Do you consider Lilith Aensland fans Lolicons?

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Halo Fanboy

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I usually avoid these kinds of topics but someone brought up the Nietzschean concept of ubermensch so ...

I'm a nietsche follower myself and I've always been awed by how he exposed the psychology behind "slave" morality. Lilith Slave is a good example of slave morality in action (what a coincidence) with her revilement of privelage. Nieztsche saw privelaged people to be "rich in spirit, profound" and such, most notable nietzscean philosophers were privelaged. The unprivelaged because they lack power form are more shallow (shallowness being a lack of strong "will to power" in nietzschean terms.) I can defintely see how this shallowness relates to videogames with Lilith Slave condemnation of power fantisies and how invested she is in the more meaningless aspects of videogames (like "moe.")

Not hatin or anything, just stating why I disagree with a condemnation of privelage in nietzschean terms. Normally these sorts of discussions don't interest me, I'm more interested in dispelling the shallowness in mechanical evaluations of videogames.
 

LilithSlave

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Nietzsche may not have been a Nazi or even an anti-semite like some uneducated detractors may say. But he was kind of a jerk in many respects. I am no fan of Nietzsche.

Also, power fantasies ARE meaningless. Actually, video games themselves are pretty meaningless. But there are some good and some bad things within them, just like movies. It's ironic that you would praise something as utterly meaningless as a power fantasy, but then turn around and criticize cute junk as being meaningless. As both are complete fluff that do not earn a good rating in terms of gameplay.

You can have a cute game with bad gameplay, and a gritty power fantasy with bad gameplay. Both are completely meaningless, and both are completely independent of judging gameplay. And in fact I'm not against the power fantasy. Just how a machismo version of it has become the norm.

I think you're pretty deluded if you think that playing a game about raising animals or something is horrible and shallow, while shooting things randomly is some kind of high peak of human behavior. Duke Nukem is a power fantasy. And it's less shallow than "To the Moon"? Please. Not to mention the entire Survival Horror genre, which is by nature the opposite of a power fantasy. So you think that the entire survival horror genre is shallow in comparison to something like Duke Nukem? Please.

One could also argue that MMORPGs are a lot more of a power fantasy in comparison to wRPGs, which are more about exploration, discovery, and self expression. While MMORPGs are more about pure statistics and strength. Is the wRPG more shallow than the wRPG by its focus on exploration and discovery instead of personal gain?

Furthermore, you seem to be agreeing with the idea that black people, poor people, women, homosexuals, and so forth, are shallow in comparison to white people, rich people, men, and heterosexuals. That's disgusting.
 

wintercoat

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Halo Fanboy said:
I usually avoid these kinds of topics but someone brought up the Nietzschean concept of ubermensch so ...

I'm a nietsche follower myself and I've always been awed by how he exposed the psychology behind "slave" morality. Lilith Slave is a good example of slave morality in action (what a coincidence) with her revilement of privelage. Nieztsche saw privelaged people to be "rich in spirit, profound" and such, most notable nietzscean philosophers were privelaged. The unprivelaged because they lack power form are more shallow (shallowness being a lack of strong "will to power" in nietzschean terms.) I can defintely see how this shallowness relates to videogames with Lilith Slave condemnation of power fantisies and how invested she is in the more meaningless aspects of videogames (like "moe.")

Not hatin or anything, just stating why I disagree with a condemnation of privelage in nietzschean terms. Normally these sorts of discussions don't interest me, I'm more interested in dispelling the shallowness in mechanical evaluations of videogames.
Lilith isn't moe. She's androgynously feminine...or maybe femininely androgynous...



Lilith has full hips and thighs. Moe is characterized by a lack of feminine 'fullness' and large, innocent eyes. Though there are some(read: too many) characters who use moe traits to enhance their more developed nature by juxtaposing innocence with their overly developed bodies, usually while placing them next to underdeveloped peers and making a show of pointing out said development.
 

dragonswarrior

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LilithSlave said:
Remember how I'm known apparently as like this crazy feminist or something that thinks guys should not be macho, and women should not be objectified and sexualized so much. Like somehow my criticism means I think something should be illegal or is never okay or something like that instead of "hey, don't you think the direction we're going might be a little unhealthy?". But me, miss crazy something-something, love Litith, a fairly flat, unimportant, undeveloped hypersexualized succubus woman. From a franchise of games where only the women are sexualized.
If no one has told you this yet, I will pass these words of wisdom on to you that a great teacher once gave to me.

