For those who don't know or those who dare not play a game from two generations ago, Megaman Legends was a pretty big thing. It was the first in the Megaman franchise to not only pull off a great 2D-to-3D shift in graphics(which were giant polygons, but it was the '90s), but it was the first one to branch off from ye olde eight master bots. Sadly, for some reason, Capcom went back to that formula, but their coming out with a third Megaman Legends so maybe they'll start following that formula again if they see how much better it does than others(YOU CAN'T FOOL ME CAPCOM, I CAN SEE THROUGH YOUR LITTLE DISHUISE WITH BATTLE NETWORK AND STARFORCE!). The Megaman Legends gameplay combined using the 3D plane with the tried and true method of dungeon crawling. Not as in top down but there is more exploration involved in it, there's more than walking left and beating the same best. You can actually choose how you buster works(rate of fire, rounds fired, range, power) choose how you super weapon and just get a feel of everything. We all have reasons for liking Megaman Legends and if you haven't... how old are you? This game came out during the PS1, I would tell you to go to Google and look up the pSX emulator than go find a cd age file of Megaman Legends if you haven't played it, but that would be illegal
. Anyways we all got something we love about so let's talk about it.
I loved (still loving it) it for all the right reasons: the 3D plane, the exploration, the characters, the customization, the characters and writing, and Data(the f$&@#g monkey ruled!) but you know what really stuck out at me? It's how it was like a Saturday morning cartoon. The games writing, voice acting, characters and character design, and environment all seemed like the premise for a cartoon you'd either wake up early on Saturday to watch or stay up late to catch it on Toonami. If network executives start losing views and begin to ask,"quick think of a good show or an example to put on Saturday for kids cartoons," I'm going to point my finger at Megaman Legends.
I want more games like Megaman Legends, specifically more games that make me feel like I'm playing my childhood staples when growing up.
So do you guys like Megaman Legends? You excited for MML: 3? What do you like about it? Answer the question!
I loved (still loving it) it for all the right reasons: the 3D plane, the exploration, the characters, the customization, the characters and writing, and Data(the f$&@#g monkey ruled!) but you know what really stuck out at me? It's how it was like a Saturday morning cartoon. The games writing, voice acting, characters and character design, and environment all seemed like the premise for a cartoon you'd either wake up early on Saturday to watch or stay up late to catch it on Toonami. If network executives start losing views and begin to ask,"quick think of a good show or an example to put on Saturday for kids cartoons," I'm going to point my finger at Megaman Legends.
I want more games like Megaman Legends, specifically more games that make me feel like I'm playing my childhood staples when growing up.
So do you guys like Megaman Legends? You excited for MML: 3? What do you like about it? Answer the question!