Diversty in GTA

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norashepard

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Yo first of all CJ >>>>> Franklin.

Second, while they are 'diverse' there are still pretty bad at actually having diverse characters. Every Italian is a mob type, every black person is a gangsta with a crew, all the asians are Yakuza, etc. White ladies are always shrill bimbos, and WoC are all hookers, illegals, or addicted to drugs. Clearly, just because there are diverse races, that does not automatically lead to diverse characters. All Rockstar seems to do is mix up the usual stereotypes in pretty ways.

Why not have a Latino (or even a Latina) try to build their own crime empire (like Elizabeta Torres in GTAIV), independent of the already existing criminal stereotypes? Or have an Italian who isn't part of the mob, and is instead a dirty cop or a meth cook or something? What if, hear me out here, there was a Native American character? In any game! Literally any game! And I am waiting for the day that a game has an honest to fucking god second generation Asian American protagonist who doesn't go on about fucking honor or the mother country or whatever. They exist! Really!
 

Lieju

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Because you can crtiticise a game for different reasons even if you praise them for others?

And considering how often I hear the argument 'But is she also complaining about the racism/violence/etc!?' it seems a lot of fans who don't have a problem with sexism in the series do think it has issues with racism, but in a way that doesn't bother them.

But if you think the game handles writing different races well and depicting racism, isn't it then a game-series that could tackle sexism the same way?
Personally I would have liked GTAV to have a female protagonist because I would have loved to see what the writers did with it.

Kenbo Slice said:
Blah blah blah needs female protagonist blah blah blah sexism blah blah blah feminism.

Pretty much all I hear when people complain about this shit.

Remember when this wasn't a problem? Those were happier days.
When was this? When was the time when women were well represented in video-games? Or are you talking about when people didn't talk about the problems? Because that's a great way to deal with issues.

Ponyholder said:
BUT THEY AREN'T GIRLS AND SINCE THEY AREN'T GIRLS IT IS OKAY TO *****! THEY ARE SEXIST ASSHOLES! FUCK THEM FUCK THEM FUCK THEM FUCK THEM FUCK THEM. <-- Major Exaggeration of how people act over this.

That is all I get from the forums as of late. I agree completely with you, but many seem so insistent that a game has to have a playable ugly gay female character they are sexist. I really do hate this trend and hope it dies off quickly.

*FLAMESHIELD ACTIVATE*
Well, considering how when a female reviewer praised the game and the characters but criticized sexism in passing a vocal part of gaming community blew up over it, this is hardly just one side acting silly.
In an ideal world one could criticise a game in a reasonable manner and we could just all discuss it.

Also, aren't you maybe exaggerating a bit? At least here on these forums it tends to be less 'sexist!' and more 'I'd like more diversity.'

Which is the case for me. A female protagonist for GTAV would have made me far more interested in it.
As would if one of them was a ghost. Or if the game had dinosaurs.

norashepard said:
What if, hear me out here, there was a Native American character? In any game! Literally any game! !
I didn't play Assasin's Greed 3 but wasn't the main character half native? So even if you don't count him, there would have been others in the game, right?
 

Evonisia

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Jun 24, 2013
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krazykidd said:
Evonisia said:
I can't really comprehend how Franklin isn't a stereotype. He's a gangster from the streets who dreams of big but is foul mouthed, morally bankrupt, openly violent and like every single Black character in the game (and in most media) he replaces commas with "************", "Dog", "Dude" and "N-Word". He also keeps being reminded of 'the hood' and how he must live in that situation because that's how it is. The only thing that puts him apart is that he wants to leave the streets. Franklin is a stereotype of Black people as depicted in Western media, at least from what I can tell from playing as him for 7 hours and hearing him gab on and on about the same subject for another 10 hours.
I disagree . Lamar is the stereotypical black guy based on western media . Frankling actually has some depth to him . He does most of the things he does out of a sense of devotion ( to Lamar , and his hood), but he really wants to escape that lifestyle , most of the time he tells Lamar no , but then get's dragged into the shit anyways.
Franklin may have some depth to him, but he's basically just like the rest of the Black characters of GTA V. He has that one trait (escape the lifestyle) but otherwise I could swap him with Stretch or Lamar and not that much would have changed. Rockstar should be praised a little for trying to develop an interesting Black character but in all honesty he doesn't transcend the formula in a significant way. Though in all fairness the same applies to Trevor and the other 'hick' characters.