There is a difference between your personal and political life. They can, in fact, directly contradict each other. It does not make your political life illegitimate, or less important, or the things that you believe any less true just because you do not completely practice them.

... My apologies if you already knew this. It was somewhat hard to understand what you were saying. *smiles*

Anyway, no it does not make you a lolli whatever. Liking children is very different from liking flat chested women. I.e. one is a CHILD while the other is a WOMAN. If you find yourself attracted to children, you are a pedophile. If you are not attracted to children, but you are attracted to flat chested women, then you are not a pedophile.

And if anyone tells you that liking flat chested women secretly makes you a pedophile even if you are in denial about it, they are probably silly, and you may safely ignore them.
 

Halo Fanboy

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LilithSlave said:
Nietzsche may not have been a Nazi or even an anti-semite like some uneducated detractors may say. But he was kind of a jerk in many respects. I am no fan of Nietzsche.

Also, power fantasies ARE meaningless. Actually, video games themselves are pretty meaningless. But there are some good and some bad things within them, just like movies. It's ironic that you would praise something as utterly meaningless as a power fantasy, but then turn around and criticize cute junk as being meaningless. As both are complete fluff that do not earn a good rating in terms of gameplay.

You can have a cute game with bad gameplay, and a gritty power fantasy with bad gameplay. Both are completely meaningless, and both are completely independent of judging gameplay. And in fact I'm not against the power fantasy. Just how a machismo version of it has become the norm.
I don't think a guy who is "beyond good and evil" cares about being a jerk lol.

VGs like all art are not meanigless, they are simulacra just like most aspects of society. Baudrillard follwed up on Nietzche's ideas on art with his dissertations on simulacrum, simulations and society in general and it's a very dense subject which I don't personally understand very well.

I was actually going to go into Nietzsche philosophy in the power fantasy topic but decided to hold back. A correlation between aesthetics and mechanics exist because the will to power exist in everything. Take Flower vs Civilization or Grand Theft Auto and their differences in design and complexity. Pretty much every artsy fartsy rejection of power fantasy also rejects competition and challenge. There's exceptions, lots of shmups use cutsey designs to pull in an ancillary player base, but the higher aesthetics are based on a higher will to power. I guess that might mean a comprehesive simulation of an ubermensch or it might be something else lol. Applying nietzsche to videogames requires some guesswork lol.
 

LilithSlave

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dragonswarrior said:
... My apologies if you already knew this. It was somewhat hard to understand what you were saying. *smiles*
I did. But that's very good advice and I'm glad you said it. It's a poignant piece of wisdom I think too few people realize or admit to.

I think I was basically poking fun at the fact some people have wrongly taken my words to mean "sexualization of women is NEVER okay" when that isn't my position at all.
Halo Fanboy said:
I don't think a guy who is "beyond good and evil" cares about being a jerk lol.
You say that like it's some kind of rebuttal. He's a dead jerk with honestly, not that very sound philosophical ideas in comparison to his contemporaries.
 

Halo Fanboy

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Also in the least superficial senses of the words mechanics and aesthetics are one in the same. Aesthetics (artstyle, writing) are rules, they are just more meaningless rules to the experience as far as videogames are concerned. Mechanics are aesthetics because they can conjure up profound emotions as all art can.

Power fantasies aren't just the aesthetics of videogames, they are also the mechanics of videogames and competetive games period.
 

LilithSlave

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Halo Fanboy said:
Power fantasies aren't just the aesthetics of videogames, they are also the mechanics of videogames and competetive games period.
I don't actually have a problem with a degree of power fantasy in video games. As I've stated before, I disagree with the machismo direction. Or at least that's what I disagree with most. That which props up masculinity on a pedastul.

However, power fantasy is not what makes good art. And is not a consistent part in Games tend to mostly have this mostly just because they're "games", and games have never been held in high regard in terms of art and other media. It's arguable that people in more privileged media regard video games as less closely to art because "they're just games". And thus why video games struggled so long to be considered "art".

I'm not actually sure as to what you're saying for the most part. So I'm going to wait until you clarify to attempt arguing again. Oh, speaking of arguing, beating a tough video game challenge reminds me a lot of arguing on the internet and willing. Except even less meaningful.

