 

thesilentman

What this
Jun 14, 2012
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crazypsyko666 said:
I'm gonna say Invoker's got some pretty good utility, but Anti-Mage is the most reliable carry.
Man, this is League of Legends! I feel your pain too, as I really can't contribute as I'm mostly a DOTA player. T.T
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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KaosuHamoni said:
Launcelot111 said:
The massive Sejuani nerfs (relaunch my ass)
Wat?

Her 54.27% win rate begs to differ (6th highest in the League)
You and your obsession with win rates! I try to make a case as for why I don't want to pick Sona but "highest win rate in the game begs to differ, pick her for me now, we're going bot" yes sir...

But yeah Sej obviously got a buff. I mean you can apply Frost with anything she has now (not just with her charge and autoattacks like before, so if you missed her charge her slow ass move speed would make it impossible to land an autoattack) Her charge is a group knockup instead a shit slow and her W makes her start a little rave party. Cool!

Well, as much as I dislike playing squishy supports in a tank centric meta, Sona DOES have insane damage at least i'm not playing Soraka. Wow. So useless. I actively call GG if i'm playing vs a Soraka bot lane. She brings nothing useful to the table in proper 2v2s and any half decent all-in lane rips both her and her carry to shreds in seconds.

Yes I get the infinite sustain = infinite farm logic. Unfortunately League is a fucking burst damage centric game and it's nowhere near uncommon for squishies to get 100-0'd in as much as a few seconds. That piss take of a heal is on like a 25 seconds cooldown. There's something wrong when whenever I see a Wish go out I never think "Oh who's she saving now?" my first thought is always "Enemy double kill?" *enemy double kill* "called it."
 

Atmos Duality

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Mar 3, 2010
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I find running around spamming Lux's taunt is an effective strategy...
...For losing friends anyway. ;p
 

Shinsei-J

Prunus Girl is best girl!
Apr 28, 2011
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Well to start off with I don't play ranked (edit: Anymore) because I don't play without at least 2 other people I know and ranked only allows a duo. It means I have people I trust everywhere on the map, so I no longer have to worry about the other lanes getting fed to the point of unstoppable.

But anyway, STRAT TIME! how to be better in five easy steps.

1. Don't just try to play a counter to your lane, play who you're best at. People in ranked always try to force this onto you and you just need to learn it's not always a good idea.
2. Try to learn a champ for each lane because people are dicks sometimes and you will be forced out of your best lane in most games.
3. Help your team when possible and communicate it, if you're jungle and mid is being man handled, camp! tell your other lanes to tone it down a bit and just farm. A good top laner will understand.
4. Call MIA all the time, no one will complain if you call it every 10 seconds but they will if you don't call it every minute.
5. Learn to play defensively. If you're losing hard don't let them get the kill, it give them more gold and exp than you just going back and healing.

It all adds up and just have fun, you'll play better if you're loosened up too.
The Wykydtron said:
My strat is instalock Pony jungle, win game. It works 9/10 times.
It makes me sad because no one knows how to counter him early on... Yet it's so easy.
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
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Shinsei-J said:
Well to start of with I don't play ranked because I don't play without at least 2 other people I know and ranked only allows a duo.
It means I have people I trust everywhere on the map, so I no longer have to worry about the other lanes getting fed to the point of unstoppable.

But anyway, STRAT TIME! how to be better in five easy steps.

1. Don't just try to play a counter to your lane, play who you're best at. People in ranked always try to force this onto you and you just need to learn it's not always a good idea.
2. Try to learn a champ for each lane because people are dicks sometimes and you will be forced out of your best lane in most games.
3. Help your team when possible and communicate it, if you're jungle and mid is being man handled, camp! tell your other lanes to tone it down a bit and just farm. A good top laner will understand.
4. Call MIA all the time, no one will complain if you call it every 10 seconds but they will if you don't call it every minute.
5. Learn to play defensively. If you're losing hard don't let them get the kill, it give them more gold and exp than you just going back and healing.

It all adds up and just have fun, you'll play better if you're loosened up too.
The Wykydtron said:
My strat is instalock Pony jungle, win game. It works 9/10 times.
It makes me sad because no one knows how to counter him early on... Yet it's so easy.
Yeah Hyperrun's early game is really bad. He gets 1v1'd by pretty much every half decent jungler since he has relatively low base damages and is not tanky without items. His heal is only good under certain circumstances (AKA big ass 5v5 teamfight) and his cooldowns are huge with the exception of Q. 40% CDR is mandatory.

His ganks can be devastating if you get the routes right (run in from their side for the knockback) and his ult is a group fear. He has such good Dragon and Baron steals with it. The enemy jungler can't Smite through the fear and you can't be disabled if you time it right.

Compared to like Nocturne (my other jungle main) Hecarim would get destroyed instantly if they got into an altercation in the jungle. Seriously glad that counterjungling has taken a back seat, at least in solo queue. Compared to Season 2 anyway.

Maining jungle in Mid/late Season 2 made me the most paranoid bastard ever. The massive amounts of Shaco around that time didn't help either. Remember when everyone banned Shaco? Good times.

