Nieroshai said:
Too much to ask, hoping half the posts wouldn't be misanthropic rants about how everyone sucks, or else justification of exclusivity bias. But meh, this is the Escapist. The reason console gaming is doing better than PC gaming is that, except for MMOs, console gaming has caught up to PC gaming in almost every way, but far more accessible. Sure there are super-cooled over-clocked powerhouses out there that can run Crysis at full, but is that necessary for a game to be good, to have the PC experience? If the biggest complaints are the controls and the lack of a graphics slider, PC gamers need to wake up. Those things barely matter. Do you really use more than 16 keys in most games? Not unless you're playing a MMO, and I'm not counting WASD movement, that's bound to a convenient sensitive analog stick. Graphics still an issue? Most gamers out there, even PC gamers, honestly don't care enough about the TINY boost in appearance to justify the need. You can only budge that slider up to your PC's optimal settings anyway, and consoles are already optimized, AND don't have to worry about background process crashing your game or literally anything short of a software bug grinding performance to a halt.
It's time that PC elitists understood that consoles are the mainstay of gaming. PC was an anomaly, it had a temporary boost because household PCs became commonplace and consoles favored volume over quality. Consoles aren't the mere electronic toys of the Sega era anymore, they've caught up in the tech arms race. They're independent, dedicated gaming PCs. All you're doing when you run a PC game is treating your computer like a console.
Errm where to start with this! this is going off topic a little but ill try not to stray too far.
The boost isn't just in visual fidelity, more power = more things on screen and overall larger scale (BF3 is a perfect example, not only were the graphics massively better also had the advantage of larger scale fights with more players).
The controls really do matter to some and for some games the removal of really sensitive aiming and custom hotkeys can completely change a game.
Imagine for an (unrealistic) example 343 studios decided to make HALO 4's main platform the wii. Making the the game amazing on the Wii graphically and control perfectly with the wiimote. Then porting the game to the xbox 360. When you played it you would realise the enemies moved slower to compensate for the imprecise aiming of the wiimote and the graphics seemed bland and lacking detail.
This would make people think that HALO had been dumbed down to cash in on the wii's success.
The same is true for the PC with the consoles. Im not saying the PC is better than consoles, but it is most certainly different, and to call PC gamers wrong is being elitist yourself.
As far as the OP's question goes, no I don't want to exclude anyone from gaming. However to do wish devs wouldn't try to cater to everyone all the time. Now and again it would be nice for them to say we are making this for the fans, we aren't going to make it more accessible, if people want to play it then they can still join the fans, learn and maybe find out why the fans like it the way it is in the first place.