Power fantasy itself is perfectly healthy, as long as it's not put in an unhealthy direction. Like rape fantasy, rape fantasy is often a power fantasy. I know there are many who will argue that rape fantasies are healthy. But personally I think people who do so most likely are in a fairly unhealthy mental state, and that rape fantasies should not be normalized. Aside from that, power fantasies are not better or worse than other media. And are pretty much shallow is all the bad you can say about them, and lack realism and depth. Which is ironic considering you are saying things which are not power fantasies are shallow in comparison to things that are power fantasies.

The power fantasy itself is shallow, but not particularly unhealthy. Everyone has a little bit of desire to be a Mary Sue. They don't make for deep settings, but it's easy to understand why they exist. Again, everyone wants to be a Mary Sue. The problem when I'm been talking about power fantasies, is what they're normalizing.

What would be nice, is to more often see a power fantasy about a powerful woman. Not lauding masculinity and sending messages that a man needs to be a dominant being, even a violently dominant one. And needs to have women swoon over his machismo. Video games don't cause violence, but I think that media and things feed into each other, and causes a buffer.

Like you said how video games are an important media. That important media is dominated by white heterosexual men. And even their most shallow fantasies are being normalized above other groups. Whether video games are meaningless or meaningful, white privilege and male privilege are not good things.

And arguing that minorities are minorities because they are inferior, is perhaps the most offensive position you can take.
 

Sandjube

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LilithSlave said:
The fact of the matter is women don't request musculebound dudes in games, dudes do.
They do? I've always found musclebound anything to be kind of weird looking, and I've NEVER heard a guy say "Oh dude, you know what this game needs? More muscly guys!". Even in fighting games.

Maybe that's just everyone I know though, not trying to start an argument or anything just never heard it specifically as a wanted thing is all.
 

LilithSlave

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Sandjube said:
They do? I've always found musclebound anything to be kind of weird looking, and I've NEVER heard a guy say "Oh dude, you know what this game needs? More muscly guys!". Even in fighting games.
The guys who like that type of power fantasy do. I know plenty of guys who feel like that you.

Their opinions aren't said to matter, though. As the industry keeps fanservicing the macho mentality.
 

Sandjube

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LilithSlave said:
Sandjube said:
They do? I've always found musclebound anything to be kind of weird looking, and I've NEVER heard a guy say "Oh dude, you know what this game needs? More muscly guys!". Even in fighting games.
The guys who like that type of power fantasy do. I know plenty of guys who feel like that.

Their opinions aren't said to matter, though.
Ah okay, fair enough I guess. Weird.
 

Halo Fanboy

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LilithSlave said:
I think you're pretty deluded if you think that playing a game about raising animals or something is horrible and shallow, while shooting things randomly is some kind of high peak of human behavior. Duke Nukem is a power fantasy. And it's less shallow than "To the Moon"? Please. Not to mention the entire Survival Horror genre, which is by nature the opposite of a power fantasy. So you think that the entire survival horror genre is shallow in comparison to something like Duke Nukem? Please.

One could also argue that MMORPGs are a lot more of a power fantasy in comparison to wRPGs, which are more about exploration, discovery, and self expression. While MMORPGs are more about pure statistics and strength. Is the wRPG more shallow than the wRPG by its focus on exploration and discovery instead of personal gain?

Furthermore, you seem to be agreeing with the idea that black people, poor people, women, homosexuals, and so forth, are shallow in comparison to white people, rich people, men, and heterosexuals. That's disgusting.
Uh, don't stealth edit please.

It's less shallow to simulate destruction because it is closer to the ideal of exerting power over your surroundings (will to power.) That's not to say farming games are devoid of will to power though, you certainly exert your control in them.

Is To the Moon another fucking "artgame?" OF COURSE Duke is more meaningfull and complex than any of those pos (if To the Moon is not an art game I apoligize but it has a really pretentious sounding name.)

Survival Horror are power fantasy. Just like Demon's Souls, Shmups or fighting a godlike diamond level SCer. They empower the player by letting them face adversity in an attempt to conquer it.

Uh there are mechanically complex MMO (EVE) and mechanically complex wrpg (Fallout). Wrpg are not about exploration and discovery, they are about making decisions of consequnce on the world (will to power.) EVE and Fallout allow the player to have huge effects on the world, while Runescape allows people to to level up and pvp eachother to no real consequence.