kilenem said:
Yeah but Trevor does the exact same thing to Micheal. He always criticizes him for living the high life ad how it morally bankrupted his family. Lamar and Franklin actually show fear Also they show fear to Trevor a white man. Most of the time black characters only show respect to white characters who are cops. Rock star they touches on racial discrimination when they ask why was Franklin arrested on a bullshit charge and the cop responds with we have a racial quota. They also talk about the C.I.A selling drugs in urban neighborhoods.
This is all good. Rockstar has made a step forward (fear, the racial quota line), it's just that the step isn't that far. I like how they make commentary on the racial aspects but my issue is that none of the Black characters (except maybe Tanisha) really act differently to Black characters you could find in any standard gang/mob/crime setting.
 

Easton Dark

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Neverhoodian said:
Do these people ever stop and think about what they're asking for? The protagonists in GTA V are irredeemable psychopaths. Call me crazy, but I think people would be more upset if Rockstar did make a female protagonist that performed similar depraved acts as the characters currently in the game.
The most psychotic character in all of the GTA series is a woman. Catalina. Would making someone like her the protagonist really change anything?

Eve Charm said:
You'll probably never see a female lead in an GTA game, maybe a DLC, if they wanted to it'll get shot down by the investors for gambling or just not trying to give them the biggest return on their investments.
After this you think any investor is going to say no to Rockstar?

They'll be groveling at their feet for anything.
 

kilenem

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norashepard said:
Yo first of all CJ >>>>> Franklin.

Second, while they are 'diverse' there are still pretty bad at actually having diverse characters. Every Italian is a mob type, every black person is a gangsta with a crew, all the asians are Yakuza, etc. White ladies are always shrill bimbos, and WoC are all hookers, illegals, or addicted to drugs. Clearly, just because there are diverse races, that does not automatically lead to diverse characters. All Rockstar seems to do is mix up the usual stereotypes in pretty ways.

Why not have a Latino (or even a Latina) try to build their own crime empire (like Elizabeta Torres in GTAIV), independent of the already existing criminal stereotypes? Or have an Italian who isn't part of the mob, and is instead a dirty cop or a meth cook or something? What if, hear me out here, there was a Native American character? In any game! Literally any game! And I am waiting for the day that a game has an honest to fucking god second generation Asian American protagonist who doesn't go on about fucking honor or the mother country or whatever. They exist! Really!
Its only a problem when you do stereotypes and don't have social commentary. GTA has stereotypes in 5 but Lammar gets mad at Micheal kid for using the N-word in car dealer ship and Micheal's kid who says I never use the N-word but when you go to repo the Hummer as Franklin you here him using the N-word while Playing a video game. Trevor gets mad at a Cop because Franklin has a arrest on his record for no reason other then him being a African American. Which breaks away from Trevor's character because why would Trevor care because he is a psychopath and it breaks away from Franklin's character because you've committed many crimes as Franklin.It also would make sense for him to have priors specially sense Micheal and Trevor have been arrested previously.
 

Lucane

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Not that I have the answer exactly but maybe with the mechanic of having sex with someone you can get your health restored by a hooker and/or a "hook-up" on a date having a female lead would either need to have her have male hookers be a lesbian or some new kind of counterpart and with the way all of the random encounters work it might of been to aid in simplifying there responses when it comes to the more talkative ones If there are no women of the night he the online mode that you can have relations with ,then that might of been a possible factor as to why they didn't go with a female lead among other things along with preventing her from having a series of questions why the other 2 can't "hook-up" with her to regain health out in the field or on a mission.

Though the more likely events for the decision was more likely design choice instead of being we wanted to use have at least one female lead but couldn't make it work in our established kind of universe without unbalancing expected features or removing several.
 

Citizen Snips

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May 13, 2009
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yclatious said:
How about this:ATLEAST 90 PERCENTIL OF GAMERS ARE MAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALE!
Atracted to females,the majority.

