I never really liked the old resident evil games with the fixed camera angles, I felt like you just didn't have enough control over your own character in them.
The problem is that the games are supposed to be all about resource management, but your number 1 resource, ammo, is something you don't actually have all that much control over. You don't get to aim your gun and it's not up to you how many bullets it's going to take to kill a zombie. Sometimes it's 2 or 3, sometimes it's 7, and as far as I can tell there's nothing that you can do to increase your accuracy. A lot of the time you don't even get to see the enemies you're shooting at, they end up being off screen because of the camera angles.
It's not until Resident Evil 4, when you got an over the shoulder camera and the ability to actually control your aim, that I started to enjoy the series, but at that point it was just an action shooter. There's not much horror in RE4 and 5,and not a whole lot of resource management either since the games lavish you with ammo. The biggest resource you end up managing is inventory space.