Well I never actually finished Amnesia..... so that should give you a good idea.
Generally no though. Then again, I don't play many horror games.
Generally no though. Then again, I don't play many horror games.
Like I said I can understand why some people don't like it, and poor controls can certainly be one of them. But I think it got something of a bad rep from the ZP review, and deserves a few more points in its favor than it gets generally. But its certainly a different Silent Hill to 1-4.JohnnyDelRay said:OP's mentioning Silent Hill: Homecoming is interesting, such varying opinions on the how and why it is scary. I only dabbled in it briefly, and hadn't got my head around the controls yet so found it a bit of a clunk fest. But I might give it another go if I'm in the mood for something like it.
That's what I initially felt from the alien, but once it starts killing you, and there are several trial/error sections that are damn near impossible to get through without dying a dozen or so times, it gets annoying. I quickly got tired of the alien and would much rather just deal with the working joes. They at least gave you a chance to fight, escape and try again once you've gotten your wits back. The alien is just an overly long melee golden gun. Just reload when you hear his angry hiss that he's found you.Imperioratorex Caprae said:I've halted progress on Alien Isolation for a while because the pressure of playing that game got to me so much my real world fight or flight reflexes were on edge. It isn't the jumpscares so much as the atmosphere and the pressure/pacing of trying to stay off the radar of the Xenomorph. I actually haven't died once in that game, but I think that only added to the stress in a strange way.
I love the game for exactly that reason though. It managed to make the Xenomorph and the concept of a loose alien stalking you through a spaceship/station scary again.
Part of my dislike of jump-scares is I don't feel like it ever adds to the experience. Or at least never adds anything that can't be easily replaced.Darth Rosenberg said:SNIP
I know it can seem like a cop-out answer, but; that is very subjective. Just because they don't do anything for you doesn't mean they're not a valid stylistic choice, or that they can't work effectively for other people.Silentpony said:Part of my dislike of jump-scares is I don't feel like it ever adds to the experience. Or at least never adds anything that can't be easily replaced.