I believe that some games are much better with trophies but it really depends on what kind of trophies they are.
I believe these trophies/achievements should be challenging like
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Alpha Protocol: Thorton, Inc.
Turn all of your enemies into allies in one single career.
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But Not as insanely hard as Ghost Recon
Ghost Recon Advanced Warfighter
-World Champion (Multiplayer)
Climb to the top of the universal leaderboard.
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But a Game with a REALLY easy Trophy would be
Fallout New Vegas: Ain't That a Kick in the Head
You get this trophy for [drum roll] taking a test then walking out of a house.
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But do these Trophies/achievements make the game better or worst?
I think if the Trophies are skill wised trophies like kill 5 people with 2 bullets with out explosives but if there insanely hard then its just annoying.
I believe these trophies/achievements should be challenging like
------------------------------------
Alpha Protocol: Thorton, Inc.
Turn all of your enemies into allies in one single career.
----------------------------------------
But Not as insanely hard as Ghost Recon
Ghost Recon Advanced Warfighter
-World Champion (Multiplayer)
Climb to the top of the universal leaderboard.
-------------------------------------
But a Game with a REALLY easy Trophy would be
Fallout New Vegas: Ain't That a Kick in the Head
You get this trophy for [drum roll] taking a test then walking out of a house.
-------------------------------------------
But do these Trophies/achievements make the game better or worst?
I think if the Trophies are skill wised trophies like kill 5 people with 2 bullets with out explosives but if there insanely hard then its just annoying.