Text unless the voices are super good. Like you got JYB in to voice the anti-hero or something equally amazing. (Srsly tho, I love that man) I'm pretty sure most RPGs have both text and voice anyway. Well, Persona 4 did and that's all that matters.
Though I am a bit bemused how they did the earlier Bioware games like KOTOR or Dragonage. Your character did have some really cool lines and it would have been nice to have a voice for them considering
every single other character had a voice. What?
Zhukov said:
Audio, by a huge margin.
Verbal delivery adds a layer of expression onto the dialogue. A well delivered line can be awesome or moving even if the line itself isn't anything special. Not so with text.
Besides, I don't think I've ever seen a game with writing that could stand up on its own merits as prose. And yes, I've played that game you're about to tell me about.
Ah you must have no-aww... Shot down already? T_T
[sub][sub]Noooooo Persona 4! Come baaaaaaaack![/sub][/sub]
I disagree about text not being able to be "well delivered" yeah it's different and harder to do but clever use of text boxes, paragraph spacing, font size and so on can make that kind of thing happen without audio. In fact it's more impressive when they do pull it off considering the restraint placed on the devs through not having audio, art through adversity and that stuff.