I would like to tell you about a game called Expeditions Conquistador. It is set in 1517, with you taking command of a team of Conquistadors heading to Mexico to find fame, fortune and to bring civilization to the land. It's very historically accurate, with heavy xenophobia towards natives of North America (To the point where one of the possible characteristics of your soldiers can be racism), a lot of information about Native American civilizations (Such as the Aztecs) the brutal conditions that were faced on the frontier (If you only have one doctor and said doctor gets mauled by a alligator, you're pretty much fucked) the extreme overwhelming reach of Christianity (The Inquisition is mentioned at a couple of points as still being around)Inglorious891 said:I'd rather not put words in your mouth, so I'm just going to ask you directly: if a WWII game came out that was trying to be, narratively anyway, realistic, but half of the Allied soldiers (just the Allies, not the Axis) were women, would you be able to take the narrative seriously? I'm just curious on your thoughts on the matter.BloatedGuppy said:This again?Rolaoi said:I'll explain. If you make a war shooter set in the US military, it makes sense to make a male, often white, lead. Changing the character to female makes little sense, and doesn't fit. It's possible, but it creates a certain dissonance in the audience (It should be noted that it can be used for dramatic effect, as in the case of the original Metroid.) While the player might not reason out the why they feel that disconnection, it's that deliberate change that sticks out. I think it's this hang up that people often times mistake for misogyny, homophobia, or racism.
If I am to understand you correctly, I can play as an Orc, a Wizard, a Space Marine, an Anthropomorphic Fox, a Dinosaur, a Cyborg, etc, etc, etc, etc, etc, and I'll be perfectly fine, but the moment I see, say, a female in the fucking US military the cognitive dissonance is supposed to be so overwhelming that I just won't be able to handle it? What the fuck is that woman doing? How is this even possible? I need to go lie down!
When people complain about women being in the military causing cognative dissawhatever, they're saying so because there are hardly any women in boots-on-the-ground roles in the military, mainly because women weren't allowed in most of those roles until recently. If Spec Ops had any female main charactrers, the game wouldn't make any sense as at the time of the game's release women weren't allowed into Delta Force, and having half of the 33rd be women would also be very... odd, since half of the regular army isn't female. There were women in the Army at the time I realize, but it still would have been odd.
Here's the thing though. Women are constantly shown holding the same position as men, with only an occasional throwaway line drawing any attention to it. Female soldiers, governors, doctors, scholars, missionaries...that's about it, there isn't exactly a massive job market on the frontier. It's kind of weird that the game is so historically accurate outside of these bits. But you know what? They still get across the feeling of the time period and the narrative is still interesting.
Also I would argue yes it is unrealistic for a woman to be in Delta Force. It is also very unrealistic for three men to be able to wipe out a unit numbering in the thousands all by themselves.