Dishonoured: Killing when you have an option not to.

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Nieroshai

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Aug 20, 2009
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Saladfork said:
I haven't picked up Dishonoured yet (I will soon though) but my typical playstyle in most games is only killing people if I've got a good reason for it.

Loot, though, is a pretty good reason.
Luckily for you then, all dropped loot can just as easily be pickpocketed or taken from knocked-out enemies. Loot away!
 

HellsingerAngel

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Jul 6, 2008
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Zhukov said:
"He feeds a stray dog every night. He named her BIlly."
"He has a lady friend as ugly and brutish as himself, but they are kind to each other."
"When not on duty, he searches for his younger sister, missing for a week now."
"He cared for his son as best he could, but the boy died of thick lung at the age of seven."
Some people in this game deserve to live...

Compatriot Block said:
"When his cousin turned down his unwanted advances, he sent a squad to beat her to death."
...and some deserve to die.

Probably what makes the game so interesting is that you can perch yourself on the rooftops and pick out the evil from the good and administer justice accordingly. Or maybe that's just me and my God complex...
 

Exius Xavarus

Casually hardcore. :}
May 19, 2010
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I play primarily non-lethal. I did my asshole killer playthrough and that was enough for me. I prefer to be non-lethal, if I can help it. Mostly because that's just how I am personally. Everyone has a right to live. At least, until you perform acts that make your life forfeit.

[sub]Also, however you want to spell it, the title of the game is Dishonored. Not Dishonoured. There's no u.[/sub]
 

SextusMaximus

Nightingale Assassin
May 20, 2009
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The Scythian said:
Guess it depends on how hard he took the Empress' assassination and his six months of torture.
This, my Corvo went on a bloodlust - still quite happy with the high chaos ending, as long as Emily was okay. Playing non lethal (low chaos) in a bit.
ExiusXavarus said:
I play primarily non-lethal. I did my asshole killer playthrough and that was enough for me. I prefer to be non-lethal, if I can help it. Mostly because that's just how I am personally. Everyone has a right to live. At least, until you perform acts that make your life forfeit.

[sub]Also, however you want to spell it, the title of the game is Dishonored. Not Dishonoured. There's no u.[/sub]
I always spell it with u anyway, 'Dishonored' is an Americani'z'ation.
 

Exius Xavarus

Casually hardcore. :}
May 19, 2010
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SextusMaximus said:
That doesn't really change the fact that you're spelling the game's title incorrectly. I wasn't actually making any serious nitpicks, either. T'was really a joke, more than anything.

I prefer to Grammar Nazi people that actually deserve it. :p
 

MrGalactus

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Sep 18, 2010
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In games that give you the choice, I never kill if I don't have to. Guards don't deserve to be hurt, and the bad guys can't learn their lesson if they're dead. I prefer an easy knockout, or convincing him to step aside in the case of a guard, and if it's a boss, I enjoy me some psychological torment.
 

Mr.Pandah

Pandah Extremist
Jul 20, 2008
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Heh. I've made a playthrough on Youtube of my playstyle. I started off being sneaky but then began to kill just about everyone. After the 2nd betrayal? Death to ALL. So satisfying.
 

Valanthe

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Sep 24, 2009
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I always try to avoid killing if I can, nameless henchmen, I will always try to avoid killing unless I have to, unless the person I'm up against gives me a reason to hate their guts, like that one guy in Deus Ex: HR forcing the prostitute to get augmented...

Yeah, those guys get an -extra- magazine to the face, just to make sure they're dead.
 

Tahaneira

Social Justice Rogue
Feb 1, 2011
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That's the thing about Corvo: you can take him and mold his actions any way you want. Want him to kill everyone? Six months of torture at the hands of the people who murdered his beloved empress drove him insane with grief and rage, and he came out of prison hellbent on exacting horrifying revenge on everyone involved in the new regime. Want him to spare everyone? Six months in prison gave him focus on exacting justice on those who wronged him; not the puppets, the people who just follow orders, people he knew, but the ones at the top, the ones really responsible for her death. And you can adjust that mindset as you please for pretty much every playstyle you can think of.
 

Waffle_Man

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Oct 14, 2010
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I went through my first run killing very few people (sans the assassins).

