Well they need to be entertaining, otherwise they are not worth my time. But no they do not need to be fun, as long as I enjoy myself the game is good.
Yes, to me, 'fun' just about equals 'meaningful'. I don't limit fun to silliness, bright colours, laughter and dynamic events.NinjaDeathSlap said:Not necessarily 'fun', but they do need emotional engagement of some kind.
Looking back I don't remember Red Dead Redemption being much 'fun' (ok, picking off 6 bandits with consecutive headshots in slow motion on horseback was kinda fun, but anyway), but it did leave a powerful emotional impression on me. There is absolutely no part of Silent Hill 2 that I would describe as fun, not one, but it is indeed a game and a damn good one at that. These are mainstream games too, not just indie titles.
They need to make you feel something, to provide some kind of emotional catharsis that takes you out of your day to day existence. It can be enjoyment, sadness, fear, whatever; so long as it's something. The only thing a game is not allowed to be is boring.
Is Freedom Bridge (the game I mentioned in the OP) flawed because its gameplay is not really engaging at all? It's just moving left and right and slowing down when you go through barbed wire, and it's definitely not exciting. I think the game is engaging because of the story (such as it is.) The game would be nothing with just the gameplay element, it would be terrible, to be honest.poiumty said:You have a very weird definition of fun. You can have fun while tackling difficult subjects too.
Fun is a factor of gameplay, not story. And the story can be anything it wants as long as the gameplay is good. Fun means exciting, engaging gameplay that doesn't get boring. You can accomplish that through multiple elements, but a game without good gameplay has inherently failed at one of its jobs. I'm not saying it can't be good despite that, but it will be flawed.
You said this in a way I would have taken many swears to accomplish.Chairman Miaow said:I think that games have to be fun. What you described I would more describe as an interactive narrative.
You Pretentious wanker you.
It might be good if you played this game, seeing as it takes literally less than minute to complete. And it's a good thing to play anyway (extra credits recommends it!) Then you'll be able to relate more to my points: http://www.necessarygames.com/my-games/freedom-bridge/flashpoiumty said:snipArnRand said:snippoiumty said:snip
See, now I just want to hear your version.Freechoice said:You said this in a way I would have taken many swears to accomplish.Chairman Miaow said:I think that games have to be fun. What you described I would more describe as an interactive narrative.
You Pretentious wanker you.