If ANYONE on the map is missing I assume they're waiting for me to start a buff so they can come out of nowhere and kill me. If I could buy Machete, a few less pots AND a ward and not die in my first clear I really, really would. That freaking paranoid.
 

Shinsei-J

Prunus Girl is best girl!
Apr 28, 2011
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The Wykydtron said:
Oh god, get a Shaco or Noc on the other team and you're wrecked if the player's half decent. They just can wait at golems or red and if you check the bush you're a goner, though once you get past the early jungle phase you're fine and you can build him for any way the team needs. That's the true power of this horse, his flexibility. He's one of the most flexible champs in the game and just about any build can work on him, some more than others but he can counter teams with the amount of viable items he has access to.
But man that season 2 jungle paranoia is why I'm a good jungle these days.
 

Dandark

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Sep 2, 2011
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I offer to fill every game so most of the time I just keep playing my main champs right now.

I love jungling as Nautilus and building full tank to just deny the enemy trying to jump my carries late game though I have been starting to learn how to play Zac recently. He seems pretty fun so far and his passive is great for teamfights when I build full tank as I force them to focus me then when they kill me they have to deal with the rest of my team so I usaully always reform.

Kog is my favorite ADC and I don't see that changing. Late game team comps are my favorite thing to do right now, I usaully just spend the entire laning phase farming(Usaully getting outfarmed) then I make a comeback in the teamfight phase and win the game if im not instantly focused since Kog scales so well, much better than the usual ADCs like MF or Ezreal.

I've been getting Thresh support when I can but I usaully end up as Janna though im thinking about trying Soraka some more.

The very rare times when I actually get top or mid I play Nasus top and then in mid I go AP Kog if I can get away with it, if not I go Anivia. I have been having a lot of lag problems lately though so I haven't played as much.
 

Jessta

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Feb 8, 2011
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outside of the generic meta I like Soraka top using the build
Dorans ring>Dorans ring>boots>Rylais>Ionian boots>Warmogs>Randuins or bulwark if your support doesn't have on yet>Banshees vial>Liandrys torment selling the Dorans at your discretion.
she has a super good laning phase due to starfall having huge base damage and her heal/progressive damage/ignite make her a misleading person to fight, the con is that you have to make sure to ward a lot because she ends up pushing the lane faster than most champs, so far I haven't run into any champs that can 1v1 soraka level 1, Even strong 1v1 champs like Xin, Jax, Trynd and Yi haven't been able to deal with her so far, she kind of falls off in the mid game and slowly converts from being a high damage bruiser to being more of a tanky utility support though so its best done if the support is someone that either turns into a carry late game like Lux or nidalee or someone who becomes a full fledged tank stun type champ like Thresh or leona, (Not so good with Taric, Sona, Lulu in words)

Pros: Strong Base damage, good sustain, great CS, it humiliates your enemy top lane into ignoring their entire team because they just won't let him live it down, causing a rift to form in their team that will spread like cancer to the other lanes causing them to die as they stop in the middle of what they are doing to flame their noob ass top lane for giving first blood to a soraka.
Cons: Bad scaling, no strong CC, susceptible to ganks, your team will give up hope and troll feed up on seeing her sometimes, if you lose the game everything is immediately your fault because if you were a 'REAL' top you wouldn't have just won against your apparently 'shitty' laning partner, you would've carried. actually I think this is a con for everyone in lol.

alternate items to consider are Abysall scepter instead of Banshees if you have a lot of AP on your team and Iceborn gauntlets instead of Randuins if your winning hard and want that extra slow, Thornmail instead of Randuins if their ADC or a mischievousness yi is fed, boots of swiftness instead of boots of lucidity if they have a lot of slows I.E. Nasus, Nunu, Thresh etc.
Another out of the meta champ I like to do is Leona jungle, I'm still experimenting a lot with this and don't really have a solid build for her, generally speaking you would want to play her on a team with a lot of burst champs in lane because since she farms so slowly your reliant on getting a couple of good ganks off early on, I find Katarina, Thresh, Ezreal, Riven to be a pretty prime team to play her with

Other than that I mostly just play generic champ strategies that you see everywhere or one hit wonder troll strategies with my bro's like Malphite, Leona, Volibear, Amumu, Draven all jungle known as Draven and the huge knights because everyone just protects Draven as he ruins the enemies shit.
 

Launcelot111

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Jan 19, 2012
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KaosuHamoni said:
Launcelot111 said:
The massive Sejuani nerfs (relaunch my ass)
Wat?

Her 54.27% win rate begs to differ (6th highest in the League)
My personal win rates with her have gone from like 70% to 0%. In my book, she's gone from a mediocre tank with very good damage to a slightly better tank with mediocre damage. Her W is so awkward now, the duration of the spinning wind part is shorter, the removal of the 10% slow on her frost passive means liandry's isn't constantly doing double damage, frosted enemies don't take bonus damage from W anymore, and the changes on her max range ult casts aren't great either (now slows instead of stunning). Her frost was applied on everything but her W before, so that change isn't too big. Her Q is definitely much better, and free armor doesn't hurt, but at least for me, I'm having a surprisingly hard time adjusting to her remarkably less damage.