For this reason, I didn't use the heart on any individuals. Good thing, because I would actually have had a hard time not killing some of them with the information it told me later...

"If he is not killed tonight, he will kill two more people before taking his own life."
 

Smithburg

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May 21, 2009
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Zhukov said:
I avoid killing whenever a game makes it a viable approach.

Unless of course I come across someone in particular need of a stabbing. In Human Revolution I didn't kill until I got to China and ran into some guys trying to force some chick to get augmented so she would be a more profitable prostitute. Then it was go-go-gadget fist chisels of doom.

In Dishonored I felt especially justified in not killing when I realised you can point the talking heart at generic enemy NPCs.

"He feeds a stray dog every night. He named her BIlly."
"He has a lady friend as ugly and brutish as himself, but they are kind to each other."
"When not on duty, he searches for his younger sister, missing for a week now."
"He cared for his son as best he could, but the boy died of thick lung at the age of seven."

Yeah... I'll stick with sleep darts and chokeholds.
Oh Gosh, I had no idea you could do that...
 

Kopikatsu

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May 27, 2010
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I killed everyone, but I didn't feel like the effects on the game world tied in to what Corvo does. If he's going around killing everything, I'd expect fewer but much more powerful/armored guards (Quality over quantity, if he's already proved himself to be adept at killing small armies) with less chaos because everyone is too afraid of making any major moves lest Corvo come after them next; and if he were ghosting around everywhere, I'd expect there to be a lot more guards and chaos because there's basically a spirit of vengeance going around, smiting those who wronged him without being seen or engaged, making everyone paranoid as hell.
 

Smithburg

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May 21, 2009
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Also... CAN WE STOP WITH THE FUCKING SPOILERS!!!??? THE GAME JUST CAME OUT FOR FUCKS SAKE!
 

Pebkio

The Purple Mage
Nov 9, 2009
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...do I get extra exp for them? I'm actually playing Kingdoms of Amalur right now and... I gotta say, I kill people in a room way across the way from this quest item in the dungeon. As long as I get 100xp+ for each kill, everything everywhere dies.
 

Mordekaien

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Sep 3, 2010
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I usually avoided killing, mostly ghosted the levels. But there were few times when I came down like righteous fury of death and punishment.
Like:
The girl that you find thats fending off two guards that want her elixir rations. Those guys that are gonna be infected with plague because o Sokolov's experients.

other than that, I just murdered two people alltogether, now I am aiming for a more lethal playthrough.
 

Combustion Kevin

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Nov 17, 2011
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I remember something similar happening in Metro2033, where you can listen in on guards telling eachother about home, stories from the front or weird legends, I think it makes the world much more alive.
 

teebeeohh

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Jun 17, 2009
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Zhukov said:
"He feeds a stray dog every night. He named her BIlly."
"He has a lady friend as ugly and brutish as himself, but they are kind to each other."
"When not on duty, he searches for his younger sister, missing for a week now."
"He cared for his son as best he could, but the boy died of thick lung at the age of seven."

Yeah... I'll stick with sleep darts and chokeholds.
you must be in a nicer dunwall than me, almost everyone i point the heart at is a murdering rapist.
the most positive thing the heart ever said about someone was that he didn't want to be a guard but could not get work on whaling boat

Kopikatsu said:
I killed everyone, but I didn't feel like the effects on the game world tied in to what Corvo does. If he's going around killing everything, I'd expect fewer but much more powerful/armored guards (Quality over quantity, if he's already proved himself to be adept at killing small armies) with less chaos because everyone is too afraid of making any major moves lest Corvo come after them next; and if he were ghosting around everywhere, I'd expect there to be a lot more guards and chaos because there's basically a spirit of vengeance going around, smiting those who wronged him without being seen or engaged, making everyone paranoid as hell.
the higher chaos is because nobody knows it is corvo, just a dude in a mask murdering people. and that scares people enough so that they will not leave their houses for fear of getting murdered. the chaos is not because you target is scared but because the common people are scared(and possibly because corvo thinned out the guard to point where they can't properly patrol the city anymore) they seem to be much calmer if 5 guards and a prostitute wake up in a tiny broom closet.