Saying underprivelaged people are shallower is "disgusting", please save the fucking moralizing. Kings in the old days were all about conducting wars and shit, peasants were concerned with doing the jobs their crappy lives required of them, they were clearly shallow in comparison. It isn't about race either, in western society black people have less power but in other societies they have taken master morality to it's height by becoming dictators (will to power.) In Nietzsche terms slave morality is shallow, master morality is profound plain and simple.

LilithSlave said:
Halo Fanboy said:
Power fantasies aren't just the aesthetics of videogames, they are also the mechanics of videogames and competetive games period.
I don't actually have a problem with a degree of power fantasy in video games. As I've stated before, I disagree with the machismo direction. Or at least that's what I disagree with most. That which props up masculinity on a pedastul.

However, power fantasy is not what makes good art. And is not a consistent part in Games tend to mostly have this mostly just because they're "games", and games have never been held in high regard in terms of art and other media. It's arguable that people in more privileged media regard video games as less closely to art because "they're just games". And thus why video games struggled so long to be considered "art".

I'm also a bit confused as to how you're comparing and contrasting aesthetics and mechanics. Somehow I get the feeling it leads up to some conclusion that building stuff like in Minecraft, raising stuff on a farm like in Harvest Moon, or that or that cute, serene, peaceful, romantic things are inferior to the giblets flying. And are trying to justify it with philosophy.

Are you trying to argue that aesthetics are important in video games, or are you trying to claim that aesthetics are not very important? Gosh, you're confusing me in general.

I will say this about gameplay. Video games are nothing more than a challenge with nothing more than a fictional reward. Though gamers like to place emphasis on gameplay as a high point in arte, there's nothing greater achieved aside from interaction, than say, a painting.
Machismo is the superior aesthetic for a reason.

Power aka glorifications is in fact the basis of art before democracy and slave morality changed the perception of art. Nietzsche noted this in his analysis of art.

Sorry about the confusion in the aesthetic department. Shallowness basically sets in when syle superceds substance, while a sharp eye for eye for looks is important it is ultimately secondary for videogame imho.

Yeah videogames are decadent in that sense, but effemate challengless games are decadence upon decadence. Maybe the future ubermensch won't even play videogames, who knows?

Icycalm from insomnia.ac (http://insomnia.ac/commentary/on_the_genealogy_of_art_games/) is my mentor in these issues, be wary that he's a lot more meanspirited and rude than me. I probably got a lot of things wrong so check him out.

And so that's the point of no return for me. If I get ostracized from this community it'll probably be better for my development in the long run. Didn't expect this from a thread about someone wanting to have sex with a darkstalker character.
 

wintercoat

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nikki191 said:
Zhukov said:
Who?

*googles "Lilith Aensland"*

Uh huh.

*google image search, same subject*

Huh.

...

I'm not sure what the exact parameters of "lolicon" are, but that character pretty clearly appeals to folks that way inclined. And judging by those image results, the appeal has been mighty successful.

Can't say I'm bothered by it. If someone else is sexually attracted to a suspiciously youthful looking fictional character than that's their business. Although lusting after something that doesn't exist seems like a waste of effort to me.
i had to go one further

*googles* lolicon..

:-|

um ok then
Core rule of the internet: DON'T GOOGLE LOLICON!!
 

Halo Fanboy

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Yeah this 100 percent the expected end result of whenever anyone confronts slave morality. I could have Nietzsche thinking I'm scum, or you thinking I'm scum. On one hand Nietzsche is dead, on the other hand he had a cool mustache.
 

wintercoat

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Halo Fanboy said:
Yeah this 100 percent the expected end result of whenever anyone confronts slave morality. I could have Nietzsche thinking I'm scum, or you thinking I'm scum. On one hand Nietzsche is dead, on the other hand he had a cool mustache.
Well, when you side with someone like Nietzche, you get what you get.
 

Paragon Fury

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And to answer your original question, no. Lilith does not qualify. For one, her body give it away that she older, the very fact that she is old disqualifies her, and if memory serves, she doesn't actually want to look the way she does - she wants to look like Morrigan, but can't (or doesn't know how).

All that aside, she technically isn't even a character of her own - she is merely an aspect of Morrigan, temporarily given form to separate some of Morrigan's power from her until Morrigan learned to be more responsible.

And Morrigan is definitely not a loli.
 

Kurt Horsting

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You know what would be awesome? If half of the people bitching about this topic even played Darkstalkers at some point. please /thread and do useful things.