Istvan said:
The latest war I would consider reasonable to include would be the Franco-Prussian war of 1870, after that there are just too many considerations to include aside from the impossible nature of the battles themselves.
(Note, I agree with everything I deleted.) Anyway, oh, how I'd love to see a
Das Reich: Total War, though I'm sure it'd be misconstrued in many ways.
Jandau said:
So, we make Total War: Rome 2 and Total War: China. And then what?
Thirty Years War? Plenty going on there, loads of names to go with it, too, and enough political backstabbing and side changing for it to make for a compelling game, methinks... (though it is a slightly more niche historical setting than the Classical era/Napoleonic Europe etc.) Still, I get where you're coming from and agree that they should consider a fictional setting, but remove the Total War trademark from it. Keep that for the historically informed (allegedly) games and give a new franchise name to the fictional world, within which they can have some sort of evolution without the need to continually think up new names...(!)
Trillovinum said:
Germany
Austria-Hungary (a big country by the way)
Ottoman Empire
The problems I have with the geopolitical map and starting strength/position of a WWI TW game is that the Allies (particularly the Brits) would have it quite easy compared to everyone else. Austro-Hungary needs to restore public order very quickly in its southern and eastern provinces, and the Ottoman Empire is on the verge of meltdown as well (both the Greeks and the Arabs do not like them). Only the German Empire has any stability and on harder difficulty settings, unless they start with a noticeably larger army than everyone else, I can't see them coming out well after 1914 unless it forces an ingame equivalent of Tannenberg to restore a modicum of parity, since public morale changes from battle results is non-existent. As for the Allies, how're the Russians going to be placed? (Don't feel the need to answer, I'm asking myself more than anything else.)
Besides, in N:TW only five (six if you include the Peninsular Campaign) factions were playable and I've lost count of the number of times I've finished the game. Still, not the point.
Kukakkau said:
Right to respond to all three quotes - the total war series is not an FPS it is an RTS game
To be a total jerk, it's not even an RTS game, really, it's an RTT/TBS hybrid...
Kukakkau said:
That and there isn't exactly a wealth of unit types you could have. It would be riflemen, riflemen, machine gun, riflemen
*meh* You get cavalry as well, but no-one'd recruit them 'cos they'd die too easily. Besides, gripe number two: race to get the tanks... that'd suck so much of the fun out of the game for me... and how's the aerial warfare going to be done??
So, what TW game to I want next (besides Rome 2, of course)?? Peloponnesian Wars, 'cos I'm a sucker for hoplites...! Yes, yes, I know, talk about lack of unit diversity, but include the Samnites, Persians, other Latins and eastern states and it'd make for a good game IMO.