Let's admit it--we're the LAN generation. We grew up when multiplayer games were budding, but the internet was crappy enough that we needed to use LAN. The greatest multiplayer games came out when we have great freedom and friends close by (high school and college age). But father time is a mean old bastard, and he stops at nothing to turn most of us bald, and give the rest of us grey hair.
I used to LAN with my friends all the time, starting from D2, SC, C&C to something like HL & Quake. We even chipped some money together to buy a gigantic LAN hub to play. But those days are over. 50% my friends now live overseas, the rest lives hours away from eachother--LAN just isn't an option because proximity does not allow it. We do play together from time to time online, but most of the contact we have are from the always on Blackberry messenger.
The latest D3 online escapade kind of got me thinking. Does the younger generation (the 360 gen) even care what LAN is? They have excellent internet, with country-wide wifi coverage, and the ability to take their PSPs and DSs online from any major fast food franchise. Many grew up playing MMOs, meaning they ARE always online. And as us, the older generation who did grow up with LAN, grow out of the ability to get together, does it still really matter (practically) to keep such option in gaming, especially 5 years down the road?
Now don't get me wrong. I think it's great that you could just LAN normally, and it should definitely be implemented into every game if it doesn't add too much the development cost (I have no idea of it does or not). But I wouldn't mind too terribly to see it go the way of the Dodos either.
I used to LAN with my friends all the time, starting from D2, SC, C&C to something like HL & Quake. We even chipped some money together to buy a gigantic LAN hub to play. But those days are over. 50% my friends now live overseas, the rest lives hours away from eachother--LAN just isn't an option because proximity does not allow it. We do play together from time to time online, but most of the contact we have are from the always on Blackberry messenger.
The latest D3 online escapade kind of got me thinking. Does the younger generation (the 360 gen) even care what LAN is? They have excellent internet, with country-wide wifi coverage, and the ability to take their PSPs and DSs online from any major fast food franchise. Many grew up playing MMOs, meaning they ARE always online. And as us, the older generation who did grow up with LAN, grow out of the ability to get together, does it still really matter (practically) to keep such option in gaming, especially 5 years down the road?
Now don't get me wrong. I think it's great that you could just LAN normally, and it should definitely be implemented into every game if it doesn't add too much the development cost (I have no idea of it does or not). But I wouldn't mind too terribly to see it go the way of the Dodos either.