It would ruin the imersion of the game,the obligation to play as a oposite gender.

Maybe if your inbeetween genders or something of that sort of situations or OPTIONAL.

And final,its a GTA game,k?
GTA,grand theft auto,caricature of gangs,society in general,etc.
Having a female protagonist would be way off the beat and track.
You cant just run to a absteimic city and sell booze.
You introduce orange juice mixed with gasoline to try and make hen drunk first,THEN sell cheep booze infused with gasoline.

...Where the hell do I get these analogies?
I try to stay out of these discussions, but this is blatantly false and drives the conversation in a very bad direction.
The truth is that it's almost evenly split between male and female gamers, and in the next 10 years women might become the leader of gamers.

"According to a study conducted by the Entertainment Software Association in 2012, "Forty-seven percent of all game players are women. In fact, women over the age of 18 represent a significantly greater portion of the game-playing population (30 percent) than boys age 17 or younger (18 percent)."

GTA V sold over a billion dollars worth of games, and the base of 18 to 35 males simply is not big enough to encompass all of those sales. Women are playing GTA V, and it's not wrong to expect them to be able to relate to the game's characters.

A woman's perspective could have been really well done in GTA V, just thinking about Tonya looking after her boyfriend's towing service so he's not fired, or SPOILER Amanda abandoning Michael when he gets back into the life of crime. Even Tracey's obvious ploys for materialism and fame could be better flesched out by trying to explain what living in Los Angeles is like for a teenage girl surrounded by such a plastic society. Would Franklin's struggle as an inner city black kid growing up in the shadow of one of the wealthiest places on earth be any less compelling if that was a woman?

Imagine if instead of trying to save his friend Lamar from getting out of the gang banging scene, "Frankie" was trying to get out a life where her two options were to be mother at 17 and working the pole at the Velvet Unicorn, or turning tricks on the corner in Vinewood Hills. So instead she becomes a criminal, maybe a hacker like Paige Harris, or a femme fatale robbing the back accounts of people just like Devin, Michael, or Martin. These stories could be compelling, and I for one would love to play a bad ass rebel without a cause kind of woman.
 

Tayh

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Apr 6, 2009
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Citizen Snips said:
Thanks.
I was hoping that someone more eloquent than me would come by and offer a counter-point to the male-exclusive GTA club.
 

Dr. Dice Lord

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I hate that this is even an issue for Rockstar. They made the game they wanted to make, a satire of current society, a slice of exaggerated, sarcastic US life. They didn't exclude a female lead because they want to marginalize female gamers, they did it simply because GTAV was designed to tell the story they wanted to tell. They had a vision, and they executed it. Just because it doesn't have a female lead doesn't mean there's some secret sinister agenda at work.

What do people who decry it as sexist or closed-minded want from Rockstar? Do you want all game developers to have checklists and quotas of sexes, creeds, and religions that all have to be equally represented for a game to be "acceptable?" That sounds like an excellent way to hamper creativity, homogenize and water-down the industry even more than it already is.

Lets say for the fact of argument there was a female lead. We would be trading this "outrage" for another turd turbine. Lets look at two possible examples:
#1: Female lead is added that is as morally bankrupt and vile as the current selection of characters. People would decry it as "demonizing women," "encouraging violence towards women," and last but not least it would get flak for being an "unbelievable character" or "breaking immersion."
#2 Female lead is added that has some moral compass and is distressed by the other two character's actions. Throughout the game she tries to dissuade them from committing crimes or from hurting/killing people. In this situation, they'd get hammered for creating a "stereotypical weak female character lacking in any agency." Not to mention the fact that would totally throw a wrench into the rest of the game, creating an awkward experience. Causing a disconnect when you make her do terrible things, and hamstringing the story that rockstar wanted to tell in the first place.

Game designers shouldn't be expected to cater to everyone all at once. This is how shotgun mass-appeal games are created, and I think we all know how awful and bland those are. Rockstar, traditionally, creates games that are more in-line with what male gamer's want to experience. Now I know there are plenty of women who play GTAV and have been GTA fans, but the numbers don't lie. Rockstar targets GTA at a male audience, and this shouldn't be scrutinized or second-guessed. Its simply what they want to make, their creative vision.

If you absolutely require a female character, then GTA Online or Saints Row can help you out. Nothing but male leads does not a sexist game make.
 

Tayh

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Dr. Dice Lord said:
Rockstar targets GTA at a male audience, and this shouldn't be scrutinized or second-guessed.
No shit? Don't you think this could be because Rockstar never allowed women a chance to immerse into or connect to a female character in the game?
GTA is a pretty unique game. There's really nothing else out there like it, at least not if you're looking for a more serious experience.
Yet you support alienating half of the population to dissuade them from playing GTA because of... ???... Reasons? Girls are icky?
I'm not saying that all women are boycotting it because they're forced to play male characters. Evidently not, if the statistics are anything to go by. I'm only saying that it wouldn't harm anyone to offer characters that would appeal to women as well.

Oh yeah, don't start with that "the story demanded 3 male characters!". Bullshit. The story demands what Rockstar wants it to.
 

Relish in Chaos

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The Grand Theft Auto series is marketed towards adult males, who want to play as other adult males they can identify with while playing the role of gangsters, a ?career? mainly inhabited by males. That?s why we?ve never seen a female GTA protagonist, but we have seen more than non-white GTA protagonist.

kilenem said:
Eve Charm said:
Why would a company that only puts out a game about every year take that risk of putting a female character in a game they market and make for adult males?

You'll probably never see a female lead in an GTA game, maybe a DLC, if they wanted to it'll get shot down by the investors for gambling or just not trying to give them the biggest return on their investments.
That is a bad argument because we wouldn't have charterers like samaus For the most part Meteoroid games sell well. Mrs Pac Man was made for women but I think everyone knows how to play Mrs.Pac Man.
No-one even knew who or what Samus Aran was (either an android, cyborg, or a man in armour) until the end of Metroid. Not to mention, even after the "big reveal" that Samus was a girl, it was undeniable that Metroid was a popular game. Plus, in most of the Metroid games, Samus is essentially a running sprite in armour, with no real signs of femininity other than, perhaps, voice (in the 3D games) or certain padding on the armour.

And Ms. Pacman is the same as Pacman, just with the added gimmick of making Pacman wear lipstick with a bow on his head. I doubt gender was ever important in a simple, story-less arcade game where you control a yellow sphere to eat dots and run away from ghosts, unlike the hyper-realistic, plot-driven, almost film-like sandbox games of GTA.
 

Blunderboy

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kilenem said:
Even better than this [http://upload.wikimedia.org/wikipedia/en/b/b6/Lee_Everett.jpg] guy?
I was thinking about characters based in a original story. He is still based in the walking dead comic series. Storm from marvel comics in any video game is my favorite black character.
Lee isn't the the Walking Dead comics. So he's as original as Franklin is.

OT - It's never really bothered me. Though I might be making a lady for GTA online.
 

kilenem

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Jul 21, 2013
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Dr. Dice Lord said:
I hate that this is even an issue for Rockstar. They made the game they wanted to make, a satire of current society, a slice of exaggerated, sarcastic US life. They didn't exclude a female lead because they want to marginalize female gamers, they did it simply because GTAV was designed to tell the story they wanted to tell. They had a vision, and they executed it. Just because it doesn't have a female lead doesn't mean there's some secret sinister agenda at work.

What do people who decry it as sexist or closed-minded want from Rockstar? Do you want all game developers to have checklists and quotas of sexes, creeds, and religions that all have to be equally represented for a game to be "acceptable?" That sounds like an excellent way to hamper creativity, homogenize and water-down the industry even more than it already is.

Lets say for the fact of argument there was a female lead. We would be trading this "outrage" for another turd turbine. Lets look at two possible examples:
#1: Female lead is added that is as morally bankrupt and vile as the current selection of characters. People would decry it as "demonizing women," "encouraging violence towards women," and last but not least it would get flak for being an "unbelievable character" or "breaking immersion."
#2 Female lead is added that has some moral compass and is distressed by the other two character's actions. Throughout the game she tries to dissuade them from committing crimes or from hurting/killing people. In this situation, they'd get hammered for creating a "stereotypical weak female character lacking in any agency." Not to mention the fact that would totally throw a wrench into the rest of the game, creating an awkward experience. Causing a disconnect when you make her do terrible things, and hamstringing the story that rockstar wanted to tell in the first place.

Game designers shouldn't be expected to cater to everyone all at once. This is how shotgun mass-appeal games are created, and I think we all know how awful and bland those are. Rockstar, traditionally, creates games that are more in-line with what male gamer's want to experience. Now I know there are plenty of women who play GTAV and have been GTA fans, but the numbers don't lie. Rockstar targets GTA at a male audience, and this shouldn't be scrutinized or second-guessed. Its simply what they want to make, their creative vision.

If you absolutely require a female character, then GTA Online or Saints Row can help you out. Nothing but male leads does not a sexist game make.
I do agree with you that people would just find something else to complain about. When San Andreas came out my teacher who was Black got mad because the Main character was black and thought the game was racist. The class had to correct him and tell him in the previous games the characters were white. I know my teacher never played the game so he wouldn't even know if the game was racist.
 

kilenem

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Blunderboy said:
kilenem said:
Even better than this [http://upload.wikimedia.org/wikipedia/en/b/b6/Lee_Everett.jpg] guy?
I was thinking about characters based in a original story. He is still based in the walking dead comic series. Storm from marvel comics in any video game is my favorite black character.
Lee isn't the the Walking Dead comics. So he's as original as Franklin is.

OT - It's never really bothered me. Though I might be making a lady for GTA online.
Oh OK when I googled it it said the telletale games were based on the walking dead comics. I need to go and play that game to compare the characters. I also have a bias because I'm from Detroit and I grew up wanting to get out of my neighborhood or least changing it.
 

Dr. Dice Lord

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Tayh said:
Dr. Dice Lord said:
The story demands what Rockstar wants it to.
Looks like you missed my point entirely. You said it there, the story demands what Rockstar wants. Rockstar wanted three male leads. It's no more or less complex than that. Also, I never said "the story DEMANDED three males" I said it DEMANDED what Rockstar wanted. Rockstar tells stories about violent, sociopath career criminals. Last time I checked thats a male-dominated field.

They wanted to make this game, this way, and they did. Also, good job responding in a dismissive, disrespectful, angry manner and resorting to foul-language to try and get your point across.
 

kilenem

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Relish in Chaos said:
The Grand Theft Auto series is marketed towards adult males, who want to play as other adult males they can identify with while playing the role of gangsters, a ?career? mainly inhabited by males. That?s why we?ve never seen a female GTA protagonist, but we have seen more than non-white GTA protagonist.

kilenem said:
Eve Charm said:
Why would a company that only puts out a game about every year take that risk of putting a female character in a game they market and make for adult males?

You'll probably never see a female lead in an GTA game, maybe a DLC, if they wanted to it'll get shot down by the investors for gambling or just not trying to give them the biggest return on their investments.
That is a bad argument because we wouldn't have charterers like samaus For the most part Meteoroid games sell well. Mrs Pac Man was made for women but I think everyone knows how to play Mrs.Pac Man.
No-one even knew who or what Samus Aran was (either an android, cyborg, or a man in armour) until the end of Metroid. Not to mention, even after the "big reveal" that Samus was a girl, it was undeniable that Metroid was a popular game. Plus, in most of the Metroid games, Samus is essentially a running sprite in armour, with no real signs of femininity other than, perhaps, voice (in the 3D games) or certain padding on the armour.

And Ms. Pacman is the same as Pacman, just with the added gimmick of making Pacman wear lipstick with a bow on his head. I doubt gender was ever important in a simple, story-less arcade game where you control a yellow sphere to eat dots and run away from ghosts, unlike the hyper-realistic, plot-driven, almost film-like sandbox games of GTA.
The first Metroid you weren't able to tale she was a woman but in the current Metroid's it is a lot more evident. They actually designed the Mrs. Pac Man game for women because the idea of you eating fruits during the level was for women on diets. A little bit more of video game trivia Mrs. Pac Man's level are from a Pac Man clone that Namco bought the rites too.