Do any of you actually like the 3D on the 3DS?

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Naeras

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Mar 1, 2011
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The 3D doesn't work for me. Whenever I manage to find the sweetspot, my eyes automatically screws it up again.

So, no, I can't even use it.
 

Vivi22

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Aug 22, 2010
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Exhuminator said:
Vivi22 said:
Not to mention I've yet to play a single game on it where 3D added to the gameplay experience. Utterly useless
In my own personal experience, the 3D helps noticeably with mechanics that rely on depth perception. This aspect largely depends on the game of course. Not every game's design can benefit from 3D as an actual mechanic and not just an aesthetic, obviously.
See my experience has been the opposite. In Mario for instance, judging distance was no easier with 3D on than it was with it off. And I can see the 3D effect just fine. I think part of the problem may be that I had no trouble judging distances in 3D games when we're still using 2D displays.
 

EHKOS

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Feb 28, 2010
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KarmaTheAlligator said:
Tried it once, but since I can't see in 3D, it just looked very, very bad.
This, I'm steroscopically blind. I can see fine out of both eyes but they only work one at a time. I mean, I get a visual feed from both, but I only control one at a time, and it prevents me from seeing in true 3D. When I was a baby my brain created a work-around so I can see (mostly) in 3D in real life.

I still turn it on sometimes just to see if it will work on me. Never does. I also turn it on once per game and show my mom, I just ask her if it looks good.
 

The Wykydtron

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Sep 23, 2010
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I liked the 3D in Ace Attorney when I was really not expecting to. I kept it on around 70% 3D the whole time, the characters and animations look better. Funnily enough the only time the 3D is off is during the proper anime cutscenes which is a little bit weird.

I started to get a headache around the first hour but when I stopped and picked it up half an hour later I never had any issues with it again.

I'll probably pick up Fire Emblem: Awakening at some point, if only to stop my expensive piece of hardware from becoming a fancy paperweight now that I have finished Dual Destinies. A Visual Novel with no conventional combat is not the best example on how well implemented the 3D is in general.

Well a fancy paperweight that exists solely to play every Ace Attorney game ever released and Ghost Trick.
 

Atmos Duality

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Mar 3, 2010
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The one and only game where that perspective works without giving me a headache, is the Starfox 64 remake.
Everything else is just too much hassle, or too painful.
 

Another

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Mar 19, 2008
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depends on the game. The 3D effect is better in some and worse in others. I usually have it turned on for for SMTIV and Fire Emblem Awakening, Theatrythm, and NSMB2. For the rest it's off most of the time.
 

Scarim Coral

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Oct 29, 2010
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I had never once used it properly when playing a game. I have turn it on one or two times but likewise it make my eyes go funny (I wear glasses) and since the 3Ds battery life is short anyway, I don't see the point turning it on anyway.
 

AliasBot

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Jun 14, 2013
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Fappy said:
I watch cutscenes in 3D occasionally, but any prolonged session with it turned on will give me a horrible headache. I keep that shit turned off XD
Basically this. I'll turn it on for the inevitable badass legendary pokemon scene (and it does look pretty awesome, though I'm not sure it would have looked all that much worse without 3D), but keeping yourself at just the right angle for it to work well just isn't worth it in your average, Youngster Joey-type battle (which look fine without the 3D, still miles better than previous-gen games). Pokemon's the only 3DS game I have so far, so that's all I can comment on, but I'm betting it'd be a similar situation in other games. The 3D feature is just...annoying, borderline headache-y at times. And it's not adding very much in the first place.
 

Vrach

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Jun 17, 2010
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VanQ said:
Nope. Had a 3DS since launch and picked up a 3DS XL when Pokemon came out. I've tried it on both and it looks like shit on both.

I wish I could get a 2DS without sacrificing the ability to flip it open and closed. In the end all we're paying for is stereoscopic 3D which is a cheap parlor trick that takes advantage of the fact that we have 2 eyes.
^This and to answer your question, nope. Always try a game out in 3D for a bit at some point, but I never actually play in 3D, it's useless, not to mention requires you to hold the console in a specific position and not move your arms an inch. I've said it before, I'll say it again, 3D isn't 3D, it's just taking a few models and making them appear closer in a far more obvious (in a bad way) way than the traditional method (isometric? not sure on the term sorry). It actually takes me out of the moment when I see a 3D effect when watching a 3D film because I feel like there's an animated cardboard cutout standing a little away from the screen.
 

Lieju

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Jan 4, 2009
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It depends.

In some games like Pokemon I don't bother, and I usually play on the bus or the train anyway, so I want to conserve power.

But something like the 3D in Ace Attorney looked good enough for me to often keep it on when playing home.
I have problems with 3D in movies, probably because my sight in other eye is much better, but 3DS usually works very well for me because it's easier to adjust it to work.

The Wykydtron said:
I liked the 3D in Ace Attorney when I was really not expecting to. I kept it on around 70% 3D the whole time, the characters and animations look better. Funnily enough the only time the 3D is off is during the proper anime cutscenes which is a little bit weird.
Yeah, I was surprised too. For me it was more about how the characters stood out from the background.
I think the cartoonish art-style where the characters mostly stood in place made it work.

In other games, like Pokemon mystery dungeon I never got the 3D to look right, it looked muddy and unclear.
 

Foolery

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Jun 5, 2013
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Off. Always. Looks like shit, adds nothing, and is bothersome to play with unless you're some kind of statue creature that can sit ridiculously still.
 

Thebazilly

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Jul 7, 2010
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I use it sometimes, not very often. I never use it while I'm playing Pokemon, it has enough framerate issues already without adding 3D into the mix, and there's limited places you can use it, anyway.

The 3D in Ocarina of Time was well-implemented, though, and I turn it on every once in a while.

Overall, I could really care less about it, though. I hope this 3D fad goes away soon.
 

Griffolion

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Aug 18, 2009
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SlaveNumber23 said:
I distinctly remember the first 3DS being launched the same day as the iPad 2, which I had accompanied my friend to the launch of. While waiting in line, I went over to take a look at the new 3DS at a Game store nearby. The 3D make me feel sick within the first 5 seconds, I put it down, never touched one again. Literally nothing in the game library appeals to me. Nintendo stuff just doesn't get my juices going.
 

Miss G.

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TheMigrantSoldier said:
Sometimes I turn it on during cutscenes or cinematics. For the most part, I keep it turned off.
Same here. Fire Emblem: Awakening's cinematics are gorgeous enough on their own, but with that 3D on, even more awesome. Now, if only the 3D didn't make some things lag for the few places its used in X & Y.
 

TheRightToArmBears

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Dec 13, 2008
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Yes and no. It's very good, but it's really hard to get it set just right, especially if you're out and about. Most of the time I don't bother because I can't be bothered to tweak it for that long for it just to wobble about and look rubbish.
 

michael87cn

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Jan 12, 2011
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In my opinion it's impossible to use, because nobody can keep their arms perfectly still, and that's what is required to use it.\

I usually play a game for atleast an hour, and I'm not physically strong enough to tense my arm muscles that long.
 

MisterGobbles

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Nov 30, 2009
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Other than the fact that it seriously does hurt my eyes if I try to play for a long period of time with it on, I use it all the time and it usually looks amazing. But it wears the battery down so I usually don't use it when I'm out/about.
 

Raddra

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Jan 5, 2010
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I always turn it off.. the setting is way too dependant on the distance between your eyes and the screen, the slightest hand movement throws it off. Additionally it gives me eye strain and headaches. Its off almost always for me now.