Swarles said:
Do we need more LGBTQ+ protagonists in video games?
...
I'm not saying I dislike games with heterosexual protagonists, I mean if I did what would I have to play. I also understand why there are not very many games with protagonists that are explicitly LGBTQ+, video games want to appeal to the core demographic of heterosexual 16-30 year old men and I get that. I just want a little more breaking of the mould.
Anyway, enough of me talking, I want to know the users' opinions on the matter.
Do we need more LGBTQ+ protagonists in video games? It's the wrong question to ask. We don't "need" anything in video games beyond video games being interactive. (Without that interactive quality, they stop being video games and become something else.) So we don't "need" LGBTQ+ protagonists, or female protagonists, or non-white protagonists, or white male protagonists, or protagonists at all. Tetris, Bejeweled and Bubble Bobble type games do gangbusters without having a protagonist at all.
A better question would be "Would video games BENEFIT from having more diverse protagonists?". To me, the answer is a rousing "HELL YES!". Particularly in games with a more role playing aspect to them. (I am hoping that the next series of Mass Effect games have Femshep as their default, and they have the main storyline more suited for a female protagonist than a male protagonist. If they do that, I will likely buy it on launch day even though I'm one of those guys who will go to the bitter end saying that the ending of ME3 devalued the entire series, but that's a threadjack for a different thread) I would love to play a game where the protagonist is a gay male character, even though I'm straight, tried and tested. I would love to play as a woman, straight or gay. I would love to play as an African American, Latino or other minority in a game set in somewhere like America.
I would love to be able to have the opportunity to actually experience - however fake and scripted it may be - an experience that goes on daily for millions of people but which I can never have. Sure, I can play a gay Shepard in Mass Effect (particularly 3), but his being gay has no impact on anything. I hear all the time how difficult it is to be gay in today's society and while I completely and totally accept that as fact, I can't understand it. I can't experience it. There is always going to be a disconnect between myself and the gay community because I'm just not gay and just like how they can't force themselves to be straight, I can't force myself to be gay. So being able to step into the shoes of an interactive character in a video game lets me take a few steps in their direction. I think that's something video games should be striving for.
This is where video games can be so much more effective than other forms of entertainment - movies and TV are passive and linearly scripted. Books are linearly scripted and fairly passive, but they do evoke more thought and imagination than movies and TV. Plays are like movies and TV, only with a bit more of a social aspect as you can't really watch them without being in the audience. (otherwise you're pretty much just watching a special form of TV or movie) But video games give you the ability to choose where things will go. To a very small degree, yes, but far more than with TV , movies or books. You can pick the gist of Shepards speech in ME2, though not the actual words. You can't pick the gist of Tyrion's speech during the battle of Blackwater in either the book or the TV show. You can't choose who Raleigh's partner will be for the Gypsy Danger in Pacific Rim, nor can you make Aragon choose to not take the Paths of the Dead in Lord of the Rings and try to fight Sauron's armies without the Dead. But these are the kinds of choices you can make in video games.
Eventually video games will get there. Quite soon, I would say - we might already be at the tipping point. Independent games can get a great deal of exposure on Steam, so an indy game with a gay protagonist, if done well, can make a great deal of money, showing the larger publishers and development companies that it's not a bad investment. It's not a matter of "If" anymore - it's a matter of "When". It might take someone deciding to absorb a loss for a video game and spend a few million dollars simply making a game with a gay protagonist, then putting the game out there for judgement. Or someone doing the same thing with a female protagonist. Release a game to change the market instead of releasing a game to simply make money.
captcha: Strike a match. Ha. I wonder if the Escapist Captcha could pass the